Kanema: Quixel adapanganso chimbudzi kuchokera ku Silent Hill 2 pogwiritsa ntchito Unreal Engine 4 yokhala ndi ray tracing

Woyang'anira zaluso wa Quixel Wiktor Ohman adagawana zithunzi zochititsa chidwi za chochitika chochokera ku Silent Hill 4 chopangidwanso mu Unreal Engine 2. Chochititsa chidwi n'chakuti wolembayo adagwiritsa ntchito kufufuza kwa ray kuti apititse patsogolo chimbudzi chakuda. Pulojekitiyi ikuwonetsa momwe mtundu wotsatira wa Silent Hill 2 ungawonekere.

Kanema: Quixel adapanganso chimbudzi kuchokera ku Silent Hill 2 pogwiritsa ntchito Unreal Engine 4 yokhala ndi ray tracing

Kanema: Quixel adapanganso chimbudzi kuchokera ku Silent Hill 2 pogwiritsa ntchito Unreal Engine 4 yokhala ndi ray tracing

Victor Okhman adagwiritsa ntchito zida za digito zochokera ku laibulale ya Quixel Megascans, zomwe zikuwonekeratu kuchokera ku mapangidwe abwino kwambiri ndi zitsanzo zomwe zimatsagana ndi kumangidwanso kumeneku. Kuphatikiza apo, wojambulayo adagwiritsa ntchito kufufuza kwa ray osati kungowerengera molondola kwambiri kuwala, komanso kupanga zowunikira zenizeni.

Kanema: Quixel adapanganso chimbudzi kuchokera ku Silent Hill 2 pogwiritsa ntchito Unreal Engine 4 yokhala ndi ray tracing

Tsoka ilo, Konami alibe malingaliro oyambitsanso masewera owopsa achipembedzo a Silent Hill 2, chifukwa chake musayembekezere kuti mutha kuseweranso izi mtsogolomu. Komabe, ndizosangalatsa kuwona momwe ojambula amapangiranso zosangalatsa zamainjini zamakono.

Kanema: Quixel adapanganso chimbudzi kuchokera ku Silent Hill 2 pogwiritsa ntchito Unreal Engine 4 yokhala ndi ray tracing

Kuphatikiza pazithunzi zomwe zili pamwambazi, wolembayo adatulutsanso kanema wosonyeza mwatsatanetsatane ndondomeko yopangira zochitika mu Unreal Engine 4. Amene ali ndi chidwi angathenso kudziwa zomwe zikuwonetsedwa pa GDC 2019 filimu yaifupi Kubadwanso Kwatsopano yolembedwa ndi Quixel, yomwe idapangidwanso pa Unreal Engine, ngakhale idapeza chithunzithunzi popanda kugwiritsa ntchito kufufuza kwa ray.



Source: 3dnews.ru

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