{"id":83354,"date":"2020-05-30T13:42:09","date_gmt":"2020-05-30T11:42:09","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere"},"modified":"2020-05-30T13:42:09","modified_gmt":"2020-05-30T11:42:09","slug":"sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","status":"publish","type":"post","link":"https:\/\/prohoster.info\/pt\/blog\/news\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","title":{"rendered":"O ambiente de desenvolvimento de jogos Godot foi adaptado para funcionar em navegadores web","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Desenvolvedores do motor de jogo livre Godot <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/godot-editor-running-web-browser\">apresentaram<\/a><\/noindex> a vers\u00e3o inicial do ambiente gr\u00e1fico para desenvolvimento e design de jogos Godot Editor, que pode operar em navegadores web. O motor Godot j\u00e1 oferece suporte para exporta\u00e7\u00e3o de jogos para a plataforma HTML5 h\u00e1 algum tempo, e agora foi adicionada a capacidade de operar no navegador e no ambiente de desenvolvimento de jogos. <\/p>\n<p>\u00c9 not\u00e1vel que a aten\u00e7\u00e3o prim\u00e1ria no desenvolvimento ainda ser\u00e1 dada ao aplicativo cl\u00e1ssico, que \u00e9 recomendado para o desenvolvimento profissional de jogos. A vers\u00e3o para navegador \u00e9 considerada uma op\u00e7\u00e3o auxiliar, que permitir\u00e1 avaliar rapidamente as capacidades do ambiente sem a necessidade de instala\u00e7\u00e3o em um sistema local, facilitar\u00e1 o processo de desenvolvimento de jogos HTML5 e permitir\u00e1 o uso do ambiente em sistemas que n\u00e3o permitem a instala\u00e7\u00e3o de programas de terceiros (por exemplo, em computadores escolares e dispositivos m\u00f3veis).<\/p>\n<p>O funcionamento no navegador \u00e9 realizado por meio de compila\u00e7\u00e3o para um c\u00f3digo intermedi\u00e1rio <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=51988\">WebAssembly<\/a><\/noindex>, o que se tornou poss\u00edvel ap\u00f3s o surgimento do suporte a threads em WebAssembly e a adi\u00e7\u00e3o ao JavaScript <noindex><a rel=\"nofollow\" href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/JavaScript\/Reference\/Global_Objects\/SharedArrayBuffer\">SharedArrayBuffer<\/a><\/noindex> e meios de acesso ao sistema de arquivos local (API <noindex><a rel=\"nofollow\" href=\"https:\/\/wicg.github.io\/native-file-system\/\">Native FileSystem<\/a><\/noindex>). A vers\u00e3o inicial <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/online\/godot.tools.html\">Godot Editor para navegadores<\/a><\/noindex> \u00e9 funcional nas vers\u00f5es mais recentes de navegadores baseados em Chromium e em vers\u00f5es noturnas do Firefox (suporte a SharedArrayBuffer \u00e9 necess\u00e1rio). <\/p>\n<p>A vers\u00e3o para navegador ainda est\u00e1 em est\u00e1gios iniciais de desenvolvimento, e nem todos os recursos dispon\u00edveis na vers\u00e3o padr\u00e3o foram implementados. O suporte para iniciar o editor e o gerenciador de projetos, criar, editar e executar projetos foi garantido. Para salvar e carregar arquivos, v\u00e1rios provedores de armazenamento foram oferecidos: None (os dados s\u00e3o perdidos ap\u00f3s o fechamento da aba), IndexedDB (armazenamento no navegador para pequenos projetos, at\u00e9 50 MB em sistemas desktop e 5 MB em dispositivos m\u00f3veis), Dropbox e FileSystem API (acesso ao FS local). No futuro, o suporte para armazenamento usando WebDAV, expans\u00e3o das capacidades de processamento de \u00e1udio, suporte a scripts <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/dlscript-here\">GDNative<\/a><\/noindex>, bem como a introdu\u00e7\u00e3o de um teclado virtual e gestos na tela para controle em dispositivos com telas sens\u00edveis ao toque.<\/p>\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/storage\/app\/uploads\/public\/5ec\/fac\/2a0\/5ecfac2a03bc1119573590.png\"><img decoding=\"async\" alt=\"O ambiente de desenvolvimento de jogos Godot foi adaptado para funcionar em navegadores web\" src=\"\/wp-content\/uploads\/2020\/05\/947ef10f50c326a086e7c40fc0808e8a.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Fonte: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53053\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0438 \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0443\u044e \u0432\u0435\u0440\u0441\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0439 \u0441\u0440\u0435\u0434\u044b \u0434\u043b\u044f \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 Godot Editor, \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u0443\u044e \u0440\u0430\u0431\u043e\u0442\u0430\u0442\u044c \u0432 web-\u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435. \u0414\u0432\u0438\u0436\u043e\u043a Godot \u0443\u0436\u0435 \u0434\u0430\u0432\u043d\u043e \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0443 \u044d\u043a\u0441\u043f\u043e\u0440\u0442\u0430 \u0438\u0433\u0440 \u0434\u043b\u044f \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u044b HTML5, \u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0432 \u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435 \u0438 \u0441\u0440\u0435\u0434\u044b \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438\u0433\u0440. \u041e\u0442\u043c\u0435\u0447\u0430\u0435\u0442\u0441\u044f, \u0447\u0442\u043e \u043f\u0435\u0440\u0432\u0438\u0447\u043d\u043e\u0435 \u0432\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0435 \u043a\u0430\u043a \u0438 \u0440\u0430\u043d\u044c\u0448\u0435 \u0431\u0443\u0434\u0435\u0442 \u0443\u0434\u0435\u043b\u044f\u0442\u044c\u0441\u044f \u043a\u043b\u0430\u0441\u0441\u0438\u0447\u0435\u0441\u043a\u043e\u043c\u0443 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":83355,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-83354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e 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