kuburitswa kwemahara 3D modelling package , iyo yaisanganisira zvinopfuura chiuru zvigadziriso nekuvandudzwa, zvakagadzirirwa mumwedzi mina kubvira pakuumbwa kwebazi rinokosha .
chikuru :
- chimiro chitsva chekufambisa iyo faira sisitimu, inoshandiswa muchimiro chepop-up hwindo nekuzadza zvakajairwa kune mamaneja efaira. Inotsigira akasiyana ekuona modhi (rondedzero, zvigunwe), mafirita, ine simba inoratidzwa pani ine sarudzo, kuisa mafaera akadzimwa mumarara, kurangarira akachinja marongero;
- Basa rekutumidza mazita mapoka ezvinyorwa mubatch mode raitwa. Kana kare zvaikwanisika kutumidza chete chinhu chinoshanda (F2), ikozvino kuvhiya uku kunogona kuitwa kune ese akasarudzwa zvinhu (Ctrl F2). Paunenge uchitumidza zita, zvinhu zvakaita sekutsvaga nekutsiviwa zvichibva pakutaura nguva dzose, kuseta prefix uye suffix masks, kuchenesa mavara uye kushandura kese kese zvinotsigirwa;
- Basa rakaitwa kuti rivandudze kushandiswa kwekushanda nehwindo rekugadzirisa chirongwa (Outliner). Sarudzo dzeOutliner dzave kuwiriraniswa neese 3D maonero (viewport). Yakawedzera kutenderera kuburikidza nezvinhu uchishandisa kumusoro uye pasi makiyi, pamwe nekuwedzera uye kudonha zvidhinha uchishandisa kurudyi nekuruboshwe makiyi. Tsigiro inopihwa pakusarudza masaramusi nekudzvanya uchibata kiyi yeShift uye nekuwedzera zvinhu zvitsva kune zvakatosarudzwa nekudzvanya nekubata Ctrl. Yakawedzera kugona kuratidza subbelements inoratidzwa sechiratidzo. Yakawedzerwa sarudzo yekuratidza zvakavanzika zvinhu. Icons yezvipinganidzo, mapoka evertex, uye sequencer anopihwa;
- zvishandiso zvitsva zvekuvezera, senge bhurasho rekuenzanisa deformation yefodhi yefodhi, elastic deformation brashi inochengetedza vhoriyamu, pendi bhurashi rinokanganisa polygon mesh, chishandiso chekutenderera uye kuyera chakatenderedza anchor point uchichengetedza symmetry, chishandiso. yekusefa polygon mesh inokanganisa zvese kamwechete mesh vertices;
- Maturusi matsva ekugadzirisa topology akawedzerwa: Voxel Remesh kugadzira polygon mesh ine kunyange nhamba yemapendero uye kubvisa matambudziko nemharadzano nekuvashandura kuita volumetric inomiririra uye kumashure. QuadriFlow Remesh kugadzira polygonal mesh ine quadrilateral maseru, mapango akawanda uye mupendero zvishwe zvinotevera kukombama kwepasi. Iyo Poly Build chishandiso yaita kugona kushandura iyo topology, semuenzaniso, kudzima zvinhu zvepolygonal mesh iwe unogona ikozvino kushandisa Shift-tinya, kuwedzera zvinhu zvitsva - Ctrl-tinya, uye kushandura chinzvimbo - tinya uye dhonza;
- MuMajikoni ekupa injini mukana wehardware kukwidziridza ray tracing uchishandisa chikuva . Yakawedzera imwe post-render yekudzikisa ruzha modhi maererano nekushandiswa Intel Libraries . Maitiro ekubvisa seams pakati pezviso zvinokonzerwa nekutama kana heterogeneity yezvinhu yakawedzerwa kune maturusi ekugadzirisa piecewise kuvaka kwenzvimbo dzakatsetseka (Adaptive Subdivision). Mitsva mitsva yemavara akaiswa (White Noise, Noise, Musgrave, Voronoi);
- Kuva maturusi ekushandura tsigiro yekufambisa zvigaro zvekumba () zvinhu pasina kusarudzwa kwavo kwakajeka, pamwe nekukwanisa kushandura zvinhu zvevabereki pasina kukanganisa vana. Yakawedzera shanduko modhi ine mirroring pamwe neY uye Z axes;
- Sarudzo nyowani dzekutora mupendero dzakaitwa: Edge Center, yekukwenya pakati pemupendero, uye Edge Perpendicular yekukwenya panzvimbo iri padyo pamupendero. Yakawedzera nyowani vertex yekubatanidza modhi "Split Edges & Faces", iyo inotsemura yega mipendero yepedyo uye zviso kudzivirira kupindana geometry;
- Iyo Eevee rendering injini, iyo inotsigira yepanyama yakavakirwa chaiyo-nguva yekupa uye inoshandisa chete GPU (OpenGL) pakupa, yakawedzera yakapfava mumvuri modhi uye kugona kushandisa pachena kana shading zvichibva pa. .
Iyo yekuwedzera uye yakawedzera blending modhi mashandisirwo akatsiviwa ne shader-based yakaenzana inoenderana neiyo Cycles injini. Iyo yekuyamura texturing system yakagadziridzwa, zvichiita kuti zvive nyore kugadzirisa uye zvemhando yepamusoro; - MuViewport Sarudzo nyowani dzekutaridza chiitiko che3D uchishandisa iyo Tarisa Kuvandudza (Material Preview) yekupa modhi mumaCycles neEevee injini, zvichikubvumidza kuti uedze nekukurumidza mwenje wemhando yepamusoro (HDRI) uye mepu yemavara. Imwe neimwe 3D nzvimbo yekutarisa ikozvino inogona kuve neyayo seti yemaunganidzwa anooneka. Iyo polygon mesh analyzer ikozvino inotsigira meshes ane modifiers, kwete meshes mbishi chete. Zvinhu zvine mifananidzo zvinogona kugadzirwa kuti zvionekwe chete padivi pekuona;
- Experimental system yakawedzerwa , iyo inogona kushandiswa pachinzvimbo cheiyo proxy mashandiro ekupfuura munharaunda mavara ane hukama uye mamwe marudzi edata. Kusiyana neproxy, iyo itsva sisitimu inobvumidza iwe kugadzira akawanda akazvimirira kutsanangudza kweiyo yakafanana data ine hukama (semuenzaniso, kutsanangura hunhu), inobvumira kudzokororwa kutsanangudza uye nekuwedzera kwezvigadziriso zvitsva kana zvirambidzo;
- Mune Animation Tools kunyatso kudzora kutenderera uye kuwedzera mukati , и ;
- Muchidimbu penzura (Girezi Penzura) hunyanzvi hwekushandisa mushandisi, menyu akarongwazve, zvishandiso zvitsva, mashandiro, mabhurashi, presets, zvinhu uye modhifita zvakawedzerwa;
- Yakawedzerwa rutsigiro rweOpus audio codec uye iyo WebM mudziyo fomati. Yakaitwa rutsigiro rweWebM/VP9 vhidhiyo nekujeka;
- Iyo sequencer yakawedzera opareta yekuwedzera/kubvisa fades kune ese mabhendi uye tsigiro yepre-loading mafuremu kuzadza cache;
- Python API, zvibatiso zvitsva zvakawedzerwa, uye kuratidzwa kwesimba kwematurusi evashandisi kwakapihwa.
Python version yakagadziridzwa kusvika 3.7.4; - kuwedzera. Yakawedzera iyo "Inogonesa MaAdd-ons Chete" kurongedza kuratidza chete anogonesa ma-add-on mune rondedzero. Rutsigiro rwakavandudzwa
glTF 2.0 (GL Transmission Format) uye FBX (Filmbox) mafomati.
Source: opennet.ru
