ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

ื™ืฆื ืœืื•ืจ ืฉื—ืจื•ืจ ื—ื‘ื™ืœืช ื“ื•ื’ืžื ื•ืช ืชืœืช ืžื™ืžื“ ื‘ื—ื™ื ื ื‘ืœื ื“ืจ 2.81, ืฉื›ืœืœื” ืœืžืขืœื” ืžืืœืฃ ืชื™ืงื•ื ื™ื ื•ืฉื™ืคื•ืจื™ื, ืฉื”ื•ื›ื ื• ื‘ืืจื‘ืขื” ื—ื•ื“ืฉื™ื ืžืื– ื”ืงืžืช ืกื ื™ืฃ ืžืฉืžืขื•ืชื™ ื‘ืœื ื“ืจ 2.80.

ื”ืขื™ืงืจื™ ืฉื™ื ื•ื™ื™ื:

  • ืžื•ึผืฆึธืข ืžืžืฉืง ื—ื“ืฉ ืœื ื™ื•ื•ื˜ ื‘ืžืขืจื›ืช ื”ืงื‘ืฆื™ื, ืžื™ื•ืฉื ื‘ืฆื•ืจื” ืฉืœ ื—ืœื•ืŸ ืžื•ืงืคืฅ ืขื ืžื™ืœื•ื™ ืื•ืคื™ื™ื ื™ ืœืžื ื”ืœื™ ืงื‘ืฆื™ื. ืชื•ืžืš ื‘ืžืฆื‘ื™ ืฆืคื™ื™ื” ืฉื•ื ื™ื (ืจืฉื™ืžื”, ืชืžื•ื ื•ืช ืžืžื•ื–ืขืจื•ืช), ืžืกื ื ื™ื, ืคืื ืœ ื”ืžื•ืฆื’ ื‘ืื•ืคืŸ ื“ื™ื ืžื™ ืขื ืืคืฉืจื•ื™ื•ืช, ื”ืฆื‘ืช ืงื‘ืฆื™ื ืฉื ืžื—ืงื• ืœืืฉืคื”, ื–ื›ื™ืจืช ื”ื’ื“ืจื•ืช ืฉื”ืฉืชื ื•;
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื”ืคื•ื ืงืฆื™ื” ืฉืœ ืฉื™ื ื•ื™ ืฉืžื•ืช ืฉืœ ืงื‘ื•ืฆื•ืช ืฉืœ ืืœืžื ื˜ื™ื ื‘ืžืฆื‘ ืืฆื•ื•ื” ื™ื•ืฉืžื”. ืื ื‘ืขื‘ืจ ื ื™ืชืŸ ื”ื™ื” ืœืฉื ื•ืช ืืช ืฉื ื”ืืœืžื ื˜ ื”ืคืขื™ืœ ื‘ืœื‘ื“ (F2), ื›ืขืช ื ื™ืชืŸ ืœื‘ืฆืข ืคืขื•ืœื” ื–ื• ืขื‘ื•ืจ ื›ืœ ื”ืืœืžื ื˜ื™ื ืฉื ื‘ื—ืจื• (Ctrl F2). ื‘ืขืช ืฉื™ื ื•ื™ ืฉื, ื ืชืžื›ื•ืช ืชื›ื•ื ื•ืช ื›ื’ื•ืŸ ื—ื™ืคื•ืฉ ื•ื”ื—ืœืคื” ื”ืžื‘ื•ืกืกื•ืช ืขืœ ื‘ื™ื˜ื•ื™ื™ื ืจื’ื•ืœืจื™ื™ื, ื”ื’ื“ืจืช ืžืกื™ื›ื•ืช ืงื™ื“ื•ืžืช ื•ืกื™ื•ืžืช, ื ื™ืงื•ื™ ืชื•ื•ื™ื ื•ืฉื™ื ื•ื™ ืจื™ืฉื™ื•ืช ื‘ืชื•ื•ื™ื;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื ืขืฉืชื” ืขื‘ื•ื“ื” ืœืฉื™ืคื•ืจ ื”ืฉื™ืžื•ืฉื™ื•ืช ื‘ืขื‘ื•ื“ื” ืขื ื—ืœื•ืŸ ืžื‘ื ื” ื”ืคืจื•ื™ืงื˜ (Outliner). ื‘ื—ื™ืจื•ืช ืžืชืืจ ืžืกื•ื ื›ืจื ื•ืช ื›ืขืช ืขื ื›ืœ ืชืฆื•ื’ื•ืช 3D (ืชืฆื•ื’ื”). ื ื•ืกืฃ ื ื™ื•ื•ื˜ ื‘ื™ืŸ ืืœืžื ื˜ื™ื ื‘ืืžืฆืขื•ืช ืžืงืฉื™ ืœืžืขืœื” ื•ืœืžื˜ื”, ื›ืžื• ื’ื ื”ืจื—ื‘ืช ื•ืฆืžืฆื•ื ื‘ืœื•ืงื™ื ื‘ืืžืฆืขื•ืช ืžืงืฉื™ ื™ืžื™ืŸ ื•ืฉืžืืœ. ื ื™ืชื ืช ืชืžื™ื›ื” ืœื‘ื—ื™ืจืช ื˜ื•ื•ื—ื™ื ืขืœ ื™ื“ื™ ืœื—ื™ืฆื” ืชื•ืš ื›ื“ื™ ื”ื—ื–ืงืช ืžืงืฉ Shift ื•ื”ื•ืกืคืช ืืœืžื ื˜ื™ื ื—ื“ืฉื™ื ืœืืœื• ืฉื›ื‘ืจ ื ื‘ื—ืจื• ืขืœ ื™ื“ื™ ืœื—ื™ืฆื” ื•ื”ื—ื–ืงื” ืฉืœ Ctrl. ื ื•ืกืคื” ื”ื™ื›ื•ืœืช ืœื”ื“ื’ื™ืฉ ืจื›ื™ื‘ื™ ืžืฉื ื” ื”ืžื•ืฆื’ื™ื ื›ืกืžืœ. ื ื•ืกืคื” ืืคืฉืจื•ืช ืœื”ืฆื’ืช ืื•ื‘ื™ื™ืงื˜ื™ื ืžื•ืกืชืจื™ื. ืžืกื•ืคืงื™ื ืื™ื™ืงื•ื ื™ื ืขื‘ื•ืจ ืื™ืœื•ืฆื™ื, ืงื‘ื•ืฆื•ืช ืงื•ื“ืงื•ื“ ื•ืจืฆืฃ;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื ื•ืกืฃ ื›ืœื™ื ื—ื“ืฉื™ื ืœืคื™ืกื•ืœ ื›ื’ื•ืŸ ืžื‘ืจืฉืช ืœื”ื“ืžื™ื™ืช ื“ืคื•ืจืžืฆื™ื” ืฉืœ ืžืกื’ืจืช ื”ื“ื’ื, ืžื‘ืจืฉืช ื“ืคื•ืจืžืฆื™ื” ืืœืกื˜ื™ืช ื”ืฉื•ืžืจืช ืขืœ ื ืคื—, ืžื‘ืจืฉืช ืฆื‘ืข ื”ืžืขื•ื•ืชืช ืจืฉืช ืžืฆื•ืœืขืช, ื›ืœื™ ืœืกื™ื‘ื•ื‘ ื•ืฉื™ื ื•ื™ ืงื ื” ืžื™ื“ื” ืกื‘ื™ื‘ ื ืงื•ื“ืช ืขื™ื’ื•ืŸ ืชื•ืš ืฉืžื™ืจื” ืขืœ ืกื™ืžื˜ืจื™ื”, ื›ืœื™ ืขื‘ื•ื“ื”. ืœืกื™ื ื•ืŸ ืจืฉืช ืžืฆื•ืœืข ื”ืžืขื•ื•ืชืช ื”ื›ืœ ื‘ื‘ืช ืื—ืช ืงื•ื“ืงื•ื“ื™ ืจืฉืช;
  • ื ื•ืกืคื• ื›ืœื™ื ื—ื“ืฉื™ื ืœืฉื™ื ื•ื™ ื˜ื•ืคื•ืœื•ื’ื™ื”: Voxel Remesh ืœื™ืฆื™ืจืช ืจืฉืช ืžืฆื•ืœืข ืขื ืžืกืคืจ ื–ื•ื’ื™ ืฉืœ ืงืฆื•ื•ืช ื•ื‘ื™ื˜ื•ืœ ื‘ืขื™ื•ืช ื‘ืฆืžืชื™ื ืขืœ ื™ื“ื™ ื”ืžืจืชื ืœื™ื™ืฆื•ื’ ื ืคื—ื™ ื•ื‘ื—ื–ืจื”. QuadriFlow Remesh ืœื™ืฆื™ืจืช ืจืฉืช ืžืฆื•ืœืขืช ืขื ืชืื™ื ืžืจื•ื‘ืขื™ื, ืงื˜ื‘ื™ื ืžืจื•ื‘ื™ื ื•ืœื•ืœืื•ืช ืงืฆื” ื”ืขื•ืงื‘ื™ื ืื—ืจ ืขืงืžื•ืžื™ื•ืช ื”ืžืฉื˜ื—. ื”ื›ืœื™ Poly Build ื”ื˜ืžื™ืข ืืช ื”ื™ื›ื•ืœืช ืœืฉื ื•ืช ืืช ื”ื˜ื•ืคื•ืœื•ื’ื™ื”, ืœืžืฉืœ, ื›ื“ื™ ืœืžื—ื•ืง ืืœืžื ื˜ื™ื ืฉืœ ืจืฉืช ืžืฆื•ืœืขืช ื ื™ืชืŸ ื›ืขืช ืœื”ืฉืชืžืฉ ื‘-Shift-click, ื›ื“ื™ ืœื”ื•ืกื™ืฃ ืืœืžื ื˜ื™ื ื—ื“ืฉื™ื - Ctrl-ืœื—ืฅ, ื•ื›ื“ื™ ืœืฉื ื•ืช ืืช ื”ืžื™ืงื•ื - ืœื—ืฅ ื•ื’ืจื•ืจ;
  • ื‘ืžื ื•ืข ื”ืขื™ื‘ื•ื“ ืฉืœ Cycles ื”ื•ืคื™ืข ืืคืฉืจื•ืช ืœื”ืืฆืช ื—ื•ืžืจื” ืฉืœ ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื ื‘ืืžืฆืขื•ืช ื”ืคืœื˜ืคื•ืจืžื” NVIDIA RTX. ื ื•ืกืฃ ืžืฆื‘ ื—ื“ืฉ ืœื”ืคื—ืชืช ืจืขืฉ ืœืื—ืจ ืจื™ื ื“ื•ืจ ื”ืžื‘ื•ืกืก ืขืœ ืฉื™ืžื•ืฉ ืžืคื•ืชื— ืกืคืจื™ื•ืช ืื™ื ื˜ืœ OpenImageDenoise. ืœื›ืœื™ื ื”ืชื•ื•ืกืฃ ืžืฆื‘ ืœื‘ื™ื˜ื•ืœ ืชืคืจื™ื ื‘ื™ืŸ ื”ืคื ื™ื ืฉื ื’ืจืžื• ื›ืชื•ืฆืื” ืžืชื–ื•ื–ื” ืื• ื”ื˜ืจื•ื’ื ื™ื•ืช ืฉืœ ื—ื•ืžืจื™ื ืœื‘ื ื™ื™ื” ืื“ืคื˜ื™ื‘ื™ืช ืฉืœ ืžืฉื˜ื—ื™ื ื—ืœืงื™ื (Adaptive Subdivision). ื”ืฆืœืœื•ืช ื—ื“ืฉื•ืช ืœืžืจืงืžื™ื ื™ื•ืฉืžื• (ืจืขืฉ ืœื‘ืŸ, ืจืขืฉ, ืžื•ืกื’ืจื™ื™ื‘, ื•ื•ืจื•ื ื•ืื™);

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ืœืชื•ืš ื›ืœื™ ื˜ืจื ืกืคื•ืจืžืฆื™ื” ื”ื•ืกื™ืฃ ืชืžื™ื›ื” ื‘ืžืขื‘ืจ ืขืžื“ื•ืช ื‘ื™ืช (ืžืงื•ืจ ื”ืื•ื‘ื™ื™ืงื˜) ืื•ื‘ื™ื™ืงื˜ื™ื ืœืœื ื‘ื—ื™ืจืชื ื”ืžืคื•ืจืฉืช, ื›ืžื• ื’ื ื”ื™ื›ื•ืœืช ืœืฉื ื•ืช ืืœืžื ื˜ื™ื ืื‘ ืžื‘ืœื™ ืœื”ืฉืคื™ืข ืขืœ ื™ืœื“ื™ื. ื ื•ืกืฃ ืžืฆื‘ ื˜ืจื ืกืคื•ืจืžืฆื™ื” ืขื ืฉื™ืงื•ืฃ ืœืื•ืจืš ืฆื™ืจื™ Y ื•-Z;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ืืคืฉืจื•ื™ื•ืช ื—ื“ืฉื•ืช ืœื”ืฆืžื“ืช ืงืฆื” ื™ื•ืฉืžื•: Edge Center, ืœื”ืฆืžื“ื” ื‘ืžืจื›ื– ืงืฆื”, ื•-Edge Perpendicular ืœื”ืฆืžื“ื” ื‘ื ืงื•ื“ื” ื”ืงืจื•ื‘ื” ื‘ื™ื•ืชืจ ื‘ืงืฆื”. ื ื•ืกืฃ ืžืฆื‘ ืžื™ื–ื•ื’ ืงื•ื“ืงื•ื“ ื—ื“ืฉ "Split Edges & Faces", ืืฉืจ ืžืคืฆืœ ืื•ื˜ื•ืžื˜ื™ืช ืงืฆื•ื•ืช ื•ืคื ื™ื ืกืžื•ื›ื™ื ื›ื“ื™ ืœืžื ื•ืข ื’ื™ืื•ืžื˜ืจื™ื” ื—ื•ืคืคืช;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ืžื ื•ืข ื”ืจื™ื ื“ื•ืจ Eevee, ื”ืชื•ืžืš ื‘ืขื™ื‘ื•ื“ ื‘ื–ืžืŸ ืืžืช ืžื‘ื•ืกืก ืคื™ื–ื™ืช ื•ืžืฉืชืžืฉ ืจืง ื‘-GPU (OpenGL) ืœืขื™ื‘ื•ื“, ื”ื•ืกื™ืฃ ืžืฆื‘ ืฆืœ ืจืš ื•ื™ื›ื•ืœืช ืœื”ืฉืชืžืฉ ื‘ืฉืงื™ืคื•ืช ื‘ื”ืฆืœืœื” ืขืœ ื‘ืกื™ืก BSDF.
    ื”ืžื™ืžื•ืฉื™ื ืฉืœ ืžืฆื‘ ื”ืžื™ื–ื•ื’ Additive ื•- Multiply ื”ื•ื—ืœืคื• ื‘ืžืงื‘ื™ืœื•ืช ืžื‘ื•ืกืกื•ืช ื”ืฆืœืœื” ื”ืชื•ืืžื•ืช ืœืžื ื•ืข Cycles. ืžืขืจื›ืช ื˜ืงืกื˜ื•ืจืช ื”ื”ืงืœื” ืขื•ืฆื‘ื” ืžื—ื“ืฉ, ืžื” ืฉืžืงืœ ืขืœ ื”ืชืฆื•ืจื” ื•ืื™ื›ื•ืชื™ืช ื™ื•ืชืจ;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื‘-Viewport ื”ื•ืกื™ืฃ ืืคืฉืจื•ื™ื•ืช ื—ื“ืฉื•ืช ืœื”ืฆื’ืช ืกืฆื ื” ืชืœืช ืžื™ืžื“ื™ืช ื‘ืืžืฆืขื•ืช ืžืฆื‘ ืขื™ื‘ื•ื“ ื”ืžืจืื” ืคื™ืชื•ื— (ืชืฆื•ื’ื” ืžืงื“ื™ืžื” ืฉืœ ื”ื—ื•ืžืจ) ื‘ืžื ื•ืขื™ Cycles ื•-Eevee, ื”ืžืืคืฉืจื™ื ืœืš ืœื‘ื“ื•ืง ื‘ืžื”ื™ืจื•ืช ื˜ื•ื•ื—ื™ ื‘ื”ื™ืจื•ืช ืžืชืงื“ืžื™ื (HDRI) ื•ืžื™ืคื•ื™ ืžืจืงื. ื›ืœ ื ืงื•ื“ืช ืžื‘ื˜ ืฉืœ ืกืฆื ื” ืชืœืช-ืžืžื“ื™ืช ื™ื›ื•ืœื” ื›ืขืช ืœื”ื›ื™ืœ ืื•ืกืฃ ืžืฉืœื” ืฉืœ ืื•ืกืคื™ื ื’ืœื•ื™ื™ื. ืžื ืชื— ืจืฉืช ื”ืžืฆื•ืœืข ืชื•ืžืš ื›ืขืช ื‘ืจืฉืชื•ืช ืขื ืžืฉื ื”, ืœื ืจืง ื‘ืจืฉืชื•ืช ื’ื•ืœืžื™ื•ืช. ื ื™ืชืŸ ืœื”ื’ื“ื™ืจ ืื•ื‘ื™ื™ืงื˜ื™ื ืขื ืชืžื•ื ื•ืช ื›ืš ืฉื™ื•ืฆื’ื• ืจืง ื‘ืชืฆื•ื’ืช ืฆื“;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื ื•ืกืคื” ืžืขืจื›ืช ื ืกื™ื•ื ื™ืช ืขืงื™ืคื•ืช ืกืคืจื™ื™ื”, ืืฉืจ ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘ื• ื‘ืžืงื•ื ืžื ื’ื ื•ืŸ ื”-proxy ื›ื“ื™ ืœืขืงื•ืฃ ื‘ืื•ืคืŸ ืžืงื•ืžื™ ืชื•ื•ื™ื ืžืฉื•ื™ื›ื™ื ื•ืกื•ื’ื™ ื ืชื•ื ื™ื ืื—ืจื™ื. ืฉืœื ื›ืžื• ืคืจื•ืงืกื™, ื”ืžืขืจื›ืช ื”ื—ื“ืฉื” ืžืืคืฉืจืช ืœื™ืฆื•ืจ ืžืกืคืจ ื”ื’ื“ืจื•ืช ืžื—ื“ืฉ ืขืฆืžืื™ื•ืช ืฉืœ ืื•ืชื ื ืชื•ื ื™ื ืงืฉื•ืจื™ื (ืœื“ื•ื’ืžื”, ื”ื’ื“ืจืช ืชื•), ืžืืคืฉืจืช ื”ื’ื“ืจื” ืžื—ื“ืฉ ืจืงื•ืจืกื™ื‘ื™ืช ื•ื”ื•ืกืคื” ืฉืœ ืฉื™ื ื•ื™ื™ื ืื• ื”ื’ื‘ืœื•ืช ื—ื“ืฉื™ื;
  • ื‘ื›ืœื™ ืื ื™ืžืฆื™ื” ืžึฐืื•ึผื‘ื˜ึธื— ืฉืœื™ื˜ื” ืžื“ื•ื™ืงืช ื‘ืกื™ื‘ื•ื‘ ื•ื‘ืฉื™ื ื•ื™ ืงื ื” ื”ืžื™ื“ื” ืžืคืจืงื™ื, ื”ื’ื‘ืœื•ืช ะธ ื ื”ื’ื™ื;
  • ื‘ืขื™ืคืจื•ืŸ ืกืงื™ืฆื” (Grease Pencil) ืžื•ึผืจื—ึธื‘ ื™ื›ื•ืœื•ืช ืžืžืฉืง ืžืฉืชืžืฉ, ืชืคืจื™ื˜ื™ื ืื•ืจื’ื ื• ืžื—ื“ืฉ, ื ื•ืกืคื• ื›ืœื™ื ื—ื“ืฉื™ื, ืคืขื•ืœื•ืช, ืžื‘ืจืฉื•ืช, ื”ื’ื“ืจื•ืช ืงื‘ื•ืขื•ืช ืžืจืืฉ, ื—ื•ืžืจื™ื ื•ืฉื™ื ื•ื™ื™ื;

    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

  • ื ื•ืกืคื” ืชืžื™ื›ื” ืขื‘ื•ืจ Codec ื”ืื•ื“ื™ื• Opus ื•ืคื•ืจืžื˜ ื”ืžื›ื™ืœ WebM. ื”ื˜ืžืขื” ืชืžื™ื›ื” ืขื‘ื•ืจ ื•ื™ื“ืื• WebM/VP9 ืขื ืฉืงื™ืคื•ืช;
  • ื”ืจืฆืฃ ื”ื•ืกื™ืฃ ืื•ืคืจื˜ื•ืจ ืœื”ื•ืกืคื”/ื”ืกืจื” ืฉืœ ืคื™ื™ื“ื™ื ืขื‘ื•ืจ ื›ืœ ื”ืœื”ืงื•ืช ื•ืชืžื™ื›ื” ื‘ื˜ืขื™ื ืช ืคืจื™ื™ืžื™ื ืžืจืืฉ ืœืžื™ืœื•ื™ ื”ืžื˜ืžื•ืŸ;
  • ืžื•ึผืจื—ึธื‘ Python API, ื ื•ืกืคื• ืžื˜ืคืœื™ื ื—ื“ืฉื™ื ื•ืกื•ืคืงื” ืชืฆื•ื’ื” ื“ื™ื ืžื™ืช ืฉืœ ืขืฆื•ืช ื›ืœื™ื ืœืžืคืขื™ืœื™ื.
    ื’ืจืกืช Python ืขื•ื“ื›ื ื” ืœ-3.7.4;

  • ืžึฐืขื•ึผื“ื›ึผึธืŸ ืชื•ืกืคื•ืช. ื”ื•ืกืคื” ืืช ื”ื”ื’ื“ืจื” "ืชื•ืกืคื•ืช ืžื•ืคืขืœื•ืช ื‘ืœื‘ื“" ื›ื“ื™ ืœื”ืฆื™ื’ ืจืง ืชื•ืกืคื•ืช ืžื•ืคืขืœื•ืช ื‘ืจืฉื™ืžื”. ืชืžื™ื›ื” ืžืฉื•ืคืจืช
    ืคื•ืจืžื˜ื™ื glTF 2.0 (GL Transmission Format) ื•-FBX (Filmbox).

ืžืงื•ืจ: OpenNet.ru

ื”ื•ืกืคืช ืชื’ื•ื‘ื”