{"id":184207,"date":"2026-11-10T23:41:01","date_gmt":"2026-11-10T21:41:01","guid":{"rendered":"https:\/\/prohoster.info\/blog\/news\/reliz-mesa-26-3-svobodnoj-realizaczii-opengl-i-vulkan"},"modified":"2026-11-10T23:41:07","modified_gmt":"2026-11-10T21:41:07","slug":"mesa-26-3-released-an-open-source-implementation-of-opengl-and-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sl\/blog\/news\/mesa-26-3-released-an-open-source-implementation-of-opengl-and-vulkan","title":{"rendered":"Izid Mesa 26.3, proste implementacije OpenGL in Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Po treh mesecih razvoja je bil objavljen izhod prostega izvajanja API Vulkan, OpenGL, OpenGL ES in OpenCL \u2014 Mesa 26.3.0. Prvi izid veje Mesa 26.3.0 ima eksperimentalni status \u2014 po kon\u010dnem stabiliziranju kode bo izdana stabilna razli\u010dica 26.3.1. <\/p>\n<p>Mesa 26.3 prina\u0161a podporo za grafi\u010dni API Vulkan 1.4 v gonilnikih ANV za GPU Intel, RADV za GPU AMD, NVK za GPU NVIDIA, HoneyKrisp (hk) za GPU Apple, Turnip za GPU Qualcomm, PanVK za GPU ARM Mali, v programskem raseru lavapipe (lvp) in v emulatorju (vn). V gonilnikih v3dv (GPU Broadcom VideoCore za Raspberry Pi 4+) in dzn (izvedba Vulkan nad Direct3D 12) je podprt Vulkan 1.0, v gonilniku kk (KosmicKrisp, Vulkan nad Metal) \u2014 Vulkan 1.1, v gonilniku pvr (GPU Imagination PowerVR) pa Vulkan 1.2.<\/p>\n<p>V Mesi je tudi zagotovljena popolna podpora za OpenGL 4.6 za gonilnike iris (GPU Intel Gen 8+), radeonsi (AMD), Crocus (stari GPU Intel Gen4-Gen7.5), AMD (r600), zink, llvmpipe, virgl (virtualni GPU Virgil3D za QEMU\/KVM), freedreno (Qualcomm Adreno), d3d12 (plast za delovanje OpenGL nad DirectX 12) in asahi (GPU AGX, ki se uporablja v \u010dipih Apple M1 in M2). Podpora za OpenGL 4.5 je na voljo za GPU NVIDIA (nvc0). Podpora za OpenGL 3.3 je prisotna v gonilnikih softpipe (programski rasterizator) in nv50 (NVIDIA NV50). V gonilnikih panfrost (GPU ARM Mali) in v3d (GPU Broadcom VideoCore) je podpora za OpenGL 3.1.<\/p>\n<p>Glavne novosti:<\/p>\n<ul>\n<li class=\"l\"> Dodana so pravila za AI-asistente, v katerih je navedeno, da Mesa razvija skupnost ljudi, zato AI-agentom ni dovoljeno odpirati pull-zahtjevov ali objavljati komentarjev. Za commite, ki jih po\u0161iljajo ljudje, a jih ustvarja AI, je predpisano, da se jasno navede oznaka \u201eGenerated-by: LLM\u201c ali \u201eAssisted-by: LLM\u201c. Za gonilnike asahi, nouveau, panfrost, imagination, jay in poly so razvijalci uvedli posebne omejitve glede uporabe AI.\n<li class=\"l\"> V gonilniku panvk za GPU ARM Mali v6-7 je bila implementirana podpora<br \/>\nVulkan 1.3.<\/p>\n<li class=\"l\">  V gonilniku Etnaviv za GPU Vivante serije HALTI5 je bila implementirana podpora za OpenGL ES 3.0 in jezik sen\u010dil GLSL 1.30.\n<li class=\"l\"> V OpenGL-gonilniku Panfrost je dodana podpora za GPU Mali G68, G715 in G615.\n<li class=\"l\"> V Vulkan-gonilniku PanVK je dodana podpora za GPU Mali G715 in G615.\n<li class=\"l\"> V Vulkan-gonilniku pvr je dodana podpora za GPU Imagination PowerVR BXM-4-64.\n<li class=\"l\"> Za GPU Intel Xe2 in Xe3 je privzeto vklju\u010den prevajalnik sen\u010dil Intel Jay.\n<li class=\"l\"> Stabilizirana in omogo\u010dena privzeto podpora za grafi\u010dni sistem \u010dipov Intel Nova Lake.\n<li class=\"l\"> V gonilniku NVK (NVIDIA) je dodana podpora za Vulkan-raz\u0161iritve za pospe\u0161evanje obdelave videa.\n<li class=\"l\"> Za GPU Intel je vklju\u010den stiskalnik pomnilnikov, ki je omogo\u010dil pove\u010danje uspe\u0161nosti v igrah ob njihovi zagonu s pomo\u010djo DXVK.\n<li class=\"l\"> Dodana je podpora za AMD GFX1171 GPU, temelje\u010do na mikroarhitekturi RDNA 4m.\n<li class=\"l\"> Dodana je podpora za Vulkan raz\u0161iritve:\n<ul>\n<li class=\"l\"> VK_AMD_anti_lag za RADV;\n<li class=\"l\"> VK_IMG_filter_linear_2d za pvr;\n<li class=\"l\"> VK_KHR_maintenance7 za pvr;\n<li class=\"l\"> VK_KHR_maintenance4 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_maintenance5 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_maintenance7 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_maintenance8 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_shader_float_controls2 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_shader_subgroup_extended_types za panvk\/v6-7;\n<li class=\"l\"> VK_EXT_subgroup_size_control za panvk\/v6-7;\n<li class=\"l\"> VK_ARM_shader_core_builtins za panvk\/v6-7;\n<li class=\"l\"> VK_ARM_shader_core_properties za panvk\/v6-7;\n<li class=\"l\"> VK_ARM_scheduling_controls za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_synchronization2 za pvr;\n<li class=\"l\"> VK_KHR_copy_memory_indirect za panvk;\n<li class=\"l\"> VK_KHR_maintenance6 za panvk\/v6-7;\n<li class=\"l\"> VK_KHR_spirv_1_4 za panvk\/v6-7;\n<li class=\"l\"> VK_EXT_device_memory_report za v3dv;\n<li class=\"l\"> VK_KHR_video_encode_feedback2 za RADV;\n<li class=\"l\"> VK_EXT_global_priority za pvr;\n<li class=\"l\"> VK_EXT_global_priority_query za pvr;\n<li class=\"l\"> VK_KHR_global_priority za pvr;\n<li class=\"l\"> VK_KHR_cooperative_matrix za panvk;\n<li class=\"l\"> VK_EXT_inline_uniform_block za pvr;\n<li class=\"l\"> VK_KHR_shader_fma za pvr;\n<li class=\"l\"> VK_EXT_cooperative_matrix_maintenance1 za radv, lavapipe;\n<li class=\"l\"> VK_KHR_device_address_commands za nvk;\n<li class=\"l\"> VK_KHR_shader_constant_data za panvk;\n<li class=\"l\"> VK_KHR_shader_float_controls2 za pvr;\n<li class=\"l\"> VK_KHR_performance_query za GFX12;\n<li class=\"l\"> VK_EXT_primitive_topology_list_restart za pvr;\n<li class=\"l\"> VK_KHR_incremental_present za panvk;\n<li class=\"l\"> VK_EXT_swapchain_colorspace za panvk;\n<li class=\"l\"> VK_KHR_push_descriptor za pvr;\n<li class=\"l\"> VK_EXT_image_sliced_view_of_3d za pvr;\n<li class=\"l\"> VK_EXT_image_compression_control za panvk;\n<li class=\"l\"> VK_KHR_shader_untyped_pointers za HK;\n<li class=\"l\"> VK_KHR_maintenance10 za HK;\n<li class=\"l\"> VK_KHR_shader_fma za HK;\n<li class=\"l\"> VK_EXT_primitive_restart_index za HK;\n<li class=\"l\"> VK_QCOM_rotated_copy_commands za Turnip;\n<li class=\"l\"> VK_KHR_maintenance10 za panvk;\n<li class=\"l\"> VK_KHR_map_memory2 za v3dv;\n<li class=\"l\"> VK_KHR_unified_image_layouts za v3dv;\n<li class=\"l\"> VK_INTEL_shader_integer_functions2 za panvk;\n<li class=\"l\"> VK_KHR_internally_synchronized_queues za NVK;\n<li class=\"l\"> VK_KHR_maintenance11 za NVK;\n<li class=\"l\"> VK_EXT_primitive_restart_index za NVK;\n<li class=\"l\"> VK_KHR_maintenance11 za NVK;\n<li class=\"l\"> VK_EXT_transform_feedback za pvr.\n<\/ul>\n<li class=\"l\"> V OpenGL gonilu radeonsi je dodana podpora za EGL raz\u0161iritev EGL_NV_context_priority_realtime.\n<li class=\"l\"> V gonilu panfrost za GPU Vivante serije HALTI5 je dodana podpora za OpenGL raz\u0161iritve:\n<ul>\n<li class=\"l\"> GL_ARB_texture_multisample;\n<li class=\"l\"> GL_EXT_color_buffer_float;\n<li class=\"l\"> GL_EXT_conservative_depth;\n<li class=\"l\"> GL_EXT_draw_buffers_indexed;\n<li class=\"l\"> GL_EXT_EGL_image_storage;\n<li class=\"l\"> GL_EXT_EGL_image_storage_compression;\n<li class=\"l\"> GL_EXT_shader_integer_mix;\n<li class=\"l\"> GL_EXT_sRGB_write_control;\n<li class=\"l\"> GL_EXT_texture_compression_rgtc;\n<li class=\"l\"> GL_EXT_texture_sRGB_decode;\n<li class=\"l\"> GL_EXT_texture_sRGB_R8;\n<li class=\"l\"> GL_EXT_texture_sRGB_RG8;\n<li class=\"l\"> GL_EXT_texture_storage_compression;\n<li class=\"l\"> GL_MESA_framebuffer_flip_y;\n<li class=\"l\"> GL_MESA_shader_integer_functions;\n<li class=\"l\"> GL_OES_draw_buffers_indexed;\n<li class=\"l\"> GL_OES_EGL_image_external_essl3;\n<li class=\"l\"> GL_EXT_texture_integer;\n<li class=\"l\"> GL_ARB_shader_bit_encoding;\n<li class=\"l\"> GL_ARB_texture_rgb10_a2ui.\n<\/ul>\n<li class=\"l\"> Dodana je podpora za OpenCL raz\u0161iritve:\n<ul>\n<li class=\"l\"> cl_ext_float_atomics za iris, llvmpipe in zink;\n<li class=\"l\"> cl_khr_semaphore za iris;\n<li class=\"l\"> cl_khr_external_semaphore za iris;\n<li class=\"l\"> cl_khr_external_semaphore_sync_fd za iris.\n<\/ul>\n<\/ul>\n<p>Izvor: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=66658\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u043e\u0441\u043b\u0435 \u0442\u0440\u0451\u0445 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 API Vulkan, OpenGL, OpenGL ES \u0438 OpenCL &#8212; Mesa 26.3.0. \u041f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u0432\u0435\u0442\u043a\u0438 Mesa 26.3.0 \u0438\u043c\u0435\u0435\u0442 \u044d\u043a\u0441\u043f\u0435\u0440\u0438\u043c\u0435\u043d\u0442\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0442\u0430\u0442\u0443\u0441 &#8212; \u043f\u043e\u0441\u043b\u0435 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0438\u044f \u043e\u043a\u043e\u043d\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u0439 \u0441\u0442\u0430\u0431\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u043a\u043e\u0434\u0430 \u0431\u0443\u0434\u0435\u0442 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u0430 \u0441\u0442\u0430\u0431\u0438\u043b\u044c\u043d\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f 26.3.1. \u0412 Mesa 26.3 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0433\u043e API Vulkan 1.4 \u0432 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430\u0445 ANV \u0434\u043b\u044f GPU Intel, RADV \u0434\u043b\u044f GPU [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":10,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-184207","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.5 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041f\u043e\u0441\u043b\u0435 \u0442\u0440\u0451\u0445 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