Mukuburitswa kutsva:
- Mutyairi wekushanda uchishandisa Mir kuratidza server abviswa achifarira mutyairi wekushanda kuburikidza neWayland;
- Iyo SDL_RW* macros yakashandurwa kuita seti yakasiyana yemabasa;
- Yakawedzera SDL_SIMMDGetAlignment(), SDL_SIMDAlloc() uye SDL_SIMDFree() mabasa ekugovera ndangariro yeSIMD mashandiro;
- Yakawedzerwa SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(),SDLFRender(SDL_RenderFillRectF),SDL_RenderFillRectF(SDL_RenderFillRectF) nderCopyExF () mabasa ekushandisa anoyangarara nzvimbo kuverenga mune yekupa API SDL;
- Yakawedzera SDL_GetTouchDeviceType () basa rekuona rudzi rwechishandiso chekubata (touchpad kana yekubata sikirini ine hama kana mhedziso kurongeka);
- Iyo SDL rendering API yakachinjirwa kushandisa batch rendering nekusarudzika, ichibvumira kuita zvirinani. Kudzora kushandiswa kwebatch modhi, iyo SDL_HINT_RENDER_BATCHING sarudzo yawedzerwa;
- Yakawedzera runhare kuSDL_RenderFlush () kumanikidza mitsara yebatch mirairo kuti iite, iyo inogona kubatsira kana uchibatanidza SDL kupa uye zvakananga kupa;
- Sarudzo yakawedzerwa SDL_HINT_EVENT_LOGGING yekugonesa kudhinda kwechiitiko cheSDL nezvinangwa zvekugadzirisa;
- Yakawedzerwa sarudzo SDL_HINT_GAMECONTROLLERCONFIG_FILE yekuseta zita refaira rine marongero evanodzora mutambo;
- Yakawedzerwa sarudzo SDL_HINT_MOUSE_TOUCH_EVENTS yekudzora kusanganiswa kwezviitiko zvekubata zvichibva pazviitiko zvembeva;
- Kuvandudzwa kwekugadzirisa kwemafaira asina kurongeka WAVE uye BMP kuvharisa zvingangoita
vulnerabilities ; - Kune iOS 13 uye tvOS 13, rutsigiro rweXbox uye PS4 isina waya controllers yakawedzerwa, pamwe nerutsigiro rwekupinza mameseji uchishandisa Bluetooth keyboard;
- Android inoratidzira yakaderera-latency odhiyo yekugadzirisa modhi inoshandiswa uchishandisa OpenSL ES. Sarudzo yakawedzerwa SDL_HINT_ANDROID_BLOCK_ON_PAUSE yekudzora kana loop yechiitiko yakavharwa kana application yambomira.
Source: opennet.ru