Compage ad explicandum 2D ludos NasNas introductus

Project NasNas modularis compages ad ludos elaborandos 2D in C ++ crescendo, bibliothecam adhibendo reddendo SFML et feruntur ludos in stilo pixel art. Codex in C ++ 17 scriptus est et sub licentia Zlib distributa. Sustinet opera in Linux, Fenestra et Android. Praesto binding ad Pythonem linguam. Praeda exemplum praebetur Historia Leakscreatus est in competition GameBoy JAM.

In compage plures modulos independentes comprehendit:

  • Core et Data sunt basi modulorum qui principales classes et notitias includunt.
  • Reslib - classes ad expediendas et onerandas facultates venationis.
  • ECS - BaseEntity and Components classes quae te permittunt coniungere functionem sicut graphics, simulationem processuum physicarum et processus initus.
  • Tilemapping est Tiled Map downloader in tmx forma.

Key features:

  • Ratio scaenarum et stratorum.
  • Cameras et shaders.
  • Subsidium automaticum loading ac opum administrandi ratio.
  • Components (spiritus animati, figurae, physica simulatio, input, collider)
  • Support pro mappis musaicis in forma tmx.
  • Textus processus et bitmap fontium.
  • Visual transitus.
  • Global application occasus.
  • Inaedificata debugging screen.
  • Instrumenta colligationem console.
  • In development: menu ac usor interface.
  • Consilia includunt: particula systematis, screensavers, lusus administratio campestris
    and events, built-in command line interface for debugging.

Source: opennet.ru