{"id":181716,"date":"2026-05-25T08:48:59","date_gmt":"2026-05-25T06:48:59","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vkd3d-2-0"},"modified":"2026-05-25T08:48:59","modified_gmt":"2026-05-25T06:48:59","slug":"vkd3d-2-0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pt\/blog\/news\/vkd3d-2-0","title":{"rendered":"VKD3D 2.0","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>A equipe Wine lan\u00e7ou <strong>VKD3D 2.0<\/strong> \u2014 uma grande vers\u00e3o da biblioteca que implementa o funcionamento de aplicativos com <strong>Direct3D 12<\/strong> sobre <strong>Vulkan<\/strong>. O VKD3D \u00e9 utilizado no upstream comum do Wine para suportar aplicativos D3D12; n\u00e3o deve ser confundido com <strong>VKD3D-Proton<\/strong>, um ramo de jogos separado da Valve, utilizado no Proton\/Steam Play.<\/p>\n<p><noindex><noindex><\/p>\n<p>O projeto \u00e9 distribu\u00eddo sob a licen\u00e7a <strong>GNU Lesser General Public License 2.1 ou posterior<\/strong>. <a rel=\"nofollow\" href=\"https:\/\/gitlab.winehq.org\/wine\/vkd3d\">O c\u00f3digo fonte do lan\u00e7amento<\/a> foi publicado no servidor WineHQ, e o c\u00f3digo tamb\u00e9m est\u00e1 dispon\u00edvel atrav\u00e9s dos reposit\u00f3rios Wine.<\/p>\n<p><\/noindex><\/noindex><\/p>\n<p>O VKD3D 2.0 representa uma transi\u00e7\u00e3o do ramo <strong>1.19<\/strong> diretamente para uma nova vers\u00e3o maior. O foco principal \u00e9 o desenvolvimento do subsistema de sombreador e a compatibilidade de baixo n\u00edvel com o Direct3D 12.<\/p>\n<p>Mudan\u00e7as principais:<\/p>\n<ul>\n<li>\n<p><strong>O processamento de sombreador HLSL foi aprimorado.<\/strong> O suporte \u00e0 linguagem HLSL foi expandido: mais opera\u00e7\u00f5es foram implementadas que agora s\u00e3o corretamente processadas pelo compilador e tradutor VKD3D. Isso \u00e9 importante para executar aplicativos que utilizam seus pr\u00f3prios sombreadors HLSL, e n\u00e3o apenas bytecode pr\u00e9-compilado.<\/p>\n<\/li>\n<li>\n<p><strong>O suporte para bytecode Legacy Direct3D foi melhorado.<\/strong> O trabalho com o antigo tipo de bytecode Direct3D melhorou para compatibilidade com formatos de sombreador e ferramentas antigos, que ainda s\u00e3o encontrados em aplicativos e motores.<\/p>\n<\/li>\n<li>\n<p><strong>O trabalho com DXIL foi aprimorado.<\/strong> No VKD3D 2.0, continuou o aprimoramento do processamento do DXIL - uma representa\u00e7\u00e3o intermedi\u00e1ria moderna de sombreadors DirectX. Para o D3D12, este \u00e9 um dos principais formatos, portanto, essas altera\u00e7\u00f5es afetam diretamente a execu\u00e7\u00e3o correta de aplicativos mais novos.<\/p>\n<\/li>\n<li>\n<p><strong>Foram adicionadas melhorias para efeitos.<\/strong> A vers\u00e3o incluiu altera\u00e7\u00f5es relacionadas a efeitos \u2014 mecanismos de descri\u00e7\u00e3o e aplica\u00e7\u00e3o de efeitos gr\u00e1ficos na pilha Direct3D. Esta \u00e9 mais uma parte de infraestrutura, mas \u00e9 importante para a compatibilidade com o c\u00f3digo gr\u00e1fico existente.<\/p>\n<\/li>\n<li>\n<p><strong>Foi adicionada suporte experimental para MSL.<\/strong> O VKD3D 2.0 ganhou suporte experimental para gera\u00e7\u00e3o de <strong>MSL<\/strong> \u2014 Metal Shading Language. Esta dire\u00e7\u00e3o est\u00e1 relacionada \u00e0 portabilidade da parte de sombreador para plataformas onde o Vulkan normalmente \u00e9 utilizado atrav\u00e9s de camadas adicionais de compatibilidade.<\/p>\n<\/li>\n<li>\n<p><strong>As interfaces e as capacidades de depura\u00e7\u00e3o foram expandidas.<\/strong> Os desenvolvedores adicionaram novas interfaces e melhoraram as ferramentas de depura\u00e7\u00e3o do VKD3D, o que deve facilitar o desenvolvimento, a diagn\u00f3stico de erros e o avan\u00e7o do suporte ao Direct3D 12 no Wine.<\/p>\n<\/li>\n<\/ul>\n<p>\u00c9 importante destacar: para a maioria dos usu\u00e1rios do Steam no Linux, o principal componente D3D12 continua a ser <strong>VKD3D-Proton<\/strong>, e n\u00e3o o VKD3D comum. No entanto, o VKD3D continua sendo uma parte importante do Wine e serve como a implementa\u00e7\u00e3o b\u00e1sica do Direct3D 12 sobre Vulkan no projeto upstream.<\/p>\n<p>Fonte: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/multimedia\/18299210\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u0430\u043d\u0434\u0430 Wine \u0432\u044b\u043f\u0443\u0441\u0442\u0438\u043b\u0430 VKD3D 2.0 \u2014 \u043a\u0440\u0443\u043f\u043d\u044b\u0439 \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438, \u0440\u0435\u0430\u043b\u0438\u0437\u0443\u044e\u0449\u0435\u0439 \u0440\u0430\u0431\u043e\u0442\u0443 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0441 Direct3D 12 \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan. VKD3D \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0432 \u043e\u0431\u044b\u0447\u043d\u043e\u043c upstream Wine \u0434\u043b\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 D3D12-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439; \u0435\u0433\u043e \u043d\u0435 \u0441\u043b\u0435\u0434\u0443\u0435\u0442 \u043f\u0443\u0442\u0430\u0442\u044c \u0441 VKD3D-Proton, \u043e\u0442\u0434\u0435\u043b\u044c\u043d\u043e\u0439 \u0438\u0433\u0440\u043e\u0432\u043e\u0439 \u0432\u0435\u0442\u043a\u043e\u0439 Valve, \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0435\u043c\u043e\u0439 \u0432 Proton\/Steam Play. \u041f\u0440\u043e\u0435\u043a\u0442 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GNU Lesser General Public License 2.1 \u0438\u043b\u0438 \u0431\u043e\u043b\u0435\u0435 \u043f\u043e\u0437\u0434\u043d\u0435\u0439 \u0432\u0435\u0440\u0441\u0438\u0438. \u0418\u0441\u0445\u043e\u0434\u043d\u044b\u0439 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-181716","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u0430\u043d\u0434\u0430 Wine \u0432\u044b\u043f\u0443\u0441\u0442\u0438\u043b\u0430 VKD3D 2.0 \u2014 \u043a\u0440\u0443\u043f\u043d\u044b\u0439 \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438, \u0440\u0435\u0430\u043b\u0438\u0437\u0443\u044e\u0449\u0435\u0439 \u0440\u0430\u0431\u043e\u0442\u0443 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0441 Direct3D 12 \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/pt\/blog\/news\/vkd3d-2-0\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.3\" \/>\n\t\t<meta property=\"og:locale\" content=\"pt_PT\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47VKD3D 2.0 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041a\u043e\u043c\u0430\u043d\u0434\u0430 Wine \u0432\u044b\u043f\u0443\u0441\u0442\u0438\u043b\u0430 VKD3D 2.0 \u2014 \u043a\u0440\u0443\u043f\u043d\u044b\u0439 \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438, \u0440\u0435\u0430\u043b\u0438\u0437\u0443\u044e\u0449\u0435\u0439 \u0440\u0430\u0431\u043e\u0442\u0443 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0441 Direct3D 12 \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/pt\/blog\/news\/vkd3d-2-0\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2026-05-25T06:48:59+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2026-05-25T06:48:59+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47VKD3D 2.0 | ProHoster","description":"A equipe do Wine lan\u00e7ou o VKD3D 2.0 \u2014 uma vers\u00e3o importante da biblioteca que implementa a execu\u00e7\u00e3o de aplicativos com Direct3D 12 sobre Vulkan.","canonical_url":"https:\/\/prohoster.info\/pt\/blog\/news\/vkd3d-2-0","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"pt_PT","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47VKD3D 2.0 | ProHoster","og:description":"\u041a\u043e\u043c\u0430\u043d\u0434\u0430 Wine \u0432\u044b\u043f\u0443\u0441\u0442\u0438\u043b\u0430 VKD3D 2.0 \u2014 \u043a\u0440\u0443\u043f\u043d\u044b\u0439 \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438, \u0440\u0435\u0430\u043b\u0438\u0437\u0443\u044e\u0449\u0435\u0439 \u0440\u0430\u0431\u043e\u0442\u0443 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0441 Direct3D 12 \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan.","og:url":"https:\/\/prohoster.info\/pt\/blog\/news\/vkd3d-2-0","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2026-05-25T06:48:59+00:00","article:modified_time":"2026-05-25T06:48:59+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":[],"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts\/181716","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/comments?post=181716"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/posts\/181716\/revisions"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/media?parent=181716"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/categories?post=181716"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/pt\/wp-json\/wp\/v2\/tags?post=181716"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}