{"id":117969,"date":"2024-07-21T15:43:00","date_gmt":"2024-07-21T13:43:03","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2"},"modified":"2024-07-21T15:43:00","modified_gmt":"2024-07-21T13:43:03","slug":"vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pt\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2","title":{"rendered":"Lan\u00e7amento do sistema de modelagem 3D livre Blender 4.2","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>A organiza\u00e7\u00e3o Blender Foundation publicou o lan\u00e7amento do pacote de modelagem 3D livre Blender 4.2, adequado para resolver diversas tarefas relacionadas \u00e0 modelagem 3D, gr\u00e1ficos 3D, desenvolvimento de jogos, simula\u00e7\u00e3o, renderiza\u00e7\u00e3o, composi\u00e7\u00e3o, rastreamento de movimentos, modelagem escultural, cria\u00e7\u00e3o de anima\u00e7\u00f5es e edi\u00e7\u00e3o de v\u00eddeos. O c\u00f3digo \u00e9 distribu\u00eddo sob a licen\u00e7a GPL. Compila\u00e7\u00f5es prontas foram formadas para Linux, Windows e macOS. O lan\u00e7amento recebeu o status de release com suporte prolongado (LTS) e ser\u00e1 mantido at\u00e9 julho de 2026. As ramifica\u00e7\u00f5es LTS do Blender 3.3 e 3.6 tamb\u00e9m continuam a ser suportadas, com atualiza\u00e7\u00f5es sendo fornecidas at\u00e9 setembro de 2024 e junho de 2025, respectivamente.         <\/p>\n<p>Entre as melhorias adicionadas:  <\/p>\n<ul>\n<li class=\"l\"> Os sistemas de complementos (Add-on) e temas foram modernizados e unificados, transformando-se em uma \u00fanica concep\u00e7\u00e3o de extens\u00f5es (Extension). As extens\u00f5es podem ser facilmente instaladas a partir de um disco, reposit\u00f3rio local ou do site extensions.blender.org no modo Drag &amp; Drop e atualizadas diretamente na interface do Blender (a verifica\u00e7\u00e3o de atualiza\u00e7\u00f5es nos reposit\u00f3rios \u00e9 realizada a cada inicializa\u00e7\u00e3o).\n<li class=\"l\"> Inclu\u00edda uma nova implementa\u00e7\u00e3o totalmente reescrita do motor de renderiza\u00e7\u00e3o EEVEE, que suporta renderiza\u00e7\u00e3o fisicamente correta em tempo real e utiliza GPU para visualiza\u00e7\u00e3o. A nova vers\u00e3o do motor est\u00e1 sendo desenvolvida como parte do projeto EEVEE Next e \u00e9 not\u00e1vel pelo suporte \u00e0 renderiza\u00e7\u00e3o realista usando ilumina\u00e7\u00e3o global (renderiza\u00e7\u00e3o considerando a ilumina\u00e7\u00e3o indireta, reflex\u00f5es e refra\u00e7\u00e3o de luz), deslocamentos (deforma\u00e7\u00e3o de acordo com o mapa de textura), SSS (Subsurface Scattering, simula\u00e7\u00e3o de dispers\u00e3o de luz em materiais semi-transparentes) melhorado, efeitos volum\u00e9tricos est\u00e1veis (dithered volumetric) ao navegar pela cena, n\u00famero ilimitado de BSDF (Bidirectional Scattering Distribution Function) e fontes de luz na cena, al\u00e9m da aplica\u00e7\u00e3o do efeito de desfoque de movimento no viewport (simula\u00e7\u00e3o de desfoque ao mover objetos rapidamente). O EEVEE agora permite a sele\u00e7\u00e3o autom\u00e1tica de fontes de luz intensas do ambiente externo e process\u00e1-las como raios solares, garantindo a renderiza\u00e7\u00e3o de sombras mais realistas.            <center>  <video  controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2024\/07\/eevee_global_illumination.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> Foram feitas altera\u00e7\u00f5es no sistema de renderiza\u00e7\u00e3o Cycles, visando aumentar a qualidade e a velocidade da renderiza\u00e7\u00e3o. Foi adicionada uma nova nodula\u00e7\u00e3o Ray Portal BSDF para transferir raios para um novo local na cena, que pode ser utilizada, por exemplo, para renderiza\u00e7\u00e3o de portais. O shader BSDF princ\u00edpios (Principled BSDF) agora suporta efeitos de interfer\u00eancia fisicamente precisos em filmes finos, como para a renderiza\u00e7\u00e3o realista de bolhas. A qualidade da remo\u00e7\u00e3o de ru\u00eddo foi aprimorada e a capacidade de acelerar as opera\u00e7\u00f5es de remo\u00e7\u00e3o de ru\u00eddo utilizando GPU AMD em sistemas Linux e Windows foi adicionada.    <center><img decoding=\"async\" alt=\"Lan\u00e7amento do sistema de modelagem 3D livre Blender 4.2\" src=\"\/wp-content\/uploads\/2024\/07\/c8dbccad8fab5563a8786b56d115cbd0.jpg\" style=\"display:block;margin: 0 auto;\" \/><img decoding=\"async\" alt=\"Lan\u00e7amento do sistema de modelagem 3D livre Blender 4.2\" src=\"\/wp-content\/uploads\/2024\/07\/be814fe2085ed84d28188f65fd629990.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> As capacidades para automatizar o provisionamento e manuten\u00e7\u00e3o de builds do Blender em est\u00fadios de anima\u00e7\u00e3o, assim como em ambientes isolados que n\u00e3o fornecem acesso \u00e0 rede global, foram ampliadas (os scripts e complementos utilizados podem ser organizados em pacotes separados, e um sinalizador para execu\u00e7\u00e3o em modo offline &#171;&#8212;offline-mode&#187; foi inclu\u00eddo).\n<li class=\"l\"> Foi incorporado o suporte para a especifica\u00e7\u00e3o PBR Neutral Tone Mapper publicada pelo cons\u00f3rcio Khronos, que permite alcan\u00e7ar uma reprodu\u00e7\u00e3o de cores fotorealista na renderiza\u00e7\u00e3o de ativos.\n<li class=\"l\"> Um novo modo para a cria\u00e7\u00e3o r\u00e1pida de formas poligonais foi adicionado \u2014 neste modo, a cada clique do bot\u00e3o esquerdo do mouse, um novo ponto do pol\u00edgono \u00e9 adicionado; se o clique ocorrer no ponto inicial, a figura \u00e9 fechada. No modo de modelagem escultural, o gesto para criar uma linha agora pode ser utilizado para recorte (Trim), forma\u00e7\u00e3o de conjuntos de faces (Face Set) e oculta\u00e7\u00e3o, enquanto o gesto de sele\u00e7\u00e3o livre &#171;lasso&#187; \u00e9 utilizado para ocultar \u00e1reas.\n<li class=\"l\"> Foi adicionado um novo tipo de sockets que utilizam matrizes e simplificam significativamente as transforma\u00e7\u00f5es. Tamb\u00e9m foram adicionadas nodula\u00e7\u00f5es t\u00edpicas para trabalhar com matrizes.      <center>  <video  controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2024\/07\/geonodes-matrix-socket.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> A interatividade com as ferramentas &#171;Node tools&#187; foi aprimorada, permitindo expandir as capacidades b\u00e1sicas do Blender e modificar ferramentas existentes, utilizando n\u00f3s geom\u00e9tricos em vez de scripts em Python. Informa\u00e7\u00f5es sobre a viewport e a posi\u00e7\u00e3o do mouse podem agora ser incorporadas no sistema de n\u00f3s, e uma nova funcionalidade de aplica\u00e7\u00e3o de operador selecionado apenas ap\u00f3s um clique do mouse foi adicionada. A otimiza\u00e7\u00e3o dos n\u00f3s geom\u00e9tricos relacionada ao uso de multithreading foi realizada. A execu\u00e7\u00e3o de n\u00f3s para escalonamento de elementos foi acelerada de 4 a 10 vezes, e de 10 a 20 vezes para amostragem de superf\u00edcies UV.            <center>  <video  controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2024\/07\/geonodes-node-tools.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> Melhorou a interface do editor de v\u00eddeo n\u00e3o linear (Video Sequencer). Para uma separa\u00e7\u00e3o mais vis\u00edvel, os cantos dos elementos foram arredondados e os espa\u00e7amentos na linha de montagem aumentados, al\u00e9m de contornos mais grossos para trilhas ativas e selecionadas. Para ajustar a posi\u00e7\u00e3o de um elemento, basta mover o cursor para a borda da trilha ou \u00e1rea entre trilhas e arrastar o mouse enquanto mant\u00e9m o bot\u00e3o esquerdo pressionado. Elementos associados a arquivos inexistentes agora s\u00e3o destacados em vermelho e com um \u00edcone especial. Trilhas de texto ganharam configura\u00e7\u00f5es adicionais de sombra que s\u00e3o projetadas pelo texto.    <center><img decoding=\"async\" alt=\"Lan\u00e7amento do sistema de modelagem 3D livre Blender 4.2\" src=\"\/wp-content\/uploads\/2024\/07\/b5ba63fcfa9206002b9f6886e39b878d.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Assegurada a compatibilidade com a especifica\u00e7\u00e3o CY2024, que define utilit\u00e1rios e bibliotecas da plataforma padr\u00e3o VFX. Atualizadas as vers\u00f5es do Python 3.11, OpenEXR 3.2, OpenColorIO 2.3 e OpenSubdiv 3.6.\n<li class=\"l\"> Adicionada a capacidade de vincular seu pr\u00f3prio manipulador de exporta\u00e7\u00e3o a cada cole\u00e7\u00e3o, para n\u00e3o precisar escolher o formato a cada exporta\u00e7\u00e3o de ativos. Por exemplo, pode-se vincular o uso do formato glTF a ativos para jogos ou o formato USD para trabalhos de est\u00fadio. As configura\u00e7\u00f5es de exporta\u00e7\u00e3o s\u00e3o salvas em arquivos .blend e n\u00e3o s\u00e3o redefinidas entre sess\u00f5es. Foi adicionada a possibilidade de importar e exportar modelos de cabelo em formato USD e importar nuvens de pontos. O processo de verifica\u00e7\u00e3o de malhas ao importar foi acelerado de 3 a 2 vezes. Verifica\u00e7\u00e3o de malhas agora \u00e9 feita ao importar arquivos em formatos USD, OBJ, PLY e STL. Possibilidade de importar v\u00e1rios arquivos Alembic de uma s\u00f3 vez foi adicionada.\n<li class=\"l\"> Adicionadas ferramentas para criar instala\u00e7\u00f5es port\u00e1teis, que automaticamente capturam configura\u00e7\u00f5es para recriar o ambiente do usu\u00e1rio. As configura\u00e7\u00f5es s\u00e3o colocadas no diret\u00f3rio portable, do qual o Blender tenta transferir a configura\u00e7\u00e3o durante a inicializa\u00e7\u00e3o.\n<li class=\"l\"> O sistema de p\u00f3s-processamento (Compositor) implementou suporte para acelera\u00e7\u00e3o utilizando GPU.\n<li class=\"l\"> A performance do editor gr\u00e1fico foi significativamente melhorada.\n<li class=\"l\"> O editor de texto integrado agora possui destaque de sintaxe para a linguagem de shaders GLSL.\n<li class=\"l\"> A interface de v\u00e1rios di\u00e1logos foi otimizada e o dimensionamento do interface foi aprimorado.  <center><img decoding=\"async\" alt=\"Lan\u00e7amento do sistema de modelagem 3D livre Blender 4.2\" src=\"\/wp-content\/uploads\/2024\/07\/ca349945897149dae6f202dcb0408c0d.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A execu\u00e7\u00e3o do desfazer (Undo) foi acelerada em 5 vezes.\n<li class=\"l\"> Ambientes de usu\u00e1rio baseados no protocolo Wayland agora permitem a c\u00f3pia e colagem de imagens do clipboard.\n<li class=\"l\"> Na plataforma Linux, foi adicionado o suporte para registrar e remover associa\u00e7\u00f5es de arquivos, permitindo que o aplicativo Blender seja chamado ao tentar abrir diferentes tipos de arquivos.        <\/ul>\n<p>        <center>  <div class=\"youtube-placeholder\" data-id=\"iwpBgtKilvw\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/iwpBgtKilvw\/hqdefault.jpg\" alt=\"Por que no hosting comum a administra\u00e7\u00e3o do PrestaShop \u00e9 lenta, e no seu n\u00e3o \u00e9?\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center><br \/>\n<br \/>Fonte: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=61588\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440, \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0435\u0439, \u0440\u0435\u043d\u0434\u0435\u0440\u0438\u043d\u0433\u043e\u043c, \u043a\u043e\u043c\u043f\u043e\u0437\u0438\u0442\u0438\u043d\u0433\u043e\u043c, \u0442\u0440\u0435\u043a\u0438\u043d\u0433\u043e\u043c \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u0439, \u0441\u043a\u0443\u043b\u044c\u043f\u0442\u0443\u0440\u043d\u044b\u043c \u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u0435\u043c \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u043c\u043e\u043d\u0442\u0430\u0436\u043e\u043c \u0432\u0438\u0434\u0435\u043e. \u041a\u043e\u0434 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GPL. \u0413\u043e\u0442\u043e\u0432\u044b\u0435 \u0441\u0431\u043e\u0440\u043a\u0438 \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u044b \u0434\u043b\u044f Linux, Windows \u0438 macOS. \u0412\u044b\u043f\u0443\u0441\u043a \u043f\u043e\u043b\u0443\u0447\u0438\u043b \u0441\u0442\u0430\u0442\u0443\u0441 \u0440\u0435\u043b\u0438\u0437\u0430 \u0441 \u0440\u0430\u0441\u0448\u0438\u0440\u0435\u043d\u043d\u044b\u043c \u0441\u0440\u043e\u043a\u043e\u043c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":117970,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-117969","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/pt\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.3\" \/>\n\t\t<meta property=\"og:locale\" content=\"pt_PT\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/pt\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2024-07-21T13:43:03+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2024-07-21T13:43:03+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Lan\u00e7amento do sistema de modelagem 3D gratuito Blender 4.2 | ProHoster","description":"A organiza\u00e7\u00e3o Blender Foundation publicou a vers\u00e3o gratuita do pacote de modelagem 3D Blender 4.2, adequada para resolver diversas tarefas relacionadas \u00e0 modelagem 3D, gr\u00e1ficos 3D e desenvolvimento de jogos.","canonical_url":"https:\/\/prohoster.info\/pt\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"pt_PT","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2 | ProHoster","og:description":"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.2, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.","og:url":"https:\/\/prohoster.info\/pt\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-2","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2024-07-21T13:43:03+00:00","article:modified_time":"2024-07-21T13:43:03+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":{"post_id":"117969","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"seo_analyzer_scan_date":"2026-01-23 04:37:19","breadcrumb_settings":null,"limit_modified_date":false,"reviewed_by":null,"ai":null,"created":"2026-01-23 04:37:19","updated":"2026-01-23 04:37:19","focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts\/117969","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/comments?post=117969"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts\/117969\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/media\/117970"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/media?parent=117969"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/categories?post=117969"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/tags?post=117969"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}