ืžื”ื“ื•ืจืช ืžื ื”ืœ ื”ื”ืชืงืŸ ื”ืงื ื™ื™ื ื™ืช ืฉืœ NVIDIA 440.31

ื—ื‘ืจืช NVIDIA ืžื•ืฆื’ ื”ืžื”ื“ื•ืจื” ื”ืจืืฉื•ื ื” ืฉืœ ื”ืขื ืฃ ื”ื™ืฆื™ื‘ ื”ื—ื“ืฉ ืฉืœ ืžื ื”ืœ ื”ื”ืชืงืŸ ื”ืงื ื™ื™ื ื™ ืฉืœ NVIDIA 440.31. ืžื ื”ืœ ื”ื”ืชืงืŸ ื–ืžื™ืŸ ืขื‘ื•ืจ Linux (ARM, x86_64), FreeBSD (x86_64) ื•-Solaris (x86_64).
ื”ืกื ื™ืฃ ื™ืคื•ืชื— ื›ื—ืœืง ืžืžื—ื–ื•ืจ ืชืžื™ื›ื” ืืจื•ืš (LTS) ืขื“ ื ื•ื‘ืžื‘ืจ 2020.

ื”ืขื™ืงืจื™ ื—ื™ื“ื•ืฉื™ื ืกื ื™ืคื™ NVIDIA 440:

  • ืื–ื”ืจื” ืœื’ื‘ื™ ื ื•ื›ื—ื•ืช ืฉืœ ืฉื™ื ื•ื™ื™ื ืœื ื ืฉืžืจื™ื ื‘ื”ื’ื“ืจื•ืช ื ื•ืกืคื” ืœืชื™ื‘ืช ื”ืื™ืฉื•ืจ ืœื™ืฆื™ืื” ืžืชื•ื›ื ื™ืช ื”ืฉื™ืจื•ืช nvidia-settings;
  • ืžืงื‘ื™ืœื™ืช ื”ื™ื“ื•ืจ Shader ืžื•ืคืขืœืช ื›ื‘ืจื™ืจืช ืžื—ื“ืœ (GL_ARB_parallel_shader_compile ืคื•ืขืœ ื›ืขืช ืœืœื ืฆื•ืจืš ืœืงืจื•ื ืชื—ื™ืœื” ืœ-glMaxShaderCompilerThreadsARB());
  • ืขื‘ื•ืจ HDMI 2.1, ืžื™ื•ืฉืžืช ืชืžื™ื›ื” ื‘ืงืฆื‘ ืจืขื ื•ืŸ ืžืกืš ืžืฉืชื ื” (VRR G-SYNC);
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ื”ืจื—ื‘ื•ืช OpenGL
    GLX_NV_multigpu_context ะธ GL_NV_gpu_multicast;

  • ื ื•ืกืคื” ืชืžื™ื›ืช EGL ื‘ื˜ื›ื ื•ืœื•ื’ื™ื™ืช PRIME, ื”ืžืืคืฉืจืช ื”ืขื‘ืจืช ืคืขื•ืœื•ืช ืจื™ื ื“ื•ืจ ืœืžืขื‘ื“ื™ GPU ืื—ืจื™ื (PRIME Render Offload);
  • ื›ื‘ืจื™ืจืช ืžื—ื“ืœ, ื”ืืคืฉืจื•ืช "HardDPMS" ืžื•ืคืขืœืช ื‘ื”ื’ื“ืจื•ืช X11, ื”ืžืืคืฉืจืช ืœืš ืœื”ื›ื ื™ืก ืืช ื”ืžืกื›ื™ื ืœืžืฆื‘ ืฉื™ื ื” ื‘ืขืช ืฉื™ืžื•ืฉ ื‘ืžืฆื‘ื™ ืžืกืš ืฉืื™ื ื ืžืกื•ืคืงื™ื ื‘-VESA DPMS (ื”ืืคืฉืจื•ืช ืคื•ืชืจืช ืืช ื”ื‘ืขื™ื” ืขื ื—ื•ืกืจ ื”ื™ื›ื•ืœืช ืœื”ื›ื ื™ืก ื—ืœืง ืžื”ืฆื’ื™ื ืœืžืฆื‘ ืฉื™ื ื” ื›ืืฉืจ DPMS ืคืขื™ืœ);
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ืคืขื ื•ื— ื•ื™ื“ืื• ื‘ืคื•ืจืžื˜ VP9 ืœืžื ื”ืœ ื”ื”ืชืงืŸ ืฉืœ VDPAU;
  • ืืกื˜ืจื˜ื’ื™ื™ืช ื ื™ื”ื•ืœ ื”ื˜ื™ื™ืžืจ ืฉืœ ื”-GPU ืฉื•ื ืชื” - ืชื“ื™ืจื•ืช ื™ืฆื™ืจืช ื”ืคืกืงื•ืช ื”ื˜ื™ื™ืžืจ ืคื•ื—ืชืช ื›ืขืช ื›ื›ืœ ืฉื”ืขื•ืžืก ืขืœ ื”-GPU ืคื•ื—ืช;
  • ืขื‘ื•ืจ X11, ืžื•ืฆื’ืช ืืคืฉืจื•ืช "SidebandSocketPath" ื—ื“ืฉื”, ื”ืžืฆื‘ื™ืขื” ืขืœ ื”ืกืคืจื™ื™ื” ืฉื‘ื” ืžื ื”ืœ ื”ื”ืชืงืŸ ืฉืœ X ื™ืฆื•ืจ ืฉืงืข UNIX ื›ื“ื™ ืœื”ืชืžืžืฉืง ืขื ืจื›ื™ื‘ื™ OpenGL, Vulkan ื•-VDPAU ืฉืœ ืžื ื”ืœ ื”ื”ืชืงืŸ ืฉืœ NVIDIA;
  • ื”ื˜ืžื™ืข ืืช ื”ื™ื›ื•ืœืช ืœื”ื—ื–ื™ืจ ื—ืœืง ืžืคืขื•ืœื•ืช ืžื ื”ืœ ื”ื”ืชืงืŸ ืœืฉื™ืžื•ืฉ ื‘ื–ื™ื›ืจื•ืŸ ื”ืžืขืจื›ืช ื‘ืžืฆื‘ื™ื ืฉื‘ื”ื ื›ืœ ื–ื™ื›ืจื•ืŸ ื”ื•ื•ื™ื“ืื• ืžืœื. ื”ืฉื™ื ื•ื™ ืžืืคืฉืจ ืœืš ืœื”ื™ืคื˜ืจ ืžื›ืžื” ืฉื’ื™ืื•ืช Xid 13 ื•-Xid 31 ื‘ื™ื™ืฉื•ืžื™ Vulkan ื‘ื”ื™ืขื“ืจ ื–ื™ื›ืจื•ืŸ ื•ื™ื“ืื• ืคื ื•ื™;
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘-GPU GeForce GTX 1660 SUPER;
  • ื”ื•ืงืžื” ื”ืจื›ื‘ื” ืฉืœ ืžื•ื“ื•ืœื™ื ืขื ืœื™ื‘ืช Linux 5.4 ืฉื ืžืฆืืช ื›ืขืช ื‘ืคื™ืชื•ื—.

ืžืงื•ืจ: OpenNet.ru

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