{"id":80004,"date":"2020-05-02T07:42:09","date_gmt":"2020-05-02T05:42:09","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/microsoft-predstavil-rust-winrt-dostupen-rust-analyzer-dlya-integraczii-rust-c-ide"},"modified":"2020-05-02T07:42:09","modified_gmt":"2020-05-02T05:42:09","slug":"microsoft-predstavil-rust-winrt-dostupen-rust-analyzer-dlya-integraczii-rust-c-ide","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sl\/blog\/news\/microsoft-predstavil-rust-winrt-dostupen-rust-analyzer-dlya-integraczii-rust-c-ide","title":{"rendered":"Microsoft je predstavil Rust\/WinRT. Na voljo je Rust-analyzer za integracijo Rust-a z IDE.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Podjetje Microsoft <noindex><a rel=\"nofollow\" href=\"https:\/\/blogs.windows.com\/windowsdeveloper\/2020\/04\/30\/rust-winrt-public-preview\/\">je objavilo<\/a><\/noindex> alat <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/microsoft\/winrt-rs\">Rust\/WinRT<\/a><\/noindex>, ki omogo\u010da uporabo jezika Rust za razvoj aplikacij na osnovi arhitekture <noindex><a rel=\"nofollow\" href=\"https:\/\/ru.wikipedia.org\/wiki\/Windows_Runtime\">WinRT<\/a><\/noindex> (Windows Runtime). Povezano s projektom koda <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/microsoft\/winrt-rs\">objavljen<\/a><\/noindex> pod licenco MIT.<\/p>\n<p>Rust\/WinRT omogo\u010da, na podoben na\u010din kot C++\/WinRT, ustvarjanje aplikacij z uporabo standardnih orodij Rust, kar omogo\u010da klicanje katerikoli obstoje\u010di ali prihodnji API WinRT, pri \u010demer se uporablja koda, ki je dinami\u010dno generirana iz metapodatkov, ki opisujejo API. Tak\u0161ni klici API WinRT spominjajo na vklju\u010ditev \u0161e enega modula Rust. Rust\/WinRT je prav tako koristen za poenostavitev prena\u0161anja C++\/WinRT aplikacij, ko se te prevajajo z jezika C++ na Rust.<\/p>\n<p>Poleg tega je mogo\u010de omeniti <noindex><a rel=\"nofollow\" href=\"https:\/\/rust-analyzer.github.io\/blog\/2020\/04\/20\/first-release.html\">publikacijo<\/a><\/noindex> prve alfa razli\u010dice projekta <noindex><a rel=\"nofollow\" href=\"https:\/\/rust-analyzer.github.io\">rust-analyzer<\/a><\/noindex>, ki predstavlja nov front-end kompilerja, optimiziran za uporabo v integriranih razvojnih okoljih. Projekt je rezultat dela na razdelitvi standardnega kompilerja rustc na module, kar je omogo\u010dilo uporabo \u017ee obstoje\u010dih in preizku\u0161enih komponent pri ustvarjanju Rust-analyzer. Rust-analyzer bo raz\u0161iril podporo jezika Rust v IDE-ju z vgrajeno implementacijo stre\u017enika za podporo jezika, ki temelji na protokolu LSP (Language Server Protocol), ter podporo<noindex><a rel=\"nofollow\" href=\"https:\/\/en.wikipedia.org\/wiki\/Lazy_evaluation\">lenje<\/a><\/noindex>\u00bb in inkrementalno kompilacijo. <\/p>\n<p>Rust-analyzer prav tako podpira tipi\u010dne mo\u017enosti stre\u017enikov LSP, povezane z razvojem semantike jezika, kot so osvetlitev sintakse, samodejno dopolnjevanje kode, analiza tipkarskih napak, dolo\u010danje prehodov in iskanje sklicev. V nasprotju z obstoje\u010dim LSP stre\u017enikom,  <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/rust-lang\/rls\">RLS<\/a><\/noindex>je Rust-analyzer zgrajen na temelju temeljno druga\u010dne arhitekture: RLS za\u017eene prevajalnik za celoten projekt in analizira JSON datoteko z rezultati, medtem ko Rust-analyzer sam zagotavlja proces prevajanja, ki analizira kodo ob vnosu sprememb in obravnava samo trenutno odprte datoteke.<\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Izvor: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=52854\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0430\u0440\u0438\u0439 Rust\/WinRT, \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u044e\u0449\u0438\u0439 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044f\u0437\u044b\u043a Rust \u0434\u043b\u044f \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u043d\u0430 \u0431\u0430\u0437\u0435 \u0430\u0440\u0445\u0438\u0442\u0435\u043a\u0442\u0443\u0440\u044b WinRT (Windows Runtime). \u0421\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0439 \u0441 \u043f\u0440\u043e\u0435\u043a\u0442\u043e\u043c \u043a\u043e\u0434 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 MIT. Rust\/WinRT \u0434\u0430\u0451\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u043f\u043e \u0430\u043d\u0430\u043b\u043e\u0433\u0438\u0438 \u0441 C++\/WinRT \u0441\u043e\u0437\u0434\u0430\u0432\u0430\u0442\u044c \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u044f \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u0448\u0442\u0430\u0442\u043d\u043e\u0433\u043e \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0430\u0440\u0438\u044f Rust, \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u044f \u0432\u044b\u0437\u0432\u0430\u0442\u044c \u043b\u044e\u0431\u044b\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u044e\u0449\u0438\u0435 \u0438\u043b\u0438 \u0431\u0443\u0434\u0443\u0449\u0438\u0435 API WinRT, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f \u043a\u043e\u0434, \u0441\u0433\u0435\u043d\u0435\u0440\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0439 \u043d\u0430 \u043b\u0435\u0442\u0443 \u0438\u0437 \u043c\u0435\u0442\u0430\u0434\u0430\u043d\u043d\u044b\u0445, [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-80004","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0430\u0440\u0438\u0439\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/sl\/blog\/news\/microsoft-predstavil-rust-winrt-dostupen-rust-analyzer-dlya-integraczii-rust-c-ide\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"sl_SI\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47Microsoft \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b Rust\/WinRT. \u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d Rust-analyzer \u0434\u043b\u044f \u0438\u043d\u0442\u0435\u0433\u0440\u0430\u0446\u0438\u0438 Rust c IDE | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0430\u0440\u0438\u0439\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/sl\/blog\/news\/microsoft-predstavil-rust-winrt-dostupen-rust-analyzer-dlya-integraczii-rust-c-ide\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2020-05-02T05:42:09+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2020-05-02T05:42:09+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Microsoft je predstavil Rust\/WinRT. 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