{"id":83354,"date":"2020-05-30T13:42:09","date_gmt":"2020-05-30T11:42:09","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere"},"modified":"2020-05-30T13:42:09","modified_gmt":"2020-05-30T11:42:09","slug":"sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pl\/blog\/news\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","title":{"rendered":"\u015arodowisko projektowe gier Godot przystosowane do pracy w przegl\u0105darce internetowej","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Deweloperzy otwartego silnika gier Godot <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/godot-editor-running-web-browser\">przedstawili<\/a><\/noindex> wczesn\u0105 wersj\u0119 \u015brodowiska graficznego do tworzenia i projektowania gier Godot Editor, mog\u0105cego dzia\u0142a\u0107 w przegl\u0105darce internetowej. Silnik Godot od d\u0142u\u017cszego czasu zapewnia wsparcie dla eksportu gier na platform\u0119 HTML5, a teraz dodano mo\u017cliwo\u015b\u0107 uruchamiania w przegl\u0105darce oraz \u015brodowiska do tworzenia gier. <\/p>\n<p>Zauwa\u017ca si\u0119, \u017ce g\u0142\u00f3wny nacisk podczas rozwoju, jak wcze\u015bniej, b\u0119dzie k\u0142adziony na klasyczn\u0105 aplikacj\u0119, kt\u00f3ra jest zalecana przy profesjonalnym tworzeniu gier. Wersja przegl\u0105darkowa jest traktowana jako opcja pomocnicza, kt\u00f3ra umo\u017cliwi szybkie ocenienie mo\u017cliwo\u015bci \u015brodowiska bez potrzeby instalacji na lokalnym systemie, upro\u015bci proces tworzenia gier HTML5 i pozwoli na korzystanie ze \u015brodowiska w systemach, kt\u00f3re nie zezwalaj\u0105 na instalacj\u0119 zewn\u0119trznych program\u00f3w (na przyk\u0142ad na komputerach w szko\u0142ach i urz\u0105dzeniach mobilnych).<\/p>\n<p>Praca w przegl\u0105darce jest realizowana przy pomocy kompilacji do kodu po\u015bredniego <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=51988\">WebAssembly<\/a><\/noindex>, co sta\u0142o si\u0119 mo\u017cliwe po dodaniu wsparcia dla w\u0105tk\u00f3w w WebAssembly oraz zaimplementowaniu w JavaScript <noindex><a rel=\"nofollow\" href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/JavaScript\/Reference\/Global_Objects\/SharedArrayBuffer\">SharedArrayBuffer<\/a><\/noindex> i \u015brodk\u00f3w dost\u0119pu do lokalnego systemu plik\u00f3w (API <noindex><a rel=\"nofollow\" href=\"https:\/\/wicg.github.io\/native-file-system\/\">Native FileSystem<\/a><\/noindex>). Wczesna wersja <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/online\/godot.tools.html\">Godot Editor dla przegl\u0105darek<\/a><\/noindex> jest funkcjonalna w nowych wersjach przegl\u0105darek opartych na Chromium oraz w nocnych wersjach Firefox (wymagana obs\u0142uga SharedArrayBuffer). <\/p>\n<p>Wersja przegl\u0105darkowa jest wci\u0105\u017c na wczesnym etapie rozwoju i nie wszystkie funkcje dost\u0119pne w standardowej wersji s\u0105 zaimplementowane. Zapewnione jest wsparcie dla uruchamiania edytora oraz mened\u017cera projekt\u00f3w, tworzenia, edytowania i uruchamiania projekt\u00f3w. Do zapisywania i \u0142adowania plik\u00f3w dost\u0119pnych jest kilka dostawc\u00f3w przechowywania: None (dane s\u0105 tracone po zamkni\u0119ciu karty), IndexedDB (przechowywanie ma\u0142ych projekt\u00f3w w przegl\u0105darce, do 50 MB na systemach stacjonarnych i 5 MB na urz\u0105dzeniach mobilnych), Dropbox oraz FileSystem API (dost\u0119p do lokalnego FS). W przysz\u0142o\u015bci planowane jest wsparcie dla przechowywania przy u\u017cyciu WebDAV, rozszerzenie mo\u017cliwo\u015bci przetwarzania d\u017awi\u0119ku, wsparcie dla skrypt\u00f3w <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/dlscript-here\">GDNative<\/a><\/noindex>, a tak\u017ce wprowadzenie wirtualnej klawiatury i gest\u00f3w ekranowych do obs\u0142ugi urz\u0105dze\u0144 z ekranami dotykowymi.<\/p>\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/storage\/app\/uploads\/public\/5ec\/fac\/2a0\/5ecfac2a03bc1119573590.png\"><img decoding=\"async\" alt=\"\u015arodowisko projektowe gier Godot przystosowane do pracy w przegl\u0105darce internetowej\" src=\"\/wp-content\/uploads\/2020\/05\/947ef10f50c326a086e7c40fc0808e8a.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>\u0179r\u00f3d\u0142o: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53053\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0438 \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0443\u044e \u0432\u0435\u0440\u0441\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0439 \u0441\u0440\u0435\u0434\u044b \u0434\u043b\u044f \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 Godot Editor, \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u0443\u044e \u0440\u0430\u0431\u043e\u0442\u0430\u0442\u044c \u0432 web-\u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435. \u0414\u0432\u0438\u0436\u043e\u043a Godot \u0443\u0436\u0435 \u0434\u0430\u0432\u043d\u043e \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0443 \u044d\u043a\u0441\u043f\u043e\u0440\u0442\u0430 \u0438\u0433\u0440 \u0434\u043b\u044f \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u044b HTML5, \u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0432 \u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435 \u0438 \u0441\u0440\u0435\u0434\u044b \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438\u0433\u0440. \u041e\u0442\u043c\u0435\u0447\u0430\u0435\u0442\u0441\u044f, \u0447\u0442\u043e \u043f\u0435\u0440\u0432\u0438\u0447\u043d\u043e\u0435 \u0432\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0435 \u043a\u0430\u043a \u0438 \u0440\u0430\u043d\u044c\u0448\u0435 \u0431\u0443\u0434\u0435\u0442 \u0443\u0434\u0435\u043b\u044f\u0442\u044c\u0441\u044f \u043a\u043b\u0430\u0441\u0441\u0438\u0447\u0435\u0441\u043a\u043e\u043c\u0443 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":83355,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-83354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 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