{"id":169972,"date":"2026-04-27T14:08:58","date_gmt":"2026-04-27T12:09:00","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0"},"modified":"2026-04-27T14:08:58","modified_gmt":"2026-04-27T12:09:00","slug":"%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/nl\/blog\/news\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","title":{"rendered":"De ontwikkelingsleider van Gothic Remake sprak over de verschillen tussen de remake en het originele 'Gothic'","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>De leidinggevende van Alkimia Interactive, Reinhard Pollice, sprak in een interview <noindex><a rel=\"nofollow\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-remake-is-committed-to-the-originals-immersive-open-world-you-dont-have-a-minimap-we-very-strictly-kept-that\/\" target=\"_blank\">PC Gamer<\/a><\/noindex> de benadering van het team voor het cre\u00ebren van de remake van de cultklassieker fantasy rollenspel &laquo;Gothic&raquo; van Piranha Bytes.<\/p>\n<p><img decoding=\"async\" alt=\"De ontwikkelingsleider van Gothic Remake sprak over de verschillen tussen de remake en het originele &#039;Gothic&#039;\" src=\"\/wp-content\/uploads\/2026\/04\/6f2477311f45da6007285d03b356275a.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Volgens Pollice werden in de vroege stadia van de ontwikkeling van Gothic Remake allerlei idee\u00ebn overwogen, zoals het toevoegen van een mini-kaart, een personage-editor en mini-games om de wereld te vullen (zoals kaart- en visgames), maar deze werden allemaal verworpen.<\/p>\n<p>&laquo;We hebben dit zeer serieus aangepakt. We dachten eraan om het optioneel te maken, maar zelfs dat voelde verkeerd. Als je wilt weten waar je bent, open gewoon de kaart&raquo;, legde Pollice de afwijzing van de mini-kaart uit.\n<\/p>\n<p><center><\/center><br \/>\n<img decoding=\"async\" alt=\"De ontwikkelingsleider van Gothic Remake sprak over de verschillen tussen de remake en het originele &#039;Gothic&#039;\" src=\"\/wp-content\/uploads\/2026\/04\/ba51da47cd2bf9e90f03d464c766e9c4.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Wat de ontwikkelaars van Gothic Remake niet hebben geschuwd, is de Engelse versie van het spel. Pollice is van mening dat de slechte vertaling een van de redenen was waarom de originele &laquo;Gothic&raquo; geen hit werd in Engelstalige landen.<\/p>\n<p>De Duitse versie van &laquo;Gothic&raquo; kenmerkte zich door een down-to-earth, realistische schrijfstijl, die geprobeerd is over te brengen in de Engelstalige editie van Gothic Remake. Het herschrijven van het script begon al in de vroege stadia van de productie.<\/p>\n<p><img decoding=\"async\" alt=\"De ontwikkelingsleider van Gothic Remake sprak over de verschillen tussen de remake en het originele &#039;Gothic&#039;\" src=\"\/wp-content\/uploads\/2026\/04\/3f8001112f1da1ad1a2aec86cbf219df.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>In vergelijking met de originele &laquo;Gothic&raquo; zal de remake ook een volledig questlog en een uitgebreid crafting-systeem krijgen: naast het maken van wapens is er nu ook een alchemiesysteem voor het cre\u00ebren van spreuken.<\/p>\n<p>Gothic Remake verschijnt op <noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1136748\/eto-leto-ya-provedu-v-kolonii-thq-nordic-nakonets-raskrila-datu-vihoda-remeyka-gotiki\" target=\"_blank\">5 juni<\/a><\/noindex> voor pc (<noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1139575\/thq-nordic-otkrila-predzakazi-remeyka-gotiki-igra-dostupna-i-v-rossiyskom-steam\" target=\"_blank\">2699 roebel<\/a><\/noindex> in <noindex><a rel=\"nofollow\" href=\"https:\/\/store.steampowered.com\/app\/1297900\/Gothic_1_Remake\/\" target=\"_blank\">Steam<\/a><\/noindex>, <noindex><a rel=\"nofollow\" href=\"https:\/\/www.gog.com\/ru\/game\/gothic_1_remake\" target=\"_blank\">GOG<\/a><\/noindex>), PS5, Xbox Series X en S. Men belooft een door mensen gemaakte en responsieve wereld, nieuwe verhalen en uitbreiding van oude, grafische weergaven op Unreal Engine 5 en een volledige vertaling naar het Russisch.<\/p>\n<p><strong>Bron:<\/strong><\/p>\n<ul class=\"related\">\n<li><noindex><a rel=\"nofollow\" href=\"http:\/\/www.pcgamer.com\/\" target=\"_blank\" title=\"PC Gamer\">PC Gamer<\/a><\/noindex><\/li>\n<\/ul>\n<p><center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>Bron: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1140713\">3dnews.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e PC Gamer \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u0430\u043b \u043e \u043f\u043e\u0434\u0445\u043e\u0434\u0435 \u043a\u043e\u043c\u0430\u043d\u0434\u044b \u043a \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044e \u0440\u0435\u043c\u0435\u0439\u043a\u0430 \u043a\u0443\u043b\u044c\u0442\u043e\u0432\u043e\u0439 \u0444\u044d\u043d\u0442\u0435\u0437\u0438\u0439\u043d\u043e\u0439 \u0440\u043e\u043b\u0435\u0432\u043e\u0439 \u0438\u0433\u0440\u044b &laquo;\u0413\u043e\u0442\u0438\u043a\u0430&raquo; (Gothic) \u043e\u0442 Piranha Bytes. \u041f\u043e \u0441\u043b\u043e\u0432\u0430\u043c \u041f\u043e\u043b\u043b\u0438\u0447\u0435, \u043d\u0430 \u0440\u0430\u043d\u043d\u0438\u0445 \u044d\u0442\u0430\u043f\u0430\u0445 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0434\u043b\u044f Gothic Remake \u0440\u0430\u0441\u0441\u043c\u0430\u0442\u0440\u0438\u0432\u0430\u043b\u0438\u0441\u044c \u0441\u0430\u043c\u044b\u0435 \u0440\u0430\u0437\u043d\u044b\u0435 \u0438\u0434\u0435\u0438 \u0432\u0440\u043e\u0434\u0435 \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u043c\u0438\u043d\u0438-\u043a\u0430\u0440\u0442\u044b, \u0440\u0435\u0434\u0430\u043a\u0442\u043e\u0440\u0430 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u0436\u0430 \u0438 \u043c\u0438\u043d\u0438-\u0438\u0433\u0440 \u0434\u043b\u044f \u0437\u0430\u043f\u043e\u043b\u043d\u0435\u043d\u0438\u044f \u043c\u0438\u0440\u0430 (\u043a\u0430\u0440\u0442\u043e\u0447\u043d\u043e\u0439, \u0440\u044b\u0431\u043e\u043b\u043e\u0432\u043d\u043e\u0439), \u043d\u043e \u043e\u0442 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":169973,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-169972","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" 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