{"id":30050,"date":"2019-10-31T21:33:25","date_gmt":"2019-10-31T18:33:25","guid":{"rendered":"https:\/\/prohoster.info\/blog\/video-nvidia-ob-optimalnyh-rezhimah-rtx-i-dlss-v-shadow-of-the-tomb-raider\/"},"modified":"2019-10-31T21:33:25","modified_gmt":"2019-10-31T18:33:25","slug":"video-nvidia-ob-optimalnyh-rezhimah-rtx-i-dlss-v-shadow-of-the-tomb-raider","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pl\/blog\/video-nvidia-ob-optimalnyh-rezhimah-rtx-i-dlss-v-shadow-of-the-tomb-raider","title":{"rendered":"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Niedawno informowali\u015bmy, \u017ce tw\u00f3rcy Shadow of the Tomb Raider wydali d\u0142ugo oczekiwane aktualizacje, w kt\u00f3rej pojawi\u0142o si\u0119 wsparcie dla szczeg\u00f3\u0142owych cieni opartych na \u015bledzeniu promieni RTX oraz inteligentnego wyg\u0142adzania DLSS. Nowa metoda obliczania cieni poprawia jako\u015b\u0107 obrazu w grze, co mo\u017cna zobaczy\u0107 w wydanym z tej okazji zwiastunie oraz na do\u0142\u0105czonych zrzutach ekranu.<\/p>\n<p style=\"text-align: center;\"><center><center><div class=\"youtube-placeholder\" data-id=\"32GG5pMkrcU\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/32GG5pMkrcU\/hqdefault.jpg\" alt=\"Odtwarzaj wideo\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center><\/center><\/p>\n<p>W Shadow of the Tomb Raider, jak donosz\u0105 tw\u00f3rcy, \u015bledzenie promieni jest wykorzystywane tylko do obliczania cieni, ale wprowadza to pi\u0119\u0107 nowych typ\u00f3w cieni. To cienie od punktowych \u017ar\u00f3de\u0142 \u015bwiat\u0142a, takich jak \u015bwiece i \u017car\u00f3wki; od bardziej kierunkowych prostok\u0105tnych \u017ar\u00f3de\u0142 \u015bwiat\u0142a, takich jak neony; od sto\u017ckowatych lamp, takich jak latarnie czy latarnie uliczne; od \u015bwiat\u0142a s\u0142onecznego; oraz wreszcie cienie od p\u00f3\u0142przezroczystych obiekt\u00f3w, takich jak li\u015bcie, szk\u0142o itp.<\/p>\n<p> <img decoding=\"async\" alt=\"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider\" src=\"\/wp-content\/uploads\/2019\/03\/c8c11b7a407639051feaab7a0d044ed7.png\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>\u041d\u0430 \u043f\u0440\u0438\u0432\u0435\u0434\u0451\u043d\u043d\u044b\u0445 \u0441\u043a\u0440\u0438\u043d\u0448\u043e\u0442\u0430\u0445 \u043d\u0430\u0433\u043b\u044f\u0434\u043d\u043e \u0432\u0438\u0434\u043d\u043e, \u0447\u0442\u043e \u0442\u0435\u043d\u0438 \u0432 \u0438\u0433\u0440\u0435 \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0441\u0442\u0430\u043b\u0438&nbsp;\u0433\u043e\u0440\u0430\u0437\u0434\u043e \u0440\u0435\u0430\u043b\u0438\u0441\u0442\u0438\u0447\u043d\u0435\u0435: \u043f\u043e\u044f\u0432\u0438\u043b\u0438\u0441\u044c \u043c\u044f\u0433\u043a\u0438\u0435 \u0438 \u043f\u043e\u043b\u0443\u043f\u0440\u043e\u0437\u0440\u0430\u0447\u043d\u044b\u0435 \u0442\u0435\u043d\u0438. \u0416\u0435\u043b\u0430\u044e\u0449\u0438\u0435 \u043c\u043e\u0433\u0443\u0442 \u043e\u0437\u043d\u0430\u043a\u043e\u043c\u0438\u0442\u044c\u0441\u044f \u0441 \u0434\u0438\u043d\u0430\u043c\u0438\u0447\u0435\u0441\u043a\u0438\u043c\u0438 \u0441\u043a\u0440\u0438\u043d\u0448\u043e\u0442\u0430\u043c\u0438 \u043e\u0442 NVIDIA, \u0432 \u043a\u043e\u0442\u043e\u0440\u044b\u0445 \u0441\u0440\u0430\u0432\u043d\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u0438\u0433\u0440\u0430 \u0432 \u0440\u0435\u0436\u0438\u043c\u0435 RTX \u0438 \u0431\u0435\u0437 \u043e\u043d\u043e\u0433\u043e: 1, 2, 3, 4, 5, 6, 7, 8.<\/p>\n<p><center><\/center><br \/>\n <img decoding=\"async\" alt=\"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider\" src=\"\/wp-content\/uploads\/2019\/03\/242f605b039f45843a2983ce11b00b64.png\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>\u0410\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0443 \u043b\u0443\u0447\u0435\u0439 \u043c\u043e\u0436\u043d\u043e \u0432 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0430\u0445 \u0433\u0440\u0430\u0444\u0438\u043a\u0438. \u041f\u0440\u0435\u0434\u0443\u0441\u043c\u043e\u0442\u0440\u0435\u043d\u043e \u0442\u0440\u0438 \u0443\u0440\u043e\u0432\u043d\u044f \u0434\u0435\u0442\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u043d\u0430 \u0432\u044b\u0431\u043e\u0440: &laquo;\u0421\u0440\u0435\u0434\u043d\u0438\u0439&raquo;, &laquo;\u0412\u044b\u0441\u043e\u043a\u0438\u0439&raquo; \u0438 &laquo;\u0423\u043b\u044c\u0442\u0440\u0430&raquo;, \u043f\u0440\u0438\u0447\u0451\u043c \u043f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0439 \u043f\u0440\u0435\u0434\u043d\u0430\u0437\u043d\u0430\u0447\u0435\u043d \u0434\u043b\u044f \u044d\u043d\u0442\u0443\u0437\u0438\u0430\u0441\u0442\u043e\u0432, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0445\u043e\u0442\u044f\u0442 \u0432\u044b\u0439\u0442\u0438 \u0437\u0430 \u043f\u0440\u0435\u0434\u0435\u043b\u044b \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0435\u0439 \u0441\u043e\u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e\u0433\u043e \u0430\u043f\u043f\u0430\u0440\u0430\u0442\u043d\u043e\u0433\u043e \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0438\u044f (\u043d\u043e \u0442\u043e\u043b\u044c\u043a\u043e \u0442\u0430\u043c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u044e\u0442\u0441\u044f \u043f\u043e\u043b\u0443\u043f\u0440\u043e\u0437\u0440\u0430\u0447\u043d\u044b\u0435 \u0442\u0435\u043d\u0438). \u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0438 NVIDIA \u0440\u0435\u043a\u043e\u043c\u0435\u043d\u0434\u0443\u044e\u0442 &laquo;\u0412\u044b\u0441\u043e\u043a\u0438\u0439&raquo; \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0434\u043b\u044f \u043d\u0430\u0438\u043b\u0443\u0447\u0448\u0435\u0433\u043e \u043a\u043e\u043c\u043f\u0440\u043e\u043c\u0438\u0441\u0441\u0430 \u043c\u0435\u0436\u0434\u0443 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e\u043c \u043a\u0430\u0440\u0442\u0438\u043d\u043a\u0438 \u0438 \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c\u044e. &laquo;\u0421\u0440\u0435\u0434\u043d\u0438\u0439&raquo; \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0442\u043e\u043b\u044c\u043a\u043e \u043b\u0451\u0433\u043a\u0438\u0435 \u0442\u0435\u043d\u0438 \u043e\u0442 \u0442\u043e\u0447\u0435\u0447\u043d\u044b\u0445 \u0438\u0441\u0442\u043e\u0447\u043d\u0438\u043a\u043e\u0432 \u0441\u0432\u0435\u0442\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0437\u0430\u043c\u0435\u0442\u043d\u044b \u043b\u0438\u0448\u044c \u0432 \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u044b\u0445 \u0440\u0430\u043d\u043d\u0438\u0445 \u0433\u043e\u0440\u043e\u0434\u0441\u043a\u0438\u0445 \u043b\u043e\u043a\u0430\u0446\u0438\u044f\u0445 \u0438\u0433\u0440\u044b.<\/p>\n<p> <img decoding=\"async\" alt=\"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider\" src=\"\/wp-content\/uploads\/2019\/03\/0ae87457813a949f1f29fda7c52806e8.png\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p> <img decoding=\"async\" alt=\"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider\" src=\"\/wp-content\/uploads\/2019\/03\/3cdfb95940cad163ef4397723295fb83.png\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>Shadow of the Tomb Raider \u0442\u0430\u043a\u0436\u0435 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 DLSS &mdash; \u043a\u0430\u043a \u0441\u043e\u043e\u0431\u0449\u0430\u044e\u0442 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438, \u044d\u0442\u0430 \u0442\u0435\u0445\u043d\u043e\u043b\u043e\u0433\u0438\u044f \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043f\u043e\u0432\u044b\u0441\u0438\u0442\u044c \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0432 4K \u043d\u0430 50&nbsp;%, \u0432 1440p &mdash; \u043d\u0430 20&nbsp;% \u0438 \u0432 1080p &mdash; \u043d\u0430 10&nbsp;%. \u0414\u043b\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0432\u0438\u0434\u0435\u043e\u043a\u0430\u0440\u0442 NVIDIA \u0440\u0435\u043a\u043e\u043c\u0435\u043d\u0434\u0443\u0435\u0442 \u0441\u043b\u0435\u0434\u0443\u044e\u0449\u0438\u0435 \u0441\u0432\u044f\u0437\u043a\u0438 RTX \u0438 DLSS:<\/p>\n<ul>\n<li>GeForce RTX 2060: 1920&nbsp;&times;&nbsp;1080, \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0433\u0440\u0430\u0444\u0438\u043a\u0438 \u0438 \u0441\u0440\u0435\u0434\u043d\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439, DLSS \u0432\u043a\u043b\u044e\u0447\u0451\u043d;<\/li>\n<li>GeForce RTX 2070: 1920&nbsp;&times;&nbsp;1080, \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0433\u0440\u0430\u0444\u0438\u043a\u0438 \u0438 \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439, DLSS \u0432\u043a\u043b\u044e\u0447\u0451\u043d;<\/li>\n<li>GeForce RTX 2080: 2560&nbsp;&times;&nbsp;1440, \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0433\u0440\u0430\u0444\u0438\u043a\u0438 \u0438 \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439, DLSS \u0432\u043a\u043b\u044e\u0447\u0451\u043d;<\/li>\n<li>GeForce RTX 2080 Ti: 3840&nbsp;&times;&nbsp;2160, \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0433\u0440\u0430\u0444\u0438\u043a\u0438 \u0438 \u0432\u044b\u0441\u043e\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439, DLSS \u0432\u043a\u043b\u044e\u0447\u0451\u043d.<\/li>\n<\/ul>\n<p> <img decoding=\"async\" alt=\"Wideo: NVIDIA - o optymalnych trybach RTX i DLSS w Shadow of the Tomb Raider\" src=\"\/wp-content\/uploads\/2019\/03\/920ef403cf16b328d713b0899eef8956.png\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>\n<br \/>\u0179r\u00f3d\u0142o: <a content=\"nofollow\" rel=\"nofollow\" href=\"http:\/\/www.3dnews.ru\/984578\">3dnews.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041d\u0435\u0434\u0430\u0432\u043d\u043e \u043c\u044b \u043f\u0438\u0441\u0430\u043b\u0438, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 Shadow of the Tomb Raider \u0432\u044b\u043f\u0443\u0441\u0442\u0438\u043b\u0438 \u0434\u0430\u0432\u043d\u043e \u043e\u0431\u0435\u0449\u0430\u043d\u043d\u043e\u0435 \u043e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u0435, \u0432 \u043a\u043e\u0442\u043e\u0440\u043e\u043c \u043f\u043e\u044f\u0432\u0438\u043b\u0430\u0441\u044c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0434\u0435\u0442\u0430\u043b\u0438\u0437\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0445 \u0442\u0435\u043d\u0435\u0439 \u043d\u0430 \u043e\u0441\u043d\u043e\u0432\u0435 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439 RTX \u0438 \u0438\u043d\u0442\u0435\u043b\u043b\u0435\u043a\u0442\u0443\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0441\u0433\u043b\u0430\u0436\u0438\u0432\u0430\u043d\u0438\u044f DLSS. \u041a\u0430\u043a \u043d\u043e\u0432\u044b\u0439 \u043c\u0435\u0442\u043e\u0434 \u043f\u0440\u043e\u0441\u0447\u0451\u0442\u0430 \u0442\u0435\u043d\u0435\u0439 \u0443\u043b\u0443\u0447\u0448\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u043a\u0430\u0440\u0442\u0438\u043d\u043a\u0438 \u0432 \u0438\u0433\u0440\u0435, \u043c\u043e\u0436\u043d\u043e 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