ืฉื—ืจื•ืจ ืคืจื•ื™ืงื˜ DXVK 1.5.1 ืขื ื™ื™ืฉื•ื Direct3D 9/10/11 ืขืœ ื’ื‘ื™ Vulkan API

ื ื•ืฆืจ ืฉื—ืจื•ืจ ื‘ื™ืŸ ื”ืฉื›ื‘ื•ืช DXVK 1.5.1, ื”ืžืกืคืงืช ื™ื™ืฉื•ื DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ื•-11 ืฉืคื•ืขืœ ื‘ืืžืฆืขื•ืช ืชืจื’ื•ื ืฉื™ื—ื•ืช ืœ-Vulkan API. ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘-DXVK ื ื“ืจืฉ ืชืžื™ื›ื” ื‘ื ื”ื’ื™ื API ืฉืœ Vulkan, ื›ื’ื•ืŸ
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ื• AMDVLK.
ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘-DXVK ืœื”ืคืขืœืช ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื•ืžืฉื—ืงื™ื ืขืœ ืœื™ื ื•ืงืก ื‘ืืžืฆืขื•ืช Wine, ื”ืžืฉืžืฉืช ื›ื—ืœื•ืคื” ืขื ื‘ื™ืฆื•ืขื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ืœืžื™ืžื•ืฉ Direct3D 3 ื”ืžื•ื‘ื ื” ืฉืœ Wine ื”ืคื•ืขืœ ืขืœ ื’ื‘ื™ OpenGL.

ืฉื™ื ื•ื™ื™ื ืขื™ืงืจื™ื™ื:

  • ื‘ื•ืฆืขื” ืื•ืคื˜ื™ืžื™ื–ืฆื™ื” ื›ืœืœื™ืช ืฉืœ ื‘ื™ืฆื•ืขื™ื ืฉืœ Direct3D 9.
  • ื™ื™ืฉื•ื ืžืฉื•ืคืจ ืฉืœ ืงื™ื–ื•ื– ืขื•ืžืง ื‘-Direct3D 9, ื‘ื™ื˜ื•ืœ ื‘ืขื™ื•ืช ืจื™ื ื“ื•ืจ ื›ื’ื•ืŸ ืฆืœืœื™ื ื—ืกืจื™ื ื• ืžื“ื‘ืงื•ืช ื‘ืžืฉื—ืงื™ื ืจื‘ื™ื.
  • ืชื™ืงืŸ ื‘ืื’ ืฉื’ืจื ืœืงืจื™ืกื” ืขืงื‘ ื—ืœื•ืงื” ื‘ืืคืก ื‘ืขืช ื”ืฉืงืช ื›ืžื” ืžืฉื—ืงื™ื ืžื‘ื•ืกืกื™ Direct3D 9.
  • ืคืชืจื• ื‘ืขื™ื•ืช ืจื™ื ื“ื•ืจ ื‘ืžืฉื—ืงื™ื ืจื‘ื™ื ืžื‘ื•ืกืกื™ Direct3D 9 ื‘ืืžืฆืขื•ืช Pixel Shader 1.x.
  • ื”ื’ื“ืจืช dxvk.hud, ืืฉืจ ื”ื•ืกืจื” ื‘ื˜ืขื•ืช ื‘ืกื ื™ืฃ 1.5, ืฉื•ื—ื–ืจื”.
  • ืžืกืคืจ ื”ืฉืจืฉื•ืจื™ื ื”ืžืฉืžืฉื™ื ื‘ืขืช ืงื•ืžืคื™ืœืฆื™ื” ืฉืœ ื”ืฆืœืœื•ืช ืขื‘ืจ ืื•ืคื˜ื™ืžื™ื–ืฆื™ื” ื›ื“ื™ ืœื”ืคื—ื™ืช ืืช ื”ื”ืฉืคืขื” ื”ืฉืœื™ืœื™ืช ืขืœ ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ืžืขื‘ื“ื™ 6 ื•-8 ืœื™ื‘ื•ืช (ืขื‘ื•ืจ ื”ื’ื“ืจื•ืช ื™ื“ื ื™ื•ืช, ืืชื” ื™ื›ื•ืœ ืœื”ืฉืชืžืฉ ื‘ืืคืฉืจื•ืช dxvk.numCompilerThreads).
  • ื‘ืขื™ื•ืช ื‘-GTA V, Halo CE, Need For Speed: Carbon, Risen 2, Sims 4, Trackmania Forever ื•-Vampire The Masquerade: Bloodlines ื ืคืชืจื•.

ืžืงื•ืจ: OpenNet.ru

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