ืžื”ื“ื•ืจืช ืžื ื”ืœ ื”ื”ืชืงืŸ ื”ืงื ื™ื™ื ื™ืช ืฉืœ NVIDIA 435.21

ื—ื‘ืจืช NVIDIA ืžื•ืฆื’ ืžื”ื“ื•ืจื” ืจืืฉื•ื ื” ืฉืœ ืขื ืฃ ื™ืฆื™ื‘ ื—ื“ืฉ ืฉืœ ื”ื“ืจื™ื™ื‘ืจ ื”ืงื ื™ื™ื ื™ NVIDIA 435.21. ืžื ื”ืœ ื”ื”ืชืงืŸ ื–ืžื™ืŸ ืขื‘ื•ืจ Linux (ARM, x86_64), FreeBSD (x86_64) ื•-Solaris (x86_64).

ื‘ื™ืŸ ื”ืฉื™ื ื•ื™ื™ื:

  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ื˜ื›ื ื•ืœื•ื’ื™ื™ืช PRIME ืœื”ื•ืจื“ืช ืคืขื•ืœื•ืช ืจื™ื ื“ื•ืจ ื‘-Vulkan ื•-OpenGL+GLX ืœืžืขื‘ื“ื™ GPU ืื—ืจื™ื (PRIME Render Offload).
  • ื‘ื”ื’ื“ืจื•ืช nvidia ืœืžืขื‘ื“ื™ GPU ื”ืžื‘ื•ืกืกื™ื ืขืœ ื”ืžื™ืงืจื•-ืืจื›ื™ื˜ืงื˜ื•ืจื” ืฉืœ Turing, ื ื•ืกืคื” ื”ื™ื›ื•ืœืช ืœืฉื ื•ืช ืืช ืจืžืช "ืจื™ื•ื•ื™ืช ื”ืฆื‘ืข ื”ื“ื™ื’ื™ื˜ืœื™ืช" (Digital Vibrance), ืืฉืจ ืžืฉื ื” ืืช ืขื™ื‘ื•ื“ ื”ืฆื‘ืขื™ื ื›ื“ื™ ืœื”ื’ื‘ื™ืจ ืืช ื ื™ื’ื•ื“ื™ื•ืช ื”ืชืžื•ื ื” ื‘ืžืฉื—ืงื™ื.
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื ื™ืกื™ื•ื ื™ืช ืœืžื ื’ื ื•ืŸ ื ื™ื”ื•ืœ ื›ื•ื— ื“ื™ื ืžื™ D3 (RTD3) ืขื‘ื•ืจ GPUs ื”ืžื‘ื•ืกืกื™ื ืขืœ ืžื™ืงืจื•-ืืจื›ื™ื˜ืงื˜ื•ืจืช Turing ื”ืžืฉืžืฉืช ื‘ืžื—ืฉื‘ื™ื ื ื™ื™ื“ื™ื.
  • ืžื”ื”ืคืฆื” ื”ื•ืกืจื• ืืคืฉืจื•ื™ื•ืช ืœืกืคืจื™ื•ืช OpenGL ืฉืื™ื ืŸ ืขื•ื‘ื“ื•ืช ื“ืจืš GLVND (GL Vendor Neutral Dispatch Library, ืžืฉื’ืจ ืชื•ื›ื ื” ื”ืžืคื ื” ืคืงื•ื“ื•ืช ืžื™ื™ืฉื•ื ืชืœืช ืžื™ืžื“ ืœืžื™ืžื•ืฉ OpenGL ื›ื–ื” ืื• ืื—ืจ, ื”ืžืืคืฉืจ ืœืžื ื”ืœื™ ื”ืชืงื ื™ื ืฉืœ Mesa ื•-NVIDIA ืœื”ืชืงื™ื™ื.

ืžืงื•ืจ: OpenNet.ru

ื”ื•ืกืคืช ืชื’ื•ื‘ื”