Wine 4.18 ๋ฐ Wine Staging 4.18์˜ ์ƒˆ ๋ฒ„์ „

์‚ฌ์šฉ ๊ฐ€๋Šฅ Win32 API ๊ฐœ๋ฐฉํ˜• ๊ตฌํ˜„์˜ ์‹คํ—˜์  ๋ฆด๋ฆฌ์Šค - ์™€์ธ 4.18. ๋ฒ„์ „ ์ถœ์‹œ ์ดํ›„ 4.17 38๊ฐœ์˜ ๋ฒ„๊ทธ ๋ณด๊ณ ์„œ๊ฐ€ ๋งˆ๊ฐ๋˜์—ˆ๊ณ  305๊ฐœ์˜ ๋ณ€๊ฒฝ ์‚ฌํ•ญ์ด ์ ์šฉ๋˜์—ˆ์Šต๋‹ˆ๋‹ค.

๊ฐ€์žฅ ์ค‘์š”ํ•œ ๋ณ€๊ฒฝ ์‚ฌํ•ญ:

  • ๋งŽ์€ ์ƒˆ๋กœ์šด VBScript ํ•จ์ˆ˜๊ฐ€ ์ถ”๊ฐ€๋˜์—ˆ์Šต๋‹ˆ๋‹ค(์˜ˆ: ์˜ค๋ฅ˜ ์ฒ˜๋ฆฌ๊ธฐ, ์‹œ, ์ผ, ์›” ํ•จ์ˆ˜ ๋“ฑ).
  • quartz.dll์˜ ๊ธฐ๋Šฅ์„ ์ •๋ฆฌํ•˜๊ณ  ํ™•์žฅํ–ˆ์Šต๋‹ˆ๋‹ค.
  • ntdll์— ์˜ˆ์™ธ ์ฒ˜๋ฆฌ๊ฐ€ ์ถ”๊ฐ€๋˜์—ˆ์œผ๋ฉฐ RtlSetSearchPathMode ๋ฐ RtlGetSearchPath() ํ•จ์ˆ˜๊ฐ€ ๊ตฌํ˜„๋˜์—ˆ์Šต๋‹ˆ๋‹ค.
  • wined3d_stateblock_set_render_state(), wined3d_stateblock_set_blend_factor() ํ•จ์ˆ˜๋ฅผ ์ถ”๊ฐ€ํ–ˆ์Šต๋‹ˆ๋‹ค.
    wined3d_stateblock_set_vs_consts_*(), wined3d_stateblock_set_vertex_shader(), wined3d_stateblock_set_vertex_declaration(), wined3d_stateblock_set_pixel_shader(), wined3d_stateblock_set_ps_consts_f();

  • ๊ฒŒ์ž„ ๋ฐ ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜ ์ž‘๋™๊ณผ ๊ด€๋ จ๋œ ์ข…๋ฃŒ๋œ ์˜ค๋ฅ˜ ๋ณด๊ณ  Lego Island 2, Space Rangers 2, Memento Mori, fr-043, Lego Stunt Rally, Castlevania: Lords of Shadow 2, Broken Sword: The Angel of Death, The Witcher 2: Assassins of Kings, Age of Empires, Grandia II Anniversary Edition, Castlevania: Lords of Shadow 2, Halo 2, Wolf RPG Editor, Logos Bible Softare, Atmel Studio 7, Transcendence, Art of Murder, Need for Speed: Carbon, Blur.

๋˜ํ•œ ์ผ์–ด๋‚ฌ๋‹ค ํ”„๋กœ์ ํŠธ ๋ฆด๋ฆฌ์Šค ์™€์ธ ์ค€๋น„ 4.18, ์•„์ง ๋ฉ”์ธ Wine ๋ธŒ๋žœ์น˜์— ์ฑ„ํƒํ•˜๊ธฐ์— ์ ํ•ฉํ•˜์ง€ ์•Š์€ ๋ถˆ์™„์ „ํ•˜๊ฑฐ๋‚˜ ์œ„ํ—˜ํ•œ ํŒจ์น˜๋ฅผ ํฌํ•จํ•˜๋Š” ํ™•์žฅ๋œ Wine ๋นŒ๋“œ๋ฅผ ๊ฐœ๋ฐœํ•ฉ๋‹ˆ๋‹ค. Wine๊ณผ ๋น„๊ตํ•˜์—ฌ Wine Staging์€ 850๊ฐœ์˜ ์ถ”๊ฐ€ ํŒจ์น˜๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.

Wine Staging์˜ ์ƒˆ๋กœ์šด ๋ฆด๋ฆฌ์Šค๋Š” Wine 4.18 ์ฝ”๋“œ๋ฒ ์ด์Šค์™€ ๋™๊ธฐํ™”๋ฉ๋‹ˆ๋‹ค. d3dx9_36 ํŒจ์น˜๊ฐ€ ๊ธฐ๋ณธ Wine์œผ๋กœ ์ „์†ก๋˜์–ด D3DXCheckTextureRequirements์—์„œ ํ…์Šค์ฒ˜ ์••์ถ•์„ ์‚ฌ์šฉํ•  ๋•Œ ๋ธ”๋ก ํฌ๊ธฐ์— ๋Œ€ํ•œ ํ…์Šค์ฒ˜ ํฌ๊ธฐ์˜ ์ •๋ ฌ์ด ๋ณด์žฅ๋ฉ๋‹ˆ๋‹ค. InternalGetWindowIcon ์Šคํ…์ด user32์— ์ถ”๊ฐ€๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์—…๋ฐ์ดํŠธ๋œ ํŒจ์น˜ eventfd_synchronization, wined3d-zero-inf-์…ฐ์ด๋” ะธ ์ž…๋ ฅ-์กฐ์ด-๋งคํ•‘.

๊ฒŒ๋‹ค๊ฐ€ ์ฃผ๋ชฉํ•  ์ˆ˜ ์žˆ๋Š” ๊ฒƒ์€ ะพะฑะฝะพะฒะปะตะฝะธะต ์ค‘๊ฐ„์ธต DXVK 1.4.3 Vulkan API ์œ„์— DXGI, Direct3D 10 ๋ฐ Direct3D 11์„ ๊ตฌํ˜„ํ–ˆ์Šต๋‹ˆ๋‹ค. ์ƒˆ ๋ฆด๋ฆฌ์Šค์—๋Š” ์ƒํƒœ ์บ์‹œ๊ฐ€ ํฌํ•จ๋œ ์ƒˆ๋กœ์šด ํŒŒ์ผ ํ˜•์‹์ด ๋„์ž…๋˜์–ด ์ด๋Ÿฌํ•œ ํŒŒ์ผ์˜ ํฌ๊ธฐ๊ฐ€ ํฌ๊ฒŒ ์ค„์—ˆ์Šต๋‹ˆ๋‹ค(์ด์ „ ๋ฆด๋ฆฌ์Šค์—์„œ ์—…๊ทธ๋ ˆ์ด๋“œํ•˜๋Š” ๊ฒฝ์šฐ ์บ์‹œ ํ˜•์‹์ด ์ž๋™์œผ๋กœ ๋ณ€ํ™˜๋ฉ๋‹ˆ๋‹ค). ๋‹ค์–‘ํ•œ ์…ฐ์ด๋”๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒŒ์ž„์—์„œ CPU ๋ถ€ํ•˜๋ฅผ ์ค„์ด๊ธฐ ์œ„ํ•œ ์ž‘์—…์ด ์ˆ˜ํ–‰๋˜์—ˆ์Šต๋‹ˆ๋‹ค. UAV(์ˆœ์„œ ์—†๋Š” ์•ก์„ธ์Šค ๋ทฐ)๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ทธ๋ž˜ํ”ฝ ์…ฐ์ด๋”์˜ ์ˆœ์„œ ์—†๋Š” ๋ฉ€ํ‹ฐ์Šค๋ ˆ๋“œ ๊ธฐ๋ก ๋ฌธ์ œ๊ฐ€ ํ•ด๊ฒฐ๋˜์—ˆ์Šต๋‹ˆ๋‹ค.

์ถœ์ฒ˜ : opennet.ru

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