{"id":170756,"date":"2026-05-15T18:24:51","date_gmt":"2026-05-15T16:24:51","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/intel-graphics-compiler-2-34-4"},"modified":"2026-05-15T18:24:51","modified_gmt":"2026-05-15T16:24:51","slug":"intel-graphics-compiler-2-34-4","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pt\/blog\/news\/intel-graphics-compiler-2-34-4","title":{"rendered":"Intel Graphics Compiler 2.34.4","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>A Intel publicou a vers\u00e3o 2.34.4 do Intel Graphics Compiler \u2014 uma atualiza\u00e7\u00e3o do compilador aberto de shaders e kernels computacionais usado na pilha gr\u00e1fica da Intel para Linux e Windows.<\/p>\n<p>O Intel Graphics Compiler (IGC) \u00e9 um dos componentes chave da infraestrutura de drivers da GPU da Intel e \u00e9 utilizado juntamente com OpenCL, Level Zero e drivers Vulkan. O projeto \u00e9 respons\u00e1vel pela compila\u00e7\u00e3o de shaders, SPIR-V e c\u00f3digo de computa\u00e7\u00e3o em instru\u00e7\u00f5es de m\u00e1quina para os processadores gr\u00e1ficos da Intel.<\/p>\n<p>O lan\u00e7amento 2.34.4 se concentra principalmente em corre\u00e7\u00f5es de bugs, otimiza\u00e7\u00e3o da gera\u00e7\u00e3o de c\u00f3digo e melhorias na compatibilidade com as novas arquiteturas de GPU Xe2 e Battlemage. Os desenvolvedores tamb\u00e9m mencionam:<\/p>\n<ul>\n<li>otimiza\u00e7\u00f5es na compila\u00e7\u00e3o de SPIR-V;<\/li>\n<li>corre\u00e7\u00f5es no processamento SIMD;<\/li>\n<li>melhorias na aloca\u00e7\u00e3o de registradores;<\/li>\n<li>atualiza\u00e7\u00e3o das depend\u00eancias do LLVM;<\/li>\n<li>solu\u00e7\u00e3o de problemas que causavam falhas em aplica\u00e7\u00f5es OpenCL.<\/li>\n<li>suporte ao SPV_INTEL_bfloat16_arithmetic para Xe3P;<\/li>\n<li>otimiza\u00e7\u00f5es para Panther Lake;<\/li>\n<li>melhorias no agendamento de c\u00f3digo;<\/li>\n<li>inclus\u00e3o do 2D load splitting pass por padr\u00e3o;<\/li>\n<li>suporte ao WideMulMad;<\/li>\n<li>ajustes para Crescent Island.<\/li>\n<\/ul>\n<p>Parte das mudan\u00e7as visa aumentar o desempenho de cargas computacionais e aplicativos de jogos no Linux, especialmente em conjunto com Mesa ANV e Compute Runtime.<\/p>\n<p>O projeto \u00e9 desenvolvido como open source e \u00e9 distribu\u00eddo sob a licen\u00e7a MIT. O c\u00f3digo-fonte est\u00e1 dispon\u00edvel no GitHub, e novas vers\u00f5es geralmente s\u00e3o rapidamente integradas ao Compute Runtime e \u00e0 pilha oneAPI.<\/p>\n<p> <noindex><noindex><\/p>\n<p>Os c\u00f3digos-fonte e o changelog est\u00e3o dispon\u00edveis na p\u00e1gina <a rel=\"nofollow\" href=\"https:\/\/github.com\/intel\/intel-graphics-compiler\/releases\/tag\/v2.34.4\">Intel Graphics Compiler GitHub<\/a>.<\/p>\n<p><\/noindex><\/noindex><\/p>\n<p>Fonte: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/hardware\/18290338\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Intel \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a Intel Graphics Compiler 2.34.4 \u2014 \u043e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0442\u043e\u0440\u0430 \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432 \u0438 \u0432\u044b\u0447\u0438\u0441\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u044f\u0434\u0435\u0440, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u043c\u043e\u0433\u043e \u0432 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u043c \u0441\u0442\u0435\u043a\u0435 Intel \u0434\u043b\u044f Linux \u0438 Windows. Intel Graphics Compiler (IGC) \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u0434\u043d\u0438\u043c \u0438\u0437 \u043a\u043b\u044e\u0447\u0435\u0432\u044b\u0445 \u043a\u043e\u043c\u043f\u043e\u043d\u0435\u043d\u0442\u043e\u0432 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043d\u043e\u0439 \u0438\u043d\u0444\u0440\u0430\u0441\u0442\u0440\u0443\u043a\u0442\u0443\u0440\u044b Intel GPU \u0438 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u043d\u043e \u0441 OpenCL, Level Zero \u0438 Vulkan-\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430\u043c\u0438. \u041f\u0440\u043e\u0435\u043a\u0442 \u043e\u0442\u0432\u0435\u0447\u0430\u0435\u0442 \u0437\u0430 \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0446\u0438\u044e \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432, SPIR-V \u0438 compute-\u043a\u043e\u0434\u0430 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-170756","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Intel \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a Intel Graphics Compiler 2.34.4 \u2014 \u043e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0442\u043e\u0440\u0430 \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432 \u0438 \u0432\u044b\u0447\u0438\u0441\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u044f\u0434\u0435\u0440, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u043c\u043e\u0433\u043e \u0432 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u043c \u0441\u0442\u0435\u043a\u0435 Intel \u0434\u043b\u044f Linux \u0438 Windows. 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