Microsoft monga gawo la Windows Insider yowoneratu pulogalamu yofikira koyambirira
Kuthekera koyamba kumakhudza kufufuza kwa ray. DirectX 12 inali nayo poyamba, koma tsopano yakulitsidwa. Mwachindunji, ma shader owonjezera adawonjezedwa ku chinthu chomwe chilipo cha PSO (chinthu cha bomba). Izi zimapangitsa kuti ntchito ikhale yabwino.
Kenako tiyenera kutchula ukadaulo wa ma adaptive algorithms ExecuteIndirect. Malinga ndi kufotokozera, izi zimakupatsani mwayi wodziwa kuchuluka kwa cheza mu nthawi ya GPU. Pomaliza, zinali zotheka kugwiritsa ntchito njira yopepuka yolondolera.
Kampaniyo idagwiranso ntchito ndi geometry. Microsoft yawonjezera chithandizo cha Mesh Shaders ku DirectX 12 API. Izi zimatchedwa DirectX Sampler. Zimakuthandizani kudziwa kuti ndi ziti zomwe zimapezeka nthawi zambiri ndipo ziyenera kukumbukiridwa. Zotsatira zake, deta yokhayo yomwe ikufunika pano ndipo tsopano imasungidwa kukumbukira kanema.
Chifukwa chake, zatsopanozi zipangitsa kuti zitheke kuthana ndi nthawi yayitali yosautsa yapadziko lonse lapansi. Ichi ndi otchedwa kapangidwe kusonkhana luso.
Zonsezi mwatsatanetsatane
Source: 3dnews.ru