1000 fps, umboni wamtsogolo komanso scalability: id Software imayamika injini ya DOOM Yamuyaya

Woyambitsa injini ya DOOM Eternal a Billy Kahn adalankhula poyankhulana ndi IGN za momwe id Software idasinthira ukadaulo wapamtima wa wowomberayo yemwe akuyembekezeredwa kuti akhale wamakono komanso wamtsogolo.

1000 fps, umboni wamtsogolo komanso scalability: id Software imayamika injini ya DOOM Yamuyaya

Malinga ndi Kahn, ndi mphamvu yoyenera ya kompyuta chilango (id Tech 6) ya mtundu wa 2016 zinali zotheka kupitilira "kokha" mpaka 250 fps, pomwe injini ya DOOM Eternal (id Tech 7) imakupatsani mwayi wokwaniritsa mafps 1000.

"Palibe malire apamwamba [ku id Tech 7]. Pamasinthidwe athu, osonkhanitsidwa kuti ayezedwe, zochitika zina zidayenda pa 400fps, "adagawana Kahn.

Mwa zina, mu id Tech 7 opanga asintha kachitidwe ka tinthu (Kahn akulonjeza "kuphulika kwakukulu") ndi kukhathamiritsa kwa CPU. Masewerawa agwirizana ndi zida zomwe zilipo - "kuyambira zakale kwambiri mpaka zatsopano komanso zomwe sizinatulutsidwebe."

Kuchulukitsa uku kumapangitsa kuti pulogalamu ya id ikhale yosavuta kusintha DOOM Yamuyaya kumapulatifomu osiyanasiyana. Mwachitsanzo, kwa Nintendo Switch: mtundu wa hybrid console kale "zodabwitsa".

"Pam'badwo wotsatira wa zotonthoza, id Tech 7 idzagwira ntchito bwino kwambiri. Tili ndi mapulani omwe angasangalatse komanso kusangalatsa osewera, koma sindiwulula makadi athu pasadakhale, chifukwa chake khalani ndi chidwi ndi nkhani, "adalimbikitsa Kahn.

DOOM Eternal idzatulutsidwa pa Marichi 20 pa PC, PS4, Xbox One ndi ntchito yamtambo ya Google Stadia, ndipo idzawonekera pa Nintendo Switch pambuyo pake. M'mbuyomu zakusintha kwa injini yamasewera zanenedwa kale wopanga wamkulu ndi Marty Stratton.

Kuphatikiza apo, pamwambo wa PAX East 2020, Bethesda adachita chochitika china cha Bethesda Game Days, pomwe adawonetsa pafupifupi ola limodzi lamasewera kuchokera ku Battlemode mode kuchokera ku DOOM Eternal.



Source: 3dnews.ru

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