{"id":169972,"date":"2026-04-27T14:08:58","date_gmt":"2026-04-27T12:09:00","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0"},"modified":"2026-04-27T14:08:58","modified_gmt":"2026-04-27T12:09:00","slug":"%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pt\/blog\/news\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","title":{"rendered":"O l\u00edder de desenvolvimento do Gothic Remake falou sobre as diferen\u00e7as entre o remaster e o original \"Gothic\"","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>O l\u00edder da Alkimia Interactive, Reinhard Pollice, em uma entrevista <noindex><a rel=\"nofollow\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-remake-is-committed-to-the-originals-immersive-open-world-you-dont-have-a-minimap-we-very-strictly-kept-that\/\" target=\"_blank\">PC Gamer<\/a><\/noindex> falou sobre a abordagem da equipe na cria\u00e7\u00e3o do remake do ic\u00f4nico jogo de RPG de fantasia \u00abGothic\u00bb da Piranha Bytes.<\/p>\n<p><img decoding=\"async\" alt=\"O l\u00edder de desenvolvimento do Gothic Remake falou sobre as diferen\u00e7as entre o remaster e o original &quot;Gothic&quot;\" src=\"\/wp-content\/uploads\/2026\/04\/6f2477311f45da6007285d03b356275a.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Segundo Pollice, nas primeiras etapas de desenvolvimento do Gothic Remake, foram consideradas v\u00e1rias ideias como adicionar um mini-mapa, um editor de personagens e mini-jogos para preencher o mundo (como jogos de cartas e pesca), mas todas foram descartadas.<\/p>\n<p>\u00abLevamos isso muito a s\u00e9rio. Pensamos em torn\u00e1-lo opcional, mas mesmo isso parecia errado. Se voc\u00ea quiser saber onde est\u00e1, basta abrir o mapa\u00bb, explicou Polliche a decis\u00e3o de n\u00e3o incluir um mini-mapa.\n<\/p>\n<p><center><\/center><br \/>\n<img decoding=\"async\" alt=\"O l\u00edder de desenvolvimento do Gothic Remake falou sobre as diferen\u00e7as entre o remaster e o original &quot;Gothic&quot;\" src=\"\/wp-content\/uploads\/2026\/04\/ba51da47cd2bf9e90f03d464c766e9c4.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>O que os desenvolvedores de Gothic Remake n\u00e3o tiveram medo de mudar foi a vers\u00e3o em ingl\u00eas do jogo. Polliche acredita que a tradu\u00e7\u00e3o malfeita foi uma das raz\u00f5es pelas quais o original \u00abGothic\u00bb n\u00e3o se tornou um sucesso em pa\u00edses de l\u00edngua inglesa.<\/p>\n<p>A vers\u00e3o alem\u00e3 de \u00abGothic\u00bb se destacava pelo seu estilo de escrita p\u00e9 no ch\u00e3o e realista, que tentaram transmitir na edi\u00e7\u00e3o em ingl\u00eas de Gothic Remake. A reescrita do roteiro come\u00e7ou ainda nas etapas iniciais da produ\u00e7\u00e3o.<\/p>\n<p><img decoding=\"async\" alt=\"O l\u00edder de desenvolvimento do Gothic Remake falou sobre as diferen\u00e7as entre o remaster e o original &quot;Gothic&quot;\" src=\"\/wp-content\/uploads\/2026\/04\/3f8001112f1da1ad1a2aec86cbf219df.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Em compara\u00e7\u00e3o com o original \u00abGothic\u00bb, o remake tamb\u00e9m ter\u00e1 um di\u00e1rio de miss\u00f5es completo e um sistema de crafting expandido: al\u00e9m da cria\u00e7\u00e3o de armas, haver\u00e1 um sistema de alquimia para conjura\u00e7\u00e3o de feiti\u00e7os.<\/p>\n<p>O Gothic Remake ser\u00e1 lan\u00e7ado <noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1136748\/eto-leto-ya-provedu-v-kolonii-thq-nordic-nakonets-raskrila-datu-vihoda-remeyka-gotiki\" target=\"_blank\">5 de junho<\/a><\/noindex> para PC (<noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1139575\/thq-nordic-otkrila-predzakazi-remeyka-gotiki-igra-dostupna-i-v-rossiyskom-steam\" target=\"_blank\">2699 rublos<\/a><\/noindex> em <noindex><a rel=\"nofollow\" href=\"https:\/\/store.steampowered.com\/app\/1297900\/Gothic_1_Remake\/\" target=\"_blank\">Steam<\/a><\/noindex>, <noindex><a rel=\"nofollow\" href=\"https:\/\/www.gog.com\/ru\/game\/gothic_1_remake\" target=\"_blank\">GOG<\/a><\/noindex>), PS5, Xbox Series X e S. Prometem um mundo feito \u00e0 m\u00e3o e responsivo, novas hist\u00f3rias e expans\u00f5es das antigas, gr\u00e1ficos em Unreal Engine 5 e tradu\u00e7\u00e3o completa para o russo.<\/p>\n<p><strong>Fonte:<\/strong><\/p>\n<ul class=\"related\">\n<li><noindex><a rel=\"nofollow\" href=\"http:\/\/www.pcgamer.com\/\" target=\"_blank\" title=\"PC Gamer\">PC Gamer<\/a><\/noindex><\/li>\n<\/ul>\n<p><center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>Fonte: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1140713\">3dnews.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e PC Gamer \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u0430\u043b \u043e \u043f\u043e\u0434\u0445\u043e\u0434\u0435 \u043a\u043e\u043c\u0430\u043d\u0434\u044b \u043a \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044e \u0440\u0435\u043c\u0435\u0439\u043a\u0430 \u043a\u0443\u043b\u044c\u0442\u043e\u0432\u043e\u0439 \u0444\u044d\u043d\u0442\u0435\u0437\u0438\u0439\u043d\u043e\u0439 \u0440\u043e\u043b\u0435\u0432\u043e\u0439 \u0438\u0433\u0440\u044b &laquo;\u0413\u043e\u0442\u0438\u043a\u0430&raquo; (Gothic) \u043e\u0442 Piranha Bytes. \u041f\u043e \u0441\u043b\u043e\u0432\u0430\u043c \u041f\u043e\u043b\u043b\u0438\u0447\u0435, \u043d\u0430 \u0440\u0430\u043d\u043d\u0438\u0445 \u044d\u0442\u0430\u043f\u0430\u0445 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0434\u043b\u044f Gothic Remake \u0440\u0430\u0441\u0441\u043c\u0430\u0442\u0440\u0438\u0432\u0430\u043b\u0438\u0441\u044c \u0441\u0430\u043c\u044b\u0435 \u0440\u0430\u0437\u043d\u044b\u0435 \u0438\u0434\u0435\u0438 \u0432\u0440\u043e\u0434\u0435 \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u043c\u0438\u043d\u0438-\u043a\u0430\u0440\u0442\u044b, \u0440\u0435\u0434\u0430\u043a\u0442\u043e\u0440\u0430 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u0436\u0430 \u0438 \u043c\u0438\u043d\u0438-\u0438\u0433\u0440 \u0434\u043b\u044f \u0437\u0430\u043f\u043e\u043b\u043d\u0435\u043d\u0438\u044f \u043c\u0438\u0440\u0430 (\u043a\u0430\u0440\u0442\u043e\u0447\u043d\u043e\u0439, \u0440\u044b\u0431\u043e\u043b\u043e\u0432\u043d\u043e\u0439), \u043d\u043e \u043e\u0442 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":169973,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-169972","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" 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