ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3

ืงืจืŸ ื‘ืœื ื“ืจ ืคืจืกืžื” ืืช Blender 3, ื—ื‘ื™ืœืช ืžื™ื“ื•ืœ ืชืœืช ืžื™ืžื“ ื—ื™ื ืžื™ืช ื”ืžืชืื™ืžื” ืœืžื’ื•ื•ืŸ ื™ื™ืฉื•ืžื™ ืžื™ื“ื•ืœ ืชืœืช ืžื™ืžื“, ื’ืจืคื™ืงื” ืชืœืช ืžื™ืžื“ื™ืช, ืคื™ืชื•ื— ืžืฉื—ืงื™ื, ืกื™ืžื•ืœืฆื™ื”, ืจื™ื ื“ื•ืจ, ืงื•ืžืคื•ื–ื™ืฆื™ื”, ืžืขืงื‘ ืชื ื•ืขื”, ืคื™ืกื•ืœ, ืื ื™ืžืฆื™ื” ื•ืขืจื™ื›ืช ื•ื™ื“ืื•. ื”ืงื•ื“ ืžื•ืคืฅ ืชื—ืช ืจื™ืฉื™ื•ืŸ GPL. ื”ืจื›ื‘ื•ืช ืžื•ื›ื ื•ืช ื ื•ืฆืจื•ืช ืขื‘ื•ืจ Linux, Windows ื•-macOS. ื‘ืžืงื‘ื™ืœ, ื ื•ืฆืจื” ืžื”ื“ื•ืจื” ืžืชืงื ืช ืฉืœ Blender 3.5 ื‘ืกื ื™ืฃ ืชืžื™ื›ื” ืืจื•ื›ืช ื˜ื•ื•ื— (LTS), ืฉืขื“ื›ื•ื ื™ื ืขื‘ื•ืจื• ื™ื•ืคืงื• ืขื“ ืกืคื˜ืžื‘ืจ 3.

ืฉื™ืคื•ืจื™ื ืฉื ื•ืกืคื• ืœื‘ืœื ื“ืจ 3.5 ื›ื•ืœืœื™ื:

  • ื™ื›ื•ืœื•ืช ื”ืžืขืจื›ืช ืœืขื™ืฆื•ื‘ ืฉื™ืขืจ ื•ื™ืฆื™ืจืช ืชืกืจื•ืงื•ืช ื”ื•ืจื—ื‘ื• ืžืฉืžืขื•ืชื™ืช, ื‘ื”ืชื‘ืกืก ืขืœ ืฉื™ืžื•ืฉ ื‘ืฆืžืชื™ื ื’ื™ืื•ืžื˜ืจื™ื™ื ื•ืžืืคืฉืจื™ื ืœื™ื™ืฆืจ ื›ืœ ืกื•ื’ ืฉืœ ืฉื™ืขืจ, ืคืจื•ื•ื” ื•ื“ืฉื.
  • ื”ืกื˜ ื”ืจืืฉื•ืŸ ืฉืœ ื ื›ืกื™ื ืžื•ื‘ื ื™ื (ืืœืžื ื˜ื™ื ืžื—ื•ื‘ืจื™ื/ืงื‘ื•ืฆื•ืช ืฉืœ ืฆืžืชื™ื) ืื•ืžืฆื”. ืกืคืจื™ื™ืช ื”ื ื›ืกื™ื ื›ื•ืœืœืช 26 ืคืขื•ืœื•ืช ืฉื™ืขืจ, ื”ืžื—ื•ืœืงื•ืช ืœืงื˜ื’ื•ืจื™ื•ืช: ื“ืคื•ืจืžืฆื™ื”, ื™ืฆื™ืจื”, ืžื“ืจื™ื›ื™ื, ื›ืœื™ ืขื–ืจ, ืงืจื™ืื” ื•ื›ืชื™ื‘ื”.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ื ื›ืกื™ ื“ื•ืจ ืžืืคืฉืจื™ื ืœืš ืœื™ืฆื•ืจ ืขืงื•ืžื•ืช ืฉื™ืขืจ ื‘ืžืงื•ืžื•ืช ืกืคืฆื™ืคื™ื™ื ืขืœ ืžืฉื˜ื— ื”ืจืฉืช, ื›ืžื• ื’ื ืœืฉื›ืคืœ ืฉืขืจื•ืช ื˜ื™ืคื•ืกื™ื•ืช ื›ื“ื™ ืœืžืœื ืื–ื•ืจ ืžืกื•ื™ื ื•ืœื”ืฉืชืžืฉ ื‘ืื™ื ื˜ืจืคื•ืœืฆื™ื” ื›ื“ื™ ืœืฉื ื•ืช ืงื•ื•ืฆื•ืช ืฉื™ืขืจ.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ืงื‘ื•ืฆืช "ื›ืœื™ ืขื–ืจ" ืžืฆื™ืขื” ื›ืœื™ื ืœื”ืฆืžื“ืช ืงื™ืžื•ืจื™ื ืžื’ื“ื™ืจื™ ืฉื™ืขืจ ืœืžืฉื˜ื—. ื ื™ืชื ื•ืช ืืคืฉืจื•ื™ื•ืช ืœื”ืฆืžื“ื”, ื™ื™ืฉื•ืจ ื•ืžื™ื–ื•ื’ ืœืื•ืจืš ืขืงื•ืžื”.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ืงื‘ื•ืฆืช ืžื“ืจื™ื›ื™ื ืžืฆื™ืขื” ื›ืœื™ื ืœืงืฉื™ืจืช ืงื™ืžื•ืจื™ ืฉื™ืขืจ ื‘ืืžืฆืขื•ืช ืžื“ืจื™ื›ื™ื ื•ื™ืฆื™ืจืช ืชืœืชืœื™ื ืื• ืฆืžื•ืช ืขืœ ื™ื“ื™ ืขื™ื•ื•ืช ืงื™ืžื•ืจื™ ืฉื™ืขืจ ืงื™ื™ืžื™ื.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ืงื‘ื•ืฆืช "ื“ืคื•ืจืžืฆื™ื”" ืžื›ื™ืœื” ื›ืœื™ื ืœื›ื™ืคื•ืฃ, ืคื™ืชื•ืœ, ื”ืกืชื‘ื›ื•ืช, ืขื™ืฆื•ื‘ ื•ื”ื—ืœืงืช ืฉื™ืขืจ.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ื ื›ืกื™ื ื‘ืงื‘ื•ืฆื•ืช ื”ื›ืชื™ื‘ื” ื•ื”ืงืจื™ืื” ืžืืคืฉืจื™ื ืœืฉืœื•ื˜ ื‘ืฆื•ืจืช ื”ืฉื™ืขืจ ื•ืœื”ื“ื’ื™ืฉ ืืช ื”ืงืฆื•ื•ืช, ื”ืฉื•ืจืฉื™ื ื•ืคืœื—ื™ ื”ืฉื™ืขืจ.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ืฆืžืชื™ื ื—ื“ืฉื™ื ื ื•ืกืคื• ืœื—ื™ืœื•ืฅ ืžื™ื“ืข ืžืชืžื•ื ื”, ืžืชืŸ ื’ื™ืฉื” ืœืงื•ื‘ืฅ ื”ืชืžื•ื ื”, ื”ื—ืœืงืช ืขืจื›ื™ ืชื›ื•ื ื•ืช ื•ืื™ื ื˜ืจืคื•ืœืฆื™ื” ืฉืœ ืขืงื•ืžื•ืช. ืžืžืฉืง ื”ืฉื™ื ื•ื™ ืฉื•ืคืจ ื•ื”ืชืคืจื™ื˜ ื‘ืขื•ืจืš ื”ืฆื•ืžืช ืื•ืจื’ืŸ ืžื—ื“ืฉ. ืคืขื•ืœื•ืช ื”ืคืจื“ืช ืงืฆื•ื•ืช ื‘ืฆืžืชื™ ื’ื™ืื•ืžื˜ืจื™ื” ื”ื•ื›ืคืœื• ื•ื‘ื™ืฆื•ืขื™ ื”ื“ืžื™ื™ืช ื‘ื’ื“ื™ื ื”ื•ื’ื“ืœื• ื‘-25%.
  • ืžืฆื‘ ืคื™ืกื•ืœ ืชื•ืžืš ื›ืขืช ื‘ืžื‘ืจืฉื•ืช VDM (Vector Displacement Maps), ื”ืžืืคืฉืจ ืœืš ืœื™ืฆื•ืจ ืฆื•ืจื•ืช ืžื•ืจื›ื‘ื•ืช ืขื ื‘ืœื™ื˜ื•ืช ื‘ืžื›ื” ืื—ืช. ื˜ืขื™ื ืช ืžื‘ืจืฉื•ืช VDM ื‘ืคื•ืจืžื˜ OpenEXR ื ืชืžื›ืช.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ื ื•ืกืฃ backend ืงื•ืžืคื•ื–ื™ืฆื™ื•ื ื™ ื—ื“ืฉ, ืฉืคื•ืชื— ื›ื—ืœืง ืžืคืจื•ื™ืงื˜ Realtime Compositor, ืฉืžื˜ืจืชื• ืœืืคืฉืจ ืขื‘ื•ื“ื” ืื™ื ื˜ืจืืงื˜ื™ื‘ื™ืช ื‘ื–ืžืŸ ืืžืช ื•ืฉื™ืžื•ืฉ ื‘-GPUs ืœื”ืืฆื”. ื”-backend ื”ื—ื“ืฉ ืžืฉืžืฉ ื›ื™ื•ื ืจืง ื‘-viewport ื•ืชื•ืžืš ื‘ืคืขื•ืœื•ืช ืขื™ื‘ื•ื“, ื˜ืจื ืกืคื•ืจืžืฆื™ื”, ืงืœื˜ ื•ืคืœื˜ ื‘ืกื™ืกื™ื•ืช, ื›ืžื• ื’ื ืฆืžืชื™ื ืกื˜ื ื“ืจื˜ื™ื™ื ืœืกื™ื ื•ืŸ ื•ื˜ืฉื˜ื•ืฉ. ืฉื™ืžื•ืฉ ื‘-viewport ืžืืคืฉืจ ืœืš ืœื”ืžืฉื™ืš ืœืขืฆื‘ ืชื•ืš ื›ื“ื™ ืงื•ืžืคื•ื–ื™ืฆื™ื”, ืœืžืฉืœ ืขื‘ื•ื“ื” ืขื ื”ืจืฉืช ื•ืื•ื‘ื™ื™ืงื˜ื™ื ืื—ืจื™ื ืฉืžื•ืฆื’ื™ื ืขืœ ื’ื‘ื™ ืชื•ืฆืืช ื”ืงื•ืžืคื•ื–ื™ื˜.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ื‘ืคืœื˜ืคื•ืจืžืช macOS, ื”-Metal graphics API ืžืฉืžืฉ ืœืขื™ื‘ื•ื“ ื ืงื•ื“ืช ืžื‘ื˜ ืชืœืช ืžื™ืžื“ื™ืช, ืฉื‘ื”ืฉื•ื•ืื” ืœืฉื™ืžื•ืฉ ื‘-OpenGL, ื”ื’ื“ื™ืœื” ืžืฉืžืขื•ืชื™ืช ืืช ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ื”ืฉืžืขืช ืื ื™ืžืฆื™ื” ื•ืจื™ื ื“ื•ืจ ื‘ืืžืฆืขื•ืช ืžื ื•ืข EEVEE.
  • ืžืขืจื›ืช ื”ืจื™ื ื“ื•ืจ Cycles ืžืฉืชืžืฉืช ื‘ืžื ื•ืข ืขืฅ ืื•ืจ ื›ื“ื™ ืœืฉืคืจ ืืช ื”ื™ืขื™ืœื•ืช ืฉืœ ืขื™ื‘ื•ื“ ืกืฆื ื•ืช ืขื ืžืกืคืจ ืจื‘ ืฉืœ ืžืงื•ืจื•ืช ืื•ืจ, ืžื” ืฉื™ื›ื•ืœ ืœื”ืคื—ื™ืช ืžืฉืžืขื•ืชื™ืช ืืช ื”ืจืขืฉ ืžื‘ืœื™ ืœื”ื’ื“ื™ืœ ืืช ื–ืžืŸ ื”ืจื™ื ื“ื•ืจ. ื ื•ืกืคื” ืชืžื™ื›ื” ืขื‘ื•ืจ OSL (Open Shading Language) ื‘ืขืช ืฉื™ืžื•ืฉ ื‘-OptiX backend. ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ืงื ื” ืžื™ื“ื” ืœื ืื—ื™ื“ ืฉืœ ืขืฆืžื™ื ื‘ืžืงื•ืจื•ืช ืื•ืจ ื ืงื•ื“ืชื™ื™ื.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ืืคืฉืจื•ื™ื•ืช ื•ืงื™ืฆื•ืจื™ ื“ืจืš ื—ื“ืฉื™ื ื ื•ืกืคื• ืœื›ืœื™ ื”ื”ื ืคืฉื” ื›ื“ื™ ืœื”ืื™ืฅ ืืช ืกืคืจื™ื™ืช ื”ืชื ื•ื—ื•ืช ื•ืœื—ืจื•ื’ ืžื”ื™ืกื•ื“ื•ืช.
    ืฉื—ืจื•ืจ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื”ืชืœืช ืžื™ืžื“ื™ืช ื”ื—ื™ื ืžื™ืช Blender 3
  • ื”ื™ื›ื•ืœื•ืช ืฉืœ ืžืขืจื›ืช ื”ืฆื™ื•ืจ ื•ื”ืื ื™ืžืฆื™ื” ื”ื“ื• ืžื™ืžื“ื™ืช Grease Pencil ื”ื•ืจื—ื‘ื•, ืžื” ืฉืžืืคืฉืจ ืœื™ืฆื•ืจ ืกืงื™ืฆื•ืช ื‘ื“ื• ืžื™ืžื“ ื•ืœืื—ืจ ืžื›ืŸ ืœื”ืฉืชืžืฉ ื‘ื”ืŸ ื‘ืกื‘ื™ื‘ืช ืชืœืช ืžื™ืžื“ ื›ืื•ื‘ื™ื™ืงื˜ื™ื ืชืœืช ืžื™ืžื“ื™ื™ื (ื ื•ืฆืจ ืžื•ื“ืœ ืชืœืช ืžื™ืžื“ ืขืœ ื‘ืกื™ืก ืžืกืคืจ ืกืงื™ืฆื•ืช ืฉื˜ื•ื—ื•ืช ืžืžื’ื•ื•ืŸ ื–ื•ื•ื™ื•ืช). ืžืชืงืŸ ื”-Build ื”ื•ืกื™ืฃ ืžืฆื‘ Natural Drawing Speed, ืืฉืจ ืžืฉื—ื–ืจ ืžืฉื™ื›ื•ืช ื‘ืžื”ื™ืจื•ืช ืฉืœ ื”ื—ืจื˜, ืžื” ืฉื”ื•ืคืš ืื•ืชืŸ ืœื˜ื‘ืขื™ื•ืช ื™ื•ืชืจ.
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ื”ืขื‘ืจืช ืกืจื™ืงื•ืช UV ื‘ื™ืŸ ืจืฉืชื•ืช ื“ืจืš ื”ืœื•ื— ื‘ืขื•ืจืš UV.
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ื™ื™ื‘ื•ื โ€‹โ€‹ื•ื™ื™ืฆื•ื ื‘ืคื•ืจืžื˜ USDZ (ืืจื›ื™ื•ืŸ zip ืขื ืชืžื•ื ื•ืช, ืกืื•ื ื“ ื•ืงื‘ืฆื™ USD).
  • ืชื•ืื ืœืžืคืจื˜ CY2023, ื”ืžื’ื“ื™ืจ ืืช ื›ืœื™ ื”ืฉื™ืจื•ืช ื•ื”ืกืคืจื™ื•ืช ืฉืœ ืคืœื˜ืคื•ืจืžืช ื”ื”ืชื™ื™ื—ืกื•ืช ืœ-VFX.
  • ื”ื“ืจื™ืฉื•ืช ืœืกื‘ื™ื‘ืช ืœื™ื ื•ืงืก ื”ื•ื’ื“ืœื•: Glibc ื“ื•ืจืฉืช ื›ืขืช ืœืคื—ื•ืช ื’ืจืกื” 2.28 ื›ื“ื™ ืœืขื‘ื•ื“ (Ubuntu 18.10+, Fedora 29+, Debian 10+, RHEL 8+ ืขื•ืžื“ื™ื ื‘ื“ืจื™ืฉื•ืช ื”ื—ื“ืฉื•ืช).

ืžืงื•ืจ: OpenNet.ru

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