Kuburitswa kweyemahara 3D modelling system Blender 3.0

Iyo Blender Foundation yakaburitsa Blender 3, yemahara 3.0D yekuenzanisira pasuru yakakodzera kwakasiyana 3D modhi, 3D mifananidzo, kusimudzira mutambo, simulation, kupa, kuumba, kufamba kwekufamba, kuveza, animation, uye vhidhiyo editing application. . Iyo kodhi inogoverwa pasi peGPL rezinesi. Magungano akagadzirirwa anogadzirirwa Linux, Windows uye macOS.

Shanduko huru muBlender 3.0:

  • Iyo mushandisi interface yakagadziridzwa uye nyowani dhizaini theme yakatsanangurwa. Interface zvinhu zvawedzera kusiyanisa, uye menyu uye mapaneru zvave nemakona akatenderedzwa. Kuburikidza nezvirongwa, unogona kugadzirisa nzvimbo pakati pemapanera kune kuravira kwako uye sarudza mwero wekutenderera kwemahwindo emakona. Kuonekwa kwemajeti akasiyana akabatanidzwa. Kuvandudzwa kwekushandiswa kwechigunwe chekutarisa uye kuwedzera. Iyo interface yemutsara isiri-photorealistic rendering (Freestyle) yakagadziridzwa zvachose. Mano ekutonga enzvimbo akawedzerwa: nzvimbo dzekuita dzemakona zvino dzinokutendera kuti ufambise chero nzvimbo dziri padyo, nzvimbo itsva yekuvhara nharaunda yawedzerwa, uye mashandiro enzvimbo akagadziridzwa.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Mupepeti mutsva akawedzerwa - Asset Browser, iyo inoita kuti zvive nyore kushanda nezvimwe zvakasiyana-siyana zvekuwedzera zvinhu, zvinhu uye nharaunda zvidhinha. Inopa kugona kutsanangura maraibhurari echinhu, zvinhu zveboka mumakatalogi, uye batanidza metadata setsananguro uye ma tag kuitira nyore kutsvaga. Zvinogoneka kubatanidza zvigunwe zvisina tsarukano kune zvinhu.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iyo Cycles rendering system yakagadziridzwa kuti ivandudze zvakanyanya GPU inopa kuita. Zvinonzi nekuda kwekodhi nyowani yakaitwa padivi reGPU uye shanduko kumugadziri, kukurumidza kwekupa kwezvakajairwa zviitiko kwakawedzera ne2-8 nguva zvichienzaniswa nekuburitswa kwapfuura. Pamusoro pezvo, rutsigiro rwekukwidziridza Hardware uchishandisa NVIDIA CUDA uye OptiX matekinoroji akawedzerwa. Kune AMD GPUs, imwe backend yakawedzerwa yakavakirwa papuratifomu ye AMD HIP (Heterogeneous Interface for Portability), ichipa C++ Runtime uye C++ dialect yekugadzira anotakurika maapplication akavakirwa pane imwechete kodhi ye AMD uye NVIDIA GPU GPUs (AMD HIP iri. parizvino inongowanikwa yeWindows uye discrete RDNA makadhi /RDNA2, uye yeLinux uye yekutanga AMD mifananidzo yemakadhi ichaonekwa mukuburitswa kweBlender 3.1). Rutsigiro rweOpenCL rwakamiswa.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Hunhu uye kudavirwa kweanopindirana maonero ekuona akavandudzwa zvakanyanya, kunyangwe neiyo overlay mode yakagoneswa. Iko kushanduka kunonyanya kukosha pakugadzirisa chiedza. Yakawedzera kupatsanurwa presets yekutarisa uye sampling. Yakavandudzwa adaptive sampling. Yakawedzera kugona kuseta nguva yekupa chiitiko kana kupa kusvika nhamba yakatarwa yemasampuli yasvikwa.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iyo Intel OpenImageDenoise raibhurari yakagadziridzwa kune vhezheni 1.4, izvo zvakaita kuti zvikwanise kuwedzera nhanho yeruzivo mushure mekubvisa ruzha munzvimbo yekuona uye panguva yekupedzisira kupa. Iyo Pass Filter yakawedzera nyowani pre-sefa yekumisikidza kudzora kudzikisa ruzha uchishandisa yakabatsirwa albedo uye yakajairika.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Yakawedzera Shadow Terminator modhi yekubvisa zvigadzirwa pamuganho wechiedza nemumvuri, zvakajairwa kumamodeli ane hombe polygonal mesh spacing. Mukuwedzera, kushandiswa kutsva kwemumvuri wekubata kunokurudzirwa kunotsigira chiedza chakajeka uye chiedza chemashure, pamwe chete nekugadzirisa kuvharwa kwezvinhu zvechokwadi uye zvekugadzira. Kuvandudzwa kwemhando yemumvuri wemavara uye kwakaringana kuratidza kana uchisanganisa 3D nemifananidzo chaiyo.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Yakawedzera rutsigiro rwekuchinja anisotropy uye refractive index kune subsurface yekuparadzira maitiro.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iyo Eevee yekupa injini, inotsigira chaiyo-nguva yekupa uye inoshandisa GPU chete (OpenGL) kupa, inopa 2-3 nguva nekukurumidza kuita kana uchigadzirisa meshes akakura kwazvo. Yakaitwa "Wavelength" uye "Attribute" node (yekutsanangura yako mesh hunhu). Tsigiro yakazara yehunhu hunogadzirwa negeometric node inopihwa.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iyo interface yekugadzirisa zvinhu zvejometri yakavakirwa pamanode (Geometry Nodes) yakawedzerwa, umo nzira yekutsanangura mapoka emanodhi yakagadziridzwa uye hurongwa hutsva hwehunhu hwakarongwa. Anosvika zana manode matsva akawedzerwa ekudyidzana nemacurve, data data uye zviitiko zvezvinhu. Kuonekwa kwekubatanidza node kwakawedzerwa nekupenda node uye mitsara yekubatanidza ine rumwe ruvara. Yakawedzera pfungwa yeminda yekuronga kuendeswa kwedata uye mabasa, zvichibva pakugadzira mashandiro kubva kune base node nekuzvibatanidza kune mumwe nemumwe. Minda inokutendera kuti udzivise kushandisa mazita ane mazita ekuchengetedza epakati data uye pasina kushandisa yakakosha "Attribute" node.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Tsigiro yeChinyorwa uye Curve zvinhu zvine kutsigirwa kwakazara kweiyo hunhu system yakawedzerwa kune iyo interface yejometri node, uye kugona kushanda nezvinhu kwakapihwa zvakare. Curve Node dzinoita kuti zvikwanise kushanda necurve data mumuti wenode - ine yakapihwa curve primitives, kuburikidza nenode interface iwe unogona ikozvino kuita sampling, kuzadza, kucheka, kuseta iyo spline mhando, ichichinjika kune mesh uye mamwe maoperation. Zvinyorwa Node zvinokutendera kuti ushandise tambo kuburikidza nenode interface.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iyo isiri-mutsara vhidhiyo mupepeti (Vhidhiyo Sequencer) yakawedzera tsigiro yekushanda nemifananidzo uye vhidhiyo tracks, previewing thumbnails uye kushandura makwara zvakananga munzvimbo yekutarisa, yakafanana nemashandisirwo azvinoitwa mu3D viewport. Uye zvakare, iyo vhidhiyo mupepeti inopa kugona kusungira mavara anopokana kumatiraki uye anowedzera nzira yekunyora nekuisa imwe track pamusoro peimwe.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Iko kugona kwekutarisa kwechiitiko uchishandisa mabheti echokwadi akawedzerwa, kusanganisira kugona kuona zvinodzora uye kufamba kuburikidza neteleportation kuburikidza nenhanho kana kubhururuka pamusoro pechikuva. Yakawedzera rutsigiro rweVarjo VR-3 uye XR-3 3D ngowani.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Magadzirirwo matsva akawedzerwa kune maviri-dimensional kudhirowa uye animation system Grease Penzura, iyo inokutendera iwe kugadzira zvikeche mu2D wobva wazvishandisa munzvimbo ye3D sezvinhu zvine mativi matatu (a 3D modhi inoumbwa zvichibva pane akati wandei akafuratira sketches kubva. makona akasiyana). Semuenzaniso, Dot Dash modifier yakawedzerwa kuti iite otomatiki mitsara ine madota nekugona kugovera zvakasiyana zvinhu uye zvigadziriso kuchikamu chimwe nechimwe. Kugadzirwa kwemitsara yemifananidzo kwakagadziridzwa zvakanyanya. Basa rakaitwa kuvandudza kureruka kwekudhirowa.
    Kuburitswa kweyemahara 3D modelling system Blender 3.0
  • Yakaderedzwa zvakanyanya kurodha nekunyora nguva ye .blend mafaera uchishandisa Zstandard compression algorithm pane gzip.
  • Yakawedzerwa rutsigiro rwekupinza mafaera muUSD (Universal Scene Description) fomati yakakurudzirwa naPixar. Kupinza kwema meshes, makamera, macurves, zvinhu, vhoriyamu uye mwenje paramita inotsigirwa. Tsigiro yeiyo Alembic fomati inoshandiswa kumiririra 3D zviratidziro yawedzerwa.



Source: opennet.ru

Voeg