AMD yakavhurika yakavhurika Radeon Rays 4.0 ray yekutevera tekinoroji

Takatotauraiyo AMD, zvichitevera kutangwazve kwechirongwa chayo cheGPUOpen nemidziyo mitsva uye yakawedzera FidelityFX package, yakaburitsawo vhezheni itsva ye AMD ProRender renderer, kusanganisira yakagadziridzwa Radeon Rays 4.0 ray tracing acceleration library (yaimbozivikanwa seFireRays).

AMD yakavhurika yakavhurika Radeon Rays 4.0 ray yekutevera tekinoroji

Pakutanga, Radeon Rays yaingokwanisa kumhanya neOpenCL paCPU kana GPU, chaive chidziviso chakakomba. Iye zvino AMD iri kuuya yeRDNA2 accelerators yakasimbiswa kuti inoratidzira hardware ray tracing units, Radeon Rays 4.0 pakupedzisira inowana BVH optimizations yakagadzirirwa maGPUs, pamwe nerutsigiro rweyakaderera-level APIs: Microsoft DirectX 12, Khronos Vulkan, uye Apple Metal. Ikozvino tekinoroji yakavakirwa paHIP (Heterogeneous-Compute Interface for Portability) - iyo AMD C++ parallel computing platform (yakaenzana neNVIDIA CUDA) - uye haitsigire OpenCL.

AMD yakavhurika yakavhurika Radeon Rays 4.0 ray yekutevera tekinoroji

Chinhu chinonyanya kusvota ndechekuti Radeon Rays 4.0 yakaburitswa isina yakavhurika sosi, kusiyana neshanduro dzakapfuura dzetekinoroji. Mushure mekunyunyuta kubva kune vamwe vashandisi, AMD yakafunga kudzoreredza danho rayo. Izvi ndizvo zvandakanyora ProRender Chigadzirwa Maneja Brian Savery:

"Takaongororazve nyaya iyi mukati uye tichaita shanduko dzinotevera: AMD ichaburitsa Radeon Rays 4.0 seyakavhurika sosi, asi humwe hunyanzvi hwe AMD huchaiswa mumaraibhurari ekunze akagoverwa mukati meSLA. Sezvakataurwa u/scotttherkleman mune shinda nezve inotyisa inotaridzika demo yeUnreal Injini 5, takazvipira kupa zvakajairika ray tracing maraibhurari asina kusungirirwa kune mumwe chete mutengesi. Ndiyo pfungwa yese yeRadeon Rays, uye kunyangwe isiri pfungwa yakaipa kugovera maraibhurari nerezinesi remvumo, zvichibva pane zvaunofunga, tafunga kuenderera mberi nekuvhura kodhi. Saka ndapota ramba uchivaka zvinhu zvinotonhorera neRadeon Rays, uye kana uri rudzi rwemugadziri arikuda kuwana iyo source code izvozvi, taura nesu kuburikidza negithub peji kana GPUOpen. Zvinyorwa zveRadeon Rays 2.0 achiripo".

Aya ndiwo mashoko akanaka kune avo vanoda kushandisa Radeon Rays, kunyanya sezvo AMD ProRender yave kuwanikwa nemukuru uye yemahara plugin yeUnreal Injini.

AMD yakavhurika yakavhurika Radeon Rays 4.0 ray yekutevera tekinoroji



Source: 3dnews.ru

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