ืฉื—ืจื•ืจ ืคืจื•ื™ืงื˜ DXVK 1.5.3 ืขื ื™ื™ืฉื•ื Direct3D 9/10/11 ืขืœ ื’ื‘ื™ Vulkan API

ื ื•ืฆืจ ืฉื—ืจื•ืจ ื‘ื™ืŸ ื”ืฉื›ื‘ื•ืช DXVK 1.5.3, ื”ืžืกืคืงืช ื™ื™ืฉื•ื DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ื•-11 ืฉืคื•ืขืœ ื‘ืืžืฆืขื•ืช ืชืจื’ื•ื ืฉื™ื—ื•ืช ืœ-Vulkan API. ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘-DXVK ื ื“ืจืฉ ืชืžื™ื›ื” ื‘ื ื”ื’ื™ื Vulcan API 1.1, ื›ื’ื•ืŸ
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ื• AMDVLK.
ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘-DXVK ืœื”ืคืขืœืช ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื•ืžืฉื—ืงื™ื ืขืœ ืœื™ื ื•ืงืก ื‘ืืžืฆืขื•ืช Wine, ื”ืžืฉืžืฉืช ื›ื—ืœื•ืคื” ืขื ื‘ื™ืฆื•ืขื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ืœืžื™ืžื•ืฉ Direct3D 3 ื”ืžื•ื‘ื ื” ืฉืœ Wine ื”ืคื•ืขืœ ืขืœ ื’ื‘ื™ OpenGL.

ืฉื™ื ื•ื™ื™ื ืขื™ืงืจื™ื™ื:

  • ืชื™ืงื ื• ืฉื™ื ื•ื™ื™ื ืจื’ืจืกื™ื‘ื™ื™ื ืžืฉืžืขื•ืชื™ื™ื ื‘ื™ื™ืฉื•ื Direct3D 9, ืฉื ืขืฉื• ื‘ืžื”ื“ื•ืจื” ื”ืื—ืจื•ื ื”;
  • ืชื™ืงื ื• ื›ืžื” ื‘ืื’ื™ ืื™ืžื•ืช Vulkan ื‘ื™ื™ืฉื•ืžื™ Direct3D 9;
  • ื‘ื™ืฆื•ืขื™ Direct3D 9 ืžืฉื•ืคืจื™ื ื‘ืžืขืจื›ื•ืช ืขื ื›ืžื” ืžื ื”ืœื™ ื”ืชืงื ื™ื ื’ืจืคื™ื™ื.
  • ื‘ื‘ืœื•ืง ืžื™ื“ืข ื ื™ืคื•ื™ ื”ื‘ืื’ื™ื ื”ืžื•ืฆื’ ืžืขืœ ื”ืชืžื•ื ื” ื”ื ื•ื›ื—ื™ืช (ืชืฆื•ื’ืช ืจืืฉื™ื, HUD), ืžืกื•ืคืง ื”ืกื™ืžื•ืŸ ื”ื ื›ื•ืŸ ืฉืœ ื™ื™ืฉื•ืžื™ื ื”ืžืฉืชืžืฉื™ื ื‘-Direct3D 10, ืฉื”ื•ืฆื’ื• ื‘ืขื‘ืจ ื›-Direct3D 11;
  • ืชื™ืงื ื• ื‘ืขื™ื•ืช ื‘ืขื™ื‘ื•ื“ ืฆืœืœื™ื ื‘ืžืฉื—ืง Mafia II;
  • ืชื™ืงื ื• ื‘ืขื™ื•ืช ื‘-ENB shaders ืฉื’ืจืžื• ืœืขื™ื‘ื•ื“ ืฉื’ื•ื™ ื‘-Skyrim.
  • ืชื™ืงื ื• ื‘ืขื™ื•ืช ืชืฆื•ื’ืช ืชืคืจื™ื˜ ื‘- Torchlight.

ืžืงื•ืจ: OpenNet.ru

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