ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื™ืฆื™ืจืช ืžื•ื–ื™ืงื” LMMS 1.2

ืœืื—ืจ ืืจื‘ืข ื•ื—ืฆื™ ืฉื ื™ื ืฉืœ ืคื™ืชื•ื— ืคื•ืจืกื ืฉื—ืจื•ืจ ืคืจื•ื™ืงื˜ ื‘ื—ื™ื ื LMMS 1.2, ืืฉืจ ืžืคืชื—ืช ืืœื˜ืจื ื˜ื™ื‘ื” ื—ื•ืฆืช ืคืœื˜ืคื•ืจืžื•ืช ืœืชื•ื›ื ื™ื•ืช ืžืกื—ืจื™ื•ืช ืœื™ืฆื™ืจืช ืžื•ื–ื™ืงื” ื›ืžื• FL Studio ื•-GarageBand. ืงื•ื“ ื”ืคืจื•ื™ืงื˜ ื›ืชื•ื‘ ื‘-C++ (ืžืžืฉืง ื‘-Qt) ื• ืžื•ืคืฅ ืขืœ ื™ื“ื™ ืžื•ืจืฉื” ืชื—ืช GPLv2. ืžื›ืœื•ืœื™ื ืžื•ื›ื ื™ื ืžื•ึผื›ึธืŸ ืขื‘ื•ืจ ืœื™ื ื•ืงืก (ื‘ืคื•ืจืžื˜ AppImage), macOS ื•-Windows.

ื”ืชื•ื›ื ื™ืช ืžืฉืœื‘ืช ืืช ื”ืคื•ื ืงืฆื™ื•ืช ืฉืœ ืชื—ื ืช ืขื‘ื•ื“ื” ืื•ื“ื™ื• ื“ื™ื’ื™ื˜ืœื™ืช (DAW) ืขื ืกื˜ ืขื•ืจื›ื™ื ืœื™ืฆื™ืจืช ื—ื•ืžืจื™ื ืžื•ื–ื™ืงืœื™ื™ื, ื›ื’ื•ืŸ ืขื•ืจืš ืงืฆื‘ (ืงืฆื‘), ืขื•ืจืš ืจืฆื•ืขื•ืช, ืขื•ืจืš ืžืงืœื“ืช ืœื”ืงืœื˜ื” ืžืžืงืœื“ืช MIDI ื•ืขื•ืจืš ืฉื™ืจื™ื ืœืกื™ื“ื•ืจ ื—ื•ืžืจื™ื ื‘ืฆื•ืจื” ืžื•ืจื›ื‘ืช. ื”ืขืจื›ื” ื›ื•ืœืœืช ืžื™ืงืกืจ ืืคืงื˜ื™ื ืงื•ืœื™ื™ื ื‘ืขืœ 64 ืขืจื•ืฆื™ื ืขื ืชืžื™ื›ื” ื‘ืชื•ืกืคื•ืช ื‘ืคื•ืจืžื˜ื™ื SoundFont2, LADSPA ื•-VST. ืžืกืคืง 16 ืกื™ื ืชื™ืกื™ื™ื–ืจื™ื ืžื•ื‘ื ื™ื, ื›ื•ืœืœ Roland TB-303, Commodore 64 SID, Nintendo NES, GameBoy ื•ื™ืžืื”ื” OPL2 ืืžื•ืœื˜ื•ืจื™ื, ื›ืžื• ื’ื ืกื™ื ืชื™ืกื™ื™ื–ืจ ืžื•ื‘ื ื” ZynAddSubFx. ืžืกืคืง ืชืžื™ื›ื” ื‘ืจื™ื‘ื•ื™ ื“ื’ื™ืžื•ืช ืขื‘ื•ืจ ืคื•ืจืžื˜ื™ื ืฉืœ SoundFont (SF2), Giga (GIG) ื•-Gravis UltraSound (GUS).

ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื™ืฆื™ืจืช ืžื•ื–ื™ืงื” LMMS 1.2

ืฉื™ืคื•ืจื™ื ืฉื ื•ืกืคื• ื›ื•ืœืœื™ื:

  • ื‘ื ื™ื™ืช ืชืžื™ื›ื” ืขื‘ื•ืจ OpenBSD (sndio) ื•ื”ืื™ืงื• (BeOS);
  • ื™ื›ื•ืœืช ืœืฉืžื•ืจ ืžื•ื–ื™ืงื” ื‘ืฆื•ืจื” ืœื•ืœืืช ืฉืžืข (ืืคืฉืจื•ื™ื•ืช "-l" ื•-"--ืœื•ืœืื”");
  • ืชืžื™ื›ืช Apple MIDI;
  • ื™ื›ื•ืœืช ื™ื™ืฆื•ื ื‘ืคื•ืจืžื˜ MIDI ื•ืฉื™ืคื•ืจ ื™ื™ื‘ื•ื โ€‹โ€‹MIDI;
  • ืชื•ืžืš ื‘ื™ื™ืฆื•ื ืฉืœ 24 ืกื™ื‘ื™ื•ืช WAV, MP3 ื•- OGG ืขื ืงืฆื‘ ืกื™ื‘ื™ื•ืช ืžืฉืชื ื”;
  • ืงื•ื“ ื ื™ื”ื•ืœ ื”ื–ื™ื›ืจื•ืŸ ื ื›ืชื‘ ืžื—ื“ืฉ;
  • ืคื•ื ืงืฆื™ื™ืช ื”ืงืœื˜ื” ืื•ื˜ื•ืžื˜ื™ืช ื‘ืžื”ืœืš ื”ืฉืžืขื”;
  • ืชื•ืกืคื™ื ื•ืชื™ืงื•ื ื™ื ืžืžื•ืงืžื™ื ื‘ืกืคืจื™ื™ื” ื ืคืจื“ืช;
  • ื‘ื™ืฆื•ืขื™ื ืžืฉื•ืคืจื™ื ื‘ืžืกื›ื™ื ืขื ืฆืคื™ืคื•ืช ืคื™ืงืกืœื™ื ื’ื‘ื•ื”ื”;
  • ืงืฆื” ืื—ื•ืจื™ ื—ื“ืฉ ืžื‘ื•ืกืก ืื•ื“ื™ื• SDL ื‘ืฉื™ืžื•ืฉ ื›ื‘ืจื™ืจืช ืžื—ื“ืœ ื‘ื”ืชืงื ื•ืช ื—ื“ืฉื•ืช;
  • ืžืฆื‘ ื”"ืกื•ืœื•" ื•ื”ืคื•ื ืงืฆื™ื” ืฉืœ ื ื™ืงื•ื™ ืขืจื•ืฆื™ื ืฉืื™ื ื ื‘ืฉื™ืžื•ืฉ ื ื•ืกืคื• ืœ-FX Mixer;
  • ื›ืœื™ Gig Player ื—ื“ืฉ ืœื”ืคืขืœืช ืงื‘ืฆื™ื ื‘ืคื•ืจืžื˜ Giga Sample Banks;
    ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื™ืฆื™ืจืช ืžื•ื–ื™ืงื” LMMS 1.2

  • ืชื•ืกืฃ ReverbSC ื—ื“ืฉ;
    ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื™ืฆื™ืจืช ืžื•ื–ื™ืงื” LMMS 1.2

  • ืชื•ืกืคื™ FX ื—ื“ืฉื™ื: ืืงื•ืœื™ื™ื–ืจ, Bitcrush, Crossover EQ ื•-Multi-tap Echo;

    ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื™ืฆื™ืจืช ืžื•ื–ื™ืงื” LMMS 1.2

  • ืฉื™ืคื•ืจื™ื ืจื‘ื™ื ื‘ืžืžืฉืง ื”ืžืฉืชืžืฉ, ื›ื•ืœืœ ืขืจื›ืช ื ื•ืฉื ื—ื“ืฉื”, ืชืžื™ื›ื” ื‘ื”ืขื‘ืจืช ืžืกืœื•ืœื™ื ื‘ืžืฆื‘ ื’ืจื™ืจื” ื•ืฉื—ืจื•ืจ, ื™ื›ื•ืœืช ื”ื“ื’ืฉืช ื˜ื•ื•ื—ื™ื, ื”ืขืชืงื”/ื”ื–ื–ื” ืฉืœ ืงื‘ื•ืฆื•ืช ื•ืชืžื™ื›ื” ื‘ื’ืœื™ืœื” ืื•ืคืงื™ืช ื‘ื’ืœื’ืœ ื”ืขื›ื‘ืจ ื‘ืขื•ืจืš.
    ื”ืขื™ืฆื•ื‘ ืฉืœ ื”ืชื•ืกืคื™ื Delay, Dynamics Processor, Dual Filter ื•-Bitcrush ืขื•ืฆื‘ ืžื—ื“ืฉ.

ืžืงื•ืจ: OpenNet.ru

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