Kuburitswa kweyemahara 3D modelling system Blender 2.80

Mushure memakore anoda kusvika maviri ebudiriro yakabudiswa kuburitswa kwemahara 3D modelling package blender 2.80, iyo yakava imwe yezvinyorwa zvakakosha zvikuru munhoroondo yeprojekti.

chikuru zvitsva:

  • Cardinally reworked mushandisi interface yave yakajairika kune vashandisi vane ruzivo mune mamwe magirafu mapakeji. Mutsva werima dingindira uye mapaneru anojairika ane seti yemazuva ano yezvidhori pane tsananguro yemavara akakurudzirwa.

    Kuburitswa kweyemahara 3D modelling system Blender 2.80Kuburitswa kweyemahara 3D modelling system Blender 2.80

    Shanduko dzakakanganisawo nzira dzekushanda negonzo/ piritsi uye hotkeys. Semuyenzaniso, sarudzo iko zvino nekusarudzika inoitwa nekudzvanya kuruboshwe kana kudhonza uchibata bhatani rekuruboshwe, uye kudzvanya kurudyi kunounza menyu yemukati. Yakawedzera kukurumidza kuwana menyu kune anonyanya kushandiswa mabasa. Iyo marongerwo emupepeti wemidziyo uye zvikamu zvezvigadziriso zvakagadziridzwa. Mafungiro ematemplate nenzvimbo dzekushanda (matabo) anokurudzirwa, achikubvumidza kuti utange kushanda pabasa rinodiwa kana kushandura pakati pemabasa akati wandei (semuenzaniso, kuveza, kupenda mameseji kana kufamba kwekufamba) uye kuita kuti zvikwanise kugadzirisa chimiro kune zvaunofarira. ;

    Kuburitswa kweyemahara 3D modelling system Blender 2.80

  • Implemented Yakanyatso kunyorwazve Viewport modhi iyo inokutendera iwe kuti uratidze 3D chiitiko mune fomu yakagadziridzwa mabasa akasiyana uye akabatanidzwa nekufambiswa kwebasa rako. Zvakare akakurudzira injini itsva Inokurumidza workbench renderer yakagadziridzwa kumakadhi emifananidzo emazuva ano anogonesa basa rekutarisa rinoshanda rekugadzirisa mamiriro echiitiko, kuenzanisa, uye kuveza.

    Kuburitswa kweyemahara 3D modelling system Blender 2.80

    Workbench injini inotsigira overlays, zvichikubvumidza kuti uchinje kuoneka kwezvinhu uye kudzora kuvharika kwavo. Kufukidzira zvakare kwave kutsigirwa kana uchitarisa uchipa mhinduro kubva kuEevee uye Cycles renderers, zvichikubvumidza kuti ugadzirise chiitiko chine shading yakazara.
    Kutariswa kwehutsi nemoto simulation yakagadziridzwa, iri padyo nemhedzisiro yekupa uchishandisa chemuviri chakarurama render.

  • Zvichienderana nejini yeEevee, itsva LookDev rendering mode yakagadzirirwa, iyo inokutendera kuti uedze kupenya kwakawedzera kupenya (HDRI) pasina kushandura marongero emwenje masosi. LookDev modhi inogona zvakare kushandiswa kutarisa basa reiyo Cycle inopa injini.

    Kuburitswa kweyemahara 3D modelling system Blender 2.80

  • Mune 3D Viewport uye UV mupepeti akawedzera zvishandiso zvitsva zvinopindirana uye gizmos, pamwe neiyo nyowani yemamiriro ekushandisa, iyo inosanganisira maturusi aimbodaidzwa chete kuburikidza nekhibhodi mapfupi. Gizmos yakawedzerwa kune akasiyana zvinhu, zvinosanganisira mwenje, kamera, uye compositing kumashure kugadzirisa chimiro uye hunhu;

    Kuburitswa kweyemahara 3D modelling system Blender 2.80

  • Yakawedzerwa shanduro itsva eevee, iyo inotsigira chaiyo-nguva yekupa uye inoshandisa GPU (OpenGL) chete pakupa. Eevee inogona kushandiswa ese ekupedzisira kupa uye muViewport hwindo kugadzira zvinhu munguva chaiyo. Eevee inotsigira zvinhu zvakagadzirwa uchishandisa shader node dzakafanana sejini yeCycles, iyo inokutendera kuti upe zviitiko zviripo muEevee pasina marongero akaparadzana, kusanganisira munguva chaiyo. Kune vagadziri vezviwanikwa zvemitambo yemakomputa, isu tinopa iyo Yakatemerwa BSDF shader, inoenderana nemhando dze shader dzeinjini dzemitambo dzakawanda;

  • Iyo Girisi Penzura maviri-dimensional kudhirowa uye animation system yakawedzerwa, ichikubvumidza iwe kugadzira zvikeche mu2D wobva wazvishandisa munzvimbo ye3D sezvinhu zvine mativi matatu (a 3D modhi inoumbwa zvichibva pane akati wandei akafuratira sketches kubva kumakona akasiyana). Gira Penzura zvinhu chikamu chekuzvarwa cheBlender uye batanidza nesarudzo iripo, kugadzirisa, kunyengera, uye maturusi ekubatanidza. Sketches inogona kuiswa uye kushandurwa uchishandisa zvinhu uye maumbirwo, pamwe nekugadziriswa uye kushandiswa mukuveza, zvakafanana nema meshes. Yakajairwa mesh modhifita inogona kushandiswa deformation uye kupenda. Paunenge uchipa, zvinogoneka kushandisa mhedzisiro yakadai sekudzima, kugadzira mimvuri, kana kupenya.

  • MuCycles rendering system akapa tsigiro yekugona senge kugadzira ma substrates ekunyora uchishandisa tekinoroji Cryptomatte, bvudzi uye vhoriyamu shading yakavakirwa BSDF uye kushandiswa kwekupararira kwepasi pevhu (SSS) Iyo yakasanganiswa yekupa modhi yakaitwa, umo iyo GPU neCPU zvinoshandiswa panguva imwe chete. Zvinonyanya kukurumidza kupa uchishandisa OpenCL. Tsigiro yeCUDA yakawedzerwa kune zviratidziro zvisingaenderane neGPU ndangariro;

    Kuburitswa kweyemahara 3D modelling system Blender 2.80

  • Mune editing modhi, zvakave zvinogoneka kurongedza akati wandei meshes panguva imwe chete, kusanganisira mamepu ekugadzira (UV mepu), pamwe nekugadzirisa uye kuisa chimiro chezvinhu zvakati wandei. Tekinoroji inoshandiswa kudzora ruzivo rwemuenzaniso panguva imwe chete ichiita kutsetseka OpenSubdiv;
  • Reference background mifananidzo yekushandura yave kuiswa sezvinhu uye inogona kuumbwa nekushandurwa pamwe chete nechiitiko;
  • Matanho nemapoka akatsiviwa nekuunganidzwa, zvichikubvumidza iwe kuronga kuiswa kwezvinhu munzvimbo uye kushandura mapoka ezvinhu uye kusunga kwavo uchishandisa yakapusa yekudhonza & kudonhedza chimiro. 3D Viewport inowedzera kukurumidza mashandiro ekufambisa zvinhu pakati pekuunganidza uye maturusi ekunyatso kudzora kuoneka kwavo nerutsigiro rwekuhwanda kwenguva pfupi uye zvachose, kusanganisira nemhando yechinhu;
  • Yakavandudzwa maturusi emifananidzo uye rigging. Zvitsva zvinomisa, zvigadziriso uye mafomu ekubhenda ezvimiro zvefuremu zvakakurudzirwa kubira. Iyo animation edhita ikozvino ine kiyi furemu yekuona uye editing maturusi;
  • Kuitwa kweiyo kutsamira girafu, kiyi modhifita uye animation scoring system yakagadziridzwa zvachose. Pamazuva ano akawanda-musimboti CPUs, zviratidziro zvine huwandu hukuru hwezvinhu uye yakaoma rigs zvino kugadziriswa kurongeka kwehukuru nekukurumidza;
  • Yakawanda yechokwadi fizikisi yehunhu hwematishu uye modhi yekuchinja kwavo yakaitwa;
  • Iyo Python API yakagadziridzwa kuti ibatanidze shanduko dzinotyora kuenderana uye, mune mamwe mamiriro, inoda kugadziridzwa kwezvinyorwa uye ma-add-ons. Zvisinei, zvizhinji zvezviwedzerwa zviripo zvekubudiswa kwe2.79 zvakatove zvakagadziriswa kushanda neshanduro 2.80;
  • Iyo Blender Yemukati chaiyo-nguva yekupa injini yakabviswa, yakatsiviwa neinjini yeEEVEE;
  • Iyo injini yemutambo (Blender Game Injini) yakabviswa, panzvimbo pezvo zvinokurudzirwa kushandisa nzira dziripo dzakavhurika senge injini. Manot. Iyo yaimbove yakavakirwa-mukati mutambo injini kodhi ikozvino iri kugadzirwa seyakasiyana purojekiti UPBGE;
  • Yakavakirwa-mukati rutsigiro rwekupinza uye kutumira mafaera mune iyo glTF 2.0 fomati, iyo inowanzo shandiswa kurodha zviwanikwa zve3D mumitambo uye Webhu.
  • Tsigiro yemetadata uye WebM fomati yakawedzerwa kune vhidhiyo yekupinza uye kutumira kunze maturusi.

Source: opennet.ru

Voeg