NVIDIA ndi Bethesda Softworks alengeza kuti MachineGames 'co-op shooter Wolfenstein: Youngblood adzakhala ndi RTX real-time ray tracing support. Monga chikumbutso, makhadi azithunzi a GeForce RTX amaphatikiza zida za RT zomwe zimafulumizitsa kuwerengera kwa ray mu DirectX Raytracing kapena Vulkan. Wolfenstein: Youngblood amagwiritsa ntchito kukulitsa
Kuphatikiza apo, pulojekiti ya MachineGames idzathandizira Adaptive Shading ndi matekinoloje ena apamwamba a NVIDIA (omwe sanalengezedwe), omwe amalonjeza kuonjezera zenizeni ndi kuya kwa maonekedwe a masewera a masewera. Ukadaulo wa Adaptive Shading udapangidwa kuti usunge zothandizira makadi a kanema: zimakupatsani mwayi wochepetsera katundu powerengera zinthu zam'mbali ndi madera pochepetsa kulondola kwa mawerengedwe.
Komanso polemekeza kubwereranso kwa mndandanda wa Wolfenstein, womwe ulipo kuyambira lero
"Wolfenstein: Youngblood ndi njira yatsopano yopangira chilolezo choyambirira chomwe chili ndi mbiri yakale yaukadaulo wapamwamba," atero a Matt Wuebbling, wamkulu wa malonda a GeForce ku NVIDIA. "Kugwiritsa ntchito kwa Bethesda kutsata ma ray kumapangitsa kuti chithunzicho chikhale bwino, ndipo ukadaulo wa NVIDIA Adaptive Shading uthandizira magwiridwe antchito."
Youngblood idzachitika zaka 19 zitachitika
Source: 3dnews.ru