Kutulutsidwa kwa mkonzi wa 3D ArmorPaint 0.8

Pambuyo pazaka pafupifupi ziwiri zachitukuko, mkonzi wa 3D ArmorPaint 0.8 watulutsidwa, wopangidwira kugwiritsa ntchito mawonekedwe ndi zida kumitundu ya XNUMXD ndi zida zothandizira kutengera kumasulira kotengera thupi (PBR). Khodi ya polojekitiyi idalembedwa mu Haxe ndipo imagawidwa pansi pa zlib open license. Misonkhano yokonzekera ya Windows, Linux, macOS, Android ndi iPadOS imalipidwa (malangizo odzipangira okha).

Mawonekedwe a ogwiritsa ntchito amamangidwa pamaziko a laibulale ya Zui ya zinthu zojambulidwa, zomwe zimapereka kukhazikitsidwa kokonzeka kwa midadada monga mabatani, mapanelo, mindandanda yazakudya, ma tabu, masiwichi, malo oyika mawu ndi zida. Laibulaleyi imalembedwa mu Haxe pogwiritsa ntchito Kha framework, yomwe imakonzedwa kuti ipange masewera osunthika ndi ma multimedia. Ma Graphics APIs OpenGL, Vulkan ndi Direct3D amagwiritsidwa ntchito potulutsa kutengera nsanja. Iron's own 3D rendering engine imagwiritsidwa ntchito popanga zitsanzo.

ArmorPaint imapereka zida zopenta ndikugwiritsa ntchito mawonekedwe kumitundu ya 3D, imathandizira maburashi ndi ma templates, ndipo imapereka dongosolo la node (Node) yosinthira zida ndi mawonekedwe pakugwiritsa ntchito. Ndi zotheka kuitanitsa ma meshes mu fbx, blend, stl, gltf ndi glb formats, zipangizo mu blend format (Blender 3D) ndi maonekedwe mu jpg, png, tga, bmp, gif, psd, hdr, svg ndi tif formats. Ntchito zambiri zimachitika kumbali ya GPU, yomwe imakulolani kuti mugwire ntchito ndi zojambulazo ndi 4K pazida zapakati, komanso ndi khadi lamphamvu la kanema, mpaka 16K.

Thandizo loyesera pakutsata kwa ray, zotsatira, ndi 3D viewport rendering limaperekedwa pamakina omwe amathandizira Direct12D3 ndi Vulkan API. Mawonedwe a 3D amaperekanso zoyeserera zenizeni zowunikira kutengera kutsatira njira. Mkonzi amathandizira magwiridwe antchito owonjezera kudzera mapulagini, omwe angagwiritsidwenso ntchito kupanga ma node atsopano. Payokha, pali mapulagini a "live-link" omwe amakulolani kuphatikiza ArmorPaint ndi ma phukusi ena a 3D. Pakadali pano, mapulagini ofananawo akupangidwa kuti aphatikizidwe ndi Blender, Maya ndi injini zamasewera za Unreal ndi Unity.

Zina mwazatsopano mu mtundu 0.8, kupanga laibulale yamtambo ya ArmorPaint Cloud resources, mapangidwe amisonkhano yamapiritsi ozikidwa pa iOS ndi Android, kukhazikitsidwa kwa kuphika ndi kuperekera mothandizidwa ndi kufufuza kwa ray, dongosolo la zomata (decal layers). ), kuthekera kophatikiza zigawo ndi ma node, zoletsa zochotsera kuchuluka kwa masks, kuthekera kosakaniza masks, kuyerekezera kuvala m'mphepete mwa zinthu, kuthandizira kuitanitsa kunja mumitundu ya svg ndi usdc.

Mawonekedwewa adakonzedwanso kuti aphatikizepo chithandizo chamalo, zoikidwiratu zasinthidwa kwambiri, zowonetseratu za node zosankhidwa zakhazikitsidwa, ma tabo atsopano awonjezedwa (Browser, Script, Console ndi Fonts), malo ogwirira ntchito (Zinthu, Kuphika) ndi ma node. (Zinthu, Curvature Bake, Warp, Shader, Script, Picker). Thandizo lowonjezera la API ya zithunzi za Vulkan, pamaziko omwe kuyesa kwa VKRT ray tracer kudakhazikitsidwa pa Linux.

Kutulutsidwa kwa mkonzi wa 3D ArmorPaint 0.8
Kutulutsidwa kwa mkonzi wa 3D ArmorPaint 0.8
Kutulutsidwa kwa mkonzi wa 3D ArmorPaint 0.8


Source: opennet.ru

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