eksperimentalen izvod odprte implementacije Win32 API — . Od trenutka izdavanja verzije 28 bug reports were closed and 244 changes were made.
Najvažnije izmene:
- An initial implementation of the HTTP service () and the related API for client and server applications that send and receive requests using the HTTP protocol is added. Supported calls include HttpReceiveHttpRequest(),
HttpSendHttpResponse(), HttpRemoveUrl(), HttpCreateHttpHandle(), HttpCreateServerSession(), HttpCreateRequestQueue(), HttpAddUrl(), etc. The Http.sys driver has also been prepared to process incoming HTTP requests. - Za arhitekturo ARM64 je v ntdll dodana podpora za razvejavanje skladov (stack unwinding). Dodana je podpora za povezovanje zunanjih knjižnic libunwind;
- The call , which is used in ntdll for handling stack overflow situations, has been implemented in kernelbase;
- Improved support for multi-monitor configurations when working in macOS;
- Enhanced capabilities of jscript and vbscript interpreters;
- Support for the WINED3D_TEXTURE_DOWNLOADABLE extension has been added in wined3d, and the function wined3d_colour_srgb_from_linear() has been implemented;
- Functions d3drm_viewport2_GetCamera(),
d3drm_viewport2_SetCamera(),
d3drm_viewport2_GetPlane() and
d3drm_viewport2_SetPlane() have been implemented in d3drm; - The function GdipRecordMetafileStreamI() has been added in gdiplus;
- The set of controls for the editing forms has been optimized ;
- Zamknięto raporty o błędach związanych z działaniem gier i aplikacji.
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Izvor: opennet.ru
