ืฉื—ืจื•ืจ ืฉืœ Proton 4.2-4, ื—ื‘ื™ืœื” ืœื”ืคืขืœืช ืžืฉื—ืงื™ Windows ืขืœ ืœื™ื ื•ืงืก

ื—ื‘ืจืช Valve ะพะฟัƒะฑะปะธะบะพะฒะฐะปะฐ ื‘ื ื™ื™ืช ื”ืคืจื•ื™ืงื˜ ืคืจื•ื˜ื•ืŸ 4.2-4, ื”ืžื‘ื•ืกืก ืขืœ ื”ืคื™ืชื•ื—ื™ื ืฉืœ ืคืจื•ื™ืงื˜ Wine ื•ืžื˜ืจืชื• ืœื”ื‘ื˜ื™ื— ืฉื™ื™ืฉื•ืžื™ ืžืฉื—ืงื™ื ืฉื ื•ืฆืจื• ืขื‘ื•ืจ Windows ื•ืžื•ืฆื’ื™ื ื‘ืงื˜ืœื•ื’ Steam ื ื™ืชื ื™ื ืœื”ืคืขืœื” ืขืœ ืœื™ื ื•ืงืก. ื”ื™ืฉื’ื™ ื”ืคืจื•ื™ืงื˜ ื”ืชืคืฉื˜ื•ืช ืชื—ืช ืจื™ืฉื™ื•ืŸ BSD. ื›ืฉื”ื ืžื•ื›ื ื™ื, ื”ืฉื™ื ื•ื™ื™ื ืฉืคื•ืชื—ื• ื‘-Proton ืžื•ืขื‘ืจื™ื ืœ-Wine ื”ืžืงื•ืจื™ ื•ืœืคืจื•ื™ืงื˜ื™ื ื ืœื•ื•ื™ื, ื›ื’ื•ืŸ DXVK ื•-vkd3d.

ืคืจื•ื˜ื•ืŸ ืžืืคืฉืจ ืœืš ืœื”ืจื™ืฅ ื™ืฉื™ืจื•ืช ื™ื™ืฉื•ืžื™ ืžืฉื—ืงื™ื ืœ-Windows ื‘ืœื‘ื“ ื‘ืœืงื•ื— Steam Linux. ื”ื—ื‘ื™ืœื” ื›ื•ืœืœืช ื™ื™ืฉื•ื ืฉืœ DirectX 10/11 (ืžื‘ื•ืกืก ืขืœ DXVK) ื•-12 (ืžื‘ื•ืกืก ืขืœ vkd3d), ื”ืคื•ืขืœืช ื‘ืืžืฆืขื•ืช ืชืจื’ื•ื ืฉืœ ืงืจื™ืื•ืช DirectX ืœ-Vulkan API, ืžืกืคืงืช ืชืžื™ื›ื” ืžืฉื•ืคืจืช ืขื‘ื•ืจ ื‘ืงืจื™ ืžืฉื—ืง ื•ื™ื›ื•ืœืช ืœื”ืฉืชืžืฉ ื‘ืžืฆื‘ ืžืกืš ืžืœื ืœืœื ืงืฉืจ ืœืจื–ื•ืœื•ืฆื™ื•ืช ื”ืžืกืš ื”ื ืชืžื›ื•ืช ื‘ืžืฉื—ืงื™ื. ื‘ื”ืฉื•ื•ืื” ืœ-Wine ื”ืžืงื•ืจื™, ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ืžืฉื—ืงื™ื ืžืจื•ื‘ื™ ื”ืœื™ื›ื™ ืขืœื• ืžืฉืžืขื•ืชื™ืช ื”ื•ื“ื•ืช ืœืฉื™ืžื•ืฉ ื‘ืชื™ืงื•ื ื™ื "esync"(ืกื ื›ืจื•ืŸ Eventfd).

ื”ืขื™ืงืจื™ ืฉื™ื ื•ื™ื™ื ื‘ืคืจื•ื˜ื•ืŸ 4.2-4:

  • ืฉื›ื‘ืช DXVK (ื™ื™ืฉื•ื ืฉืœ DXGI, Direct3D 10 ื•-Direct3D 11 ืขืœ ื’ื‘ื™ ื”-Vulkan API) ืขื•ื“ื›ื ื” ืœื’ืจืกื” 1.1.1, ื‘- ืืฉืจ ื”ื•ืกื™ืคื” ืชืžื™ื›ื” ื‘ื”ืฆื‘ืช ืงื•ื“ ื”ืฆืœืœื” ื‘ื–ื™ื›ืจื•ืŸ ื‘ืฆื•ืจื” ื“ื—ื•ืกื” ื•ื”ื’ื“ื™ืœื” ืืช ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ืžืฉื—ืงื™ื ืฉื•ื ื™ื, ื‘ืžื™ื•ื—ื“ ืืœื” ืฉื ื‘ื ื• ืขืœ Unreal Engine 4.
  • ืชื•ืงืŸ ืงืจื™ืกื” ื‘ืขืช ื”ืฉืงืช ื”ืžืฉื—ืง RAGE 2 (ื›ื“ื™ ืœืขื‘ื•ื“ ืขืœ ืžืขืจื›ื•ืช ืขื GPUs ืฉืœ AMD, ื ื“ืจืฉืช ื”ื’ืจืกื” ื”ื ื™ืกื™ื•ื ื™ืช ื”ืขื“ื›ื ื™ืช ื‘ื™ื•ืชืจ ืฉืœ Mesa);
  • ืชืžื™ื›ื” ืžืฉื•ืคืจืช ื‘ืžืžืฉืง ื”-API ื”ื’ืจืคื™ ืฉืœ Vulkan, ืžื” ืฉืžื‘ื˜ื™ื— ืชืื™ืžื•ืช ืœืžื‘ื ื” Vulkan ืฉืœ ื”ืžืฉื—ืง "No Man's Sky";
  • ืกืžืœื™ื ืžืฉื•ืคืจื™ื ืขื‘ื•ืจ ืžื ื”ืœื™ ื—ืœื•ื ื•ืช ืžืกื•ื™ืžื™ื;
  • ืชื™ืงืŸ ื‘ืื’ ืฉื’ืจื ืœืชื”ืœื™ืš ื”ื™ื™ืŸ ืœื”ื™ืชืงืข ื‘ืขืช ืขื“ื›ื•ืŸ ื’ืจืกืช ื”ืคืจื•ื˜ื•ืŸ;
  • ืคืชืจื• ื‘ืขื™ื•ืช ื‘ืื™ืชื•ืจ ื‘ืงืจื™ ืžืฉื—ืง ื‘ืžืฉื—ืงื™ Yakuza Kiwami ื•-Telltale;
  • ืชื•ืงืŸ ืฉื’ื™ืื•ืช ืฉื‘ื’ืœืœืŸ ื ื•ืฆืจื• ื ื•ืคื™ื ื‘ืฆื•ืจื” ืฉื’ื•ื™ื” ื‘ืžืฉื—ืง Space Engineers;
  • ืชื•ืงืŸ ืงืจื™ืกื” ื‘ืขืช ื”ืฉืงืช ืžืฉื—ืง ื”ืคืจื—ื™ื.

ืžืงื•ืจ: OpenNet.ru

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