{"id":112078,"date":"2023-12-08T15:10:25","date_gmt":"2023-12-08T13:10:26","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/cmake-3-28"},"modified":"2023-12-08T15:10:25","modified_gmt":"2023-12-08T13:10:26","slug":"cmake-3-28","status":"publish","type":"post","link":"https:\/\/prohoster.info\/ro\/blog\/news\/cmake-3-28","title":{"rendered":"CMake 3.28","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><img decoding=\"async\" alt=\"CMake 3.28\" src=\"\/wp-content\/uploads\/2023\/12\/a3f3ff66ed182a0d5daa5482eaed785d.jpg\" style=\"display:block;margin: 0 auto;\" \/>                                      <\/p>\n<p>Pe 6 decembrie a fost lansat\u0103 versiunea 3.28 a sistemului de construire multiplatform\u0103 CMake, scris \u00een C++ \u0219i distribuit sub licen\u021ba BSD-3.<\/p>\n<p>Lista principalelor modific\u0103ri:<\/p>\n<ul>\n<li>suportul pentru modulele C++20 a fost \u00eembun\u0103t\u0103\u021bit \u00een generatoarele Ninja \u0219i Visual Studio (VS 2022 \u0219i versiuni mai noi). Detalii \u00een cmake-cxxmodules(7);<\/li>\n<li>codul limbajului HIP pentru GPU-urile NVIDIA poate fi acum compilat cu compilatorul nvcc (NVIDIA CUDA Compiler). Detalii \u00een descrierea variabilei CMAKE_HIP_PLATFORM;<\/li>\n<li>comanda exec_program() a fost eliminat\u0103, considerat\u0103 \u00eenvechit\u0103 \u00een CMake 3.0. \u00cen locul acesteia, ar trebui utilizat\u0103 execute_process();<\/li>\n<li>fi\u0219ierele generate \u00een scopuri care folosesc seturi de fi\u0219iere sunt acum considerate private, \u00een mod implicit. Fi\u0219ierele de antet publice generate trebuie specificate prin seturi de fi\u0219iere. Acest lucru permite crearea unor grafuri de construire mai eficiente pentru Ninja. Detalii \u00een politica CMP0154;<\/li>\n<li>Comenzile find_library(), find_path() \u0219i find_file() nu mai caut\u0103 \u00een prefixele de instalare ob\u021binute din variabila de mediu PATH. Aceast\u0103 comportare a fost ad\u0103ugat\u0103 \u00een CMake 3.3 pentru a suporta mediile de dezvoltare MSYS \u0219i MinGW (&laquo;MSYSTEM&raquo;) \u00een Windows \u0219i putea c\u0103uta prefixe nedorite care s-au reg\u0103sit accidental \u00een PATH din diverse motive.<\/li>\n<li>a fost ad\u0103ugat suport pentru directoarele .xcframework pentru platformele Apple.<\/li>\n<\/ul>\n<p>Sursa: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/development\/17445747\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>6 \u0434\u0435\u043a\u0430\u0431\u0440\u044f \u0441\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0432\u044b\u043f\u0443\u0441\u043a 3.28 \u043a\u0440\u043e\u0441\u0441\u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u0435\u043d\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b \u0441\u0431\u043e\u0440\u043a\u0438 CMake, \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u043d\u043e\u0439 \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 C++ \u0438 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u043c\u043e\u0439 \u043f\u043e \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0438 BSD-3. \u0421\u043f\u0438\u0441\u043e\u043a \u043e\u0441\u043d\u043e\u0432\u043d\u044b\u0445 \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u0439: \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u043c\u043e\u0434\u0443\u043b\u0435\u0439 C++20 \u0432 \u0433\u0435\u043d\u0435\u0440\u0430\u0442\u043e\u0440\u0430\u0445 Ninja \u0438 Visual Studio (VS 2022 \u0438 \u043d\u043e\u0432\u0435\u0435). \u041f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0432 cmake-cxxmodules(7); \u043a\u043e\u0434 \u044f\u0437\u044b\u043a\u0430 HIP \u0434\u043b\u044f GPU NVIDIA \u0442\u0435\u043f\u0435\u0440\u044c \u043c\u043e\u0436\u0435\u0442 \u0431\u044b\u0442\u044c \u0441\u043a\u043e\u043c\u043f\u0438\u043b\u0438\u0440\u043e\u0432\u0430\u043d \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0442\u043e\u0440\u043e\u043c nvcc (NVIDIA CUDA Compiler). \u041f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0432 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":112079,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-112078","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"6 \u0434\u0435\u043a\u0430\u0431\u0440\u044f \u0441\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0432\u044b\u043f\u0443\u0441\u043a 3.28 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