{"id":29960,"date":"2019-10-31T21:32:53","date_gmt":"2019-10-31T18:32:53","guid":{"rendered":"https:\/\/prohoster.info\/blog\/v-directx-12-dobavlena-podderzhka-variable-rate-shading\/"},"modified":"2019-10-31T21:32:53","modified_gmt":"2019-10-31T18:32:53","slug":"v-directx-12-dobavlena-podderzhka-variable-rate-shading","status":"publish","type":"post","link":"https:\/\/prohoster.info\/lv\/blog\/v-directx-12-dobavlena-podderzhka-variable-rate-shading","title":{"rendered":"DirectX 12 ir pievienota Variable Rate Shading atbalsts","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Viena no galvenaj\u0101m sp\u0113\u013cu izstr\u0101des un programm\u0113\u0161anas uzdevumiem ir optimiz\u0101cija, nezaud\u0113jot b\u016btisku kvalit\u0101ti. T\u0101p\u0113c savulaik tika izstr\u0101d\u0101ti daudzi audio un video kodeki, kas nodro\u0161in\u0101ja kompresiju, saglab\u0101jot pie\u0146emamus r\u0101d\u012bt\u0101jus. Tagad uz\u0146\u0113mums Microsoft ir prezent\u0113jis savu risin\u0101jumu l\u012bdz\u012bga rakstura problem\u0101tikai sp\u0113l\u0113m.<\/p>\n<p><img decoding=\"async\" alt=\"DirectX 12 ir pievienota Variable Rate Shading atbalsts\" src=\"\/wp-content\/uploads\/2019\/03\/918555a358f58256dd2c6c532bb33834.png\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Pas\u0101kum\u0101 Game Developers Conference 2019, uz\u0146\u0113mums no Redmondas pazi\u0146oja par Variable Rate Shading tehnolo\u0123ijas ievie\u0161anu, kas ietilpst DirectX 12 API. \u0160\u012b tehnolo\u0123ija ir funkcion\u0101ls analogs NVIDIA Adaptive Shading un ir paredz\u0113ta grafikas kartes resursu ekonomijai. Tas \u013cauj samazin\u0101t slodzi perif\u0113ro objektu un zonu apr\u0113\u0137in\u0101\u0161an\u0101. Taj\u0101 pa\u0161\u0101 laik\u0101 tehnolo\u0123ija \u013cauj palielin\u0101t detaliz\u0101ciju tur, kur tas ir nepiecie\u0161ams.<\/p>\n<p>\u0160\u0101 rezult\u0101t\u0101 tehnolo\u0123ija palielina sp\u0113les veiktsp\u0113ju, neradot ac\u012bmredzamu att\u0113la kvalit\u0101tes zudumu. Prezent\u0101cijas laik\u0101 uz\u0146\u0113mums par\u0101d\u012bja tehnolo\u0123ijas darb\u012bbu sp\u0113l\u0113 Civilization VI. P\u0113c zi\u0146ojumiem, kadru bie\u017eums att\u0113la kreisaj\u0101 pus\u0113 izr\u0101d\u012bj\u0101s par 14% augst\u0101ks nek\u0101 labaj\u0101 pus\u0113, saglab\u0101jot to pa\u0161u kvalit\u0101ti.<\/p>\n<p>Virkn\u0113 uz\u0146\u0113mumu, tostarp Turn 10 Studios, Ubisoft, Massive Entertainment, 343 Industries, Stardock, IO Interactive, Activision un Epic Games, jau ir pazi\u0146oju\u0161i, ka savos projektos ievies\u012bs Variable Rate Shading. Taj\u0101 pa\u0161\u0101 laik\u0101 Redmond\u0101 tika pazi\u0146ots, ka tehnolo\u0123iju atbalsta NVIDIA kartes Turing arhitekt\u016br\u0101 un n\u0101kam\u0101s Intel Gen11 \u0123imenes. T\u0101pat nav izsl\u0113gts, ka VRS tiks atbalst\u012bta ar\u012b n\u0101kamaj\u0101s Intel diskreto kar\u0161u versij\u0101s, lai gan par to pagaid\u0101m skaidri nav run\u0101ts. Agr\u0101k izskan\u0113ja baumas par tehnolo\u0123ijas atbalstu Navi paaudzes GPU un n\u0101kam\u0101s paaudzes sp\u0113\u013cu konsol\u0113m.<\/p>\n<p><center><\/center><\/p>\n<p>T\u0101d\u0113j\u0101di tehnolo\u0123ija \u013caus izstr\u0101d\u0101t grafiski kvalitat\u012bv\u0101kas sp\u0113les ar sal\u012bdzino\u0161i zemu piepras\u012bjumu attiec\u012bb\u0101 pret grafikas karti.<\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>\n<br \/>Avots: <a content=\"nofollow\" rel=\"nofollow\" href=\"http:\/\/www.3dnews.ru\/984440\">3dnews.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0434\u043d\u043e\u0439 \u0438\u0437 \u0433\u043b\u0430\u0432\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447 \u0438\u0433\u0440\u043e\u0441\u0442\u0440\u043e\u044f \u0438 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0432 \u0446\u0435\u043b\u043e\u043c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u043f\u0442\u0438\u043c\u0438\u0437\u0430\u0446\u0438\u044f \u0431\u0435\u0437 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0439 \u043f\u043e\u0442\u0435\u0440\u0438 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0430. \u041f\u043e\u0442\u043e\u043c\u0443 \u0432 \u0441\u0432\u043e\u0451 \u0432\u0440\u0435\u043c\u044f \u043f\u043e\u044f\u0432\u0438\u043b\u0430\u0441\u044c \u043a\u0443\u0447\u0430 \u043a\u043e\u0434\u0435\u043a\u043e\u0432 \u0434\u043b\u044f \u0430\u0443\u0434\u0438\u043e \u0438 \u0432\u0438\u0434\u0435\u043e, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0438\u0432\u0430\u043b\u0438 \u0441\u0436\u0430\u0442\u0438\u0435, \u0441\u043e\u0445\u0440\u0430\u043d\u044f\u044f \u043f\u0440\u0438\u0435\u043c\u043b\u0435\u043c\u044b\u0435 \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u0438. \u0410 \u0442\u0435\u043f\u0435\u0440\u044c \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0441\u0432\u043e\u0451 \u0440\u0435\u0448\u0435\u043d\u0438\u0435 \u0430\u043d\u0430\u043b\u043e\u0433\u0438\u0447\u043d\u043e\u0433\u043e \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0430 \u0434\u043b\u044f \u0438\u0433\u0440. \u041d\u0430 \u043c\u0435\u0440\u043e\u043f\u0440\u0438\u044f\u0442\u0438\u0438 Game Developers Conference 2019 \u043a\u043e\u0440\u043f\u043e\u0440\u0430\u0446\u0438\u044f \u0438\u0437 \u0420\u0435\u0434\u043c\u043e\u043d\u0434\u0430 \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-29960","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.5 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0434\u043d\u043e\u0439 \u0438\u0437 \u0433\u043b\u0430\u0432\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447 \u0438\u0433\u0440\u043e\u0441\u0442\u0440\u043e\u044f \u0438 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0432 \u0446\u0435\u043b\u043e\u043c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u043f\u0442\u0438\u043c\u0438\u0437\u0430\u0446\u0438\u044f \u0431\u0435\u0437 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