Yakakosha mhedzisiro studio Halon Varaidzo, ichishandisa iyo Unreal injini pamwoyo wepombi yayo, yakakwanisa kuwedzera uye kusiyanisa zviitiko zvayo munzvimbo dzakasiyana siyana. Vese maartist ari mustudio izvozvi vanoshanda neUnreal Injini uye vanoshandisa chaiyo-nguva workflows, vangave vari kushanda pamutambo cinematics, mafirimu, kana kushambadzira.
Muvambi wekambani Daniel Gregoire akacherekedza kuti kambani inoshandisa zvingangoita zvese zveinjini yemutambo munguva chaiyo mumitambo, mafirimu uye zvichingodaro. Pakutanga, Halon Varaidzo, vachishandisa injini yeUnreal, yakakwezva nyanzvi dzekunze, asi sezvo kuoma kwemabasa kwakawedzera uye zvikwata zvakakura, chishandiso ichi chakava hwaro hwebasa ravo.
"Takaita nguva pfupi yapfuura
Nekuda kwekushandiswa kweUnreal Injini, iyo studio yakakwanisa kukurumidza uye zvinobudirira kuona pfungwa nezviitiko (semuenzaniso, yefirimu "Ad Astra"). βMaitiro mazhinji atakaita kuMaya ave kuitwa muUnreal. Tinogona kuita mwenje, mhedzisiro, kupa uchishandisa Unreal. Iye zvino isu tinogona kutoita ray tracing muUnreal, βakadaro Ryan McCoy anobva kusitudiyo.
Kambani kazhinji yaifanira kushanda nokukurumidza zvikuru. Semuenzaniso, pakanga paine nguva shoma yekugadzira chiitiko chechitatu cheAquaman: maturusi echinyakare angadai asina kuita basa. Chiitiko chacho chinosanganisira zviuru zvezvikepe zvakasiyana-siyana, mazana ezviuru zvezvisikwa zvegungwa zvinotaridzirwa mumvura; izvi zvese zvinowedzerwa neakasiyana mazinga ekujeka, mwaranzi yechiedza uye kufambisa blur: uye chiitiko chose chakaverengerwa munguva chaiyo. Panguva imwecheteyo, hunhu hwaive hwakakosha zvikuru: chiitiko hachifanirwe kumira kunze kweiyo yese yekuona kutevedzana kwefirimu.
Daniel Gregoire akacherekedza kuti nekuda kwekushandiswa kweUnreal Injini, kambani yakakura nekukurumidza: makore gumi apfuura timu yaive nevanhu makumi matatu kusvika makumi mana, uye ikozvino Halon Entertainment yatova nevashandi vanopfuura zana.
Source: 3dnews.ru