kuburitswa kwemahara 3D modelling package , iyo inosanganisira zvinopfuura chiuru zvinogadziriswa uye kuvandudzwa kwakagadzirirwa mumwedzi mitatu kubva pakusunungurwa kwayo .
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- Iyo nyowani yekumashure yekufananidza gasi, utsi, moto, uye mvura, yakavakirwa pafizikisi simulation chimiro. Imwe mhando itsva yezvikamu zvitatu yakashandiswa kutevedzera mvura. ;
- Kuvandudzwa kwekuenzanisa kwekukwira kwegomba nemhepo (mabharuni, inflatable mattresses, zvichingodaro), pamwe nekusimuka kwemiviri yakapfava inoremara zvishoma kana yakadonha kana kudzvanywa;
- mosaic system rutsigiro UDIM maumbirwo, ayo anobvumira imwe chete kuumbwa kukamurwa kuita akawanda mafaera, imwe neimwe iine yayo UV dunhu. UDIM maumbirwo anogona kugadzirwa, kuvhurwa, uye kuchengetwa senge mifananidzo yakajairwa. Composite blocks (matiles) anogona kuwedzerwa kana kubviswa kubva kune yega yega kugadzirwa, asi kana uchiona kana kugadzirisa, ese matiles anosanganiswa uye anoratidzwa sechinhu chimwe chete. UDIM mameseji rutsigiro runoitwa muEevee uye Cycles inopa injini, pamwe nemupepeti wemufananidzo uye 3D maonero.
- nyowani yekuburitsa module mufomati (Universal Scene Description), yakagadzirwa naPixar. Mafaira eUSD anogona kutsanangura magadzirirwo akaomarara ane akasiyana 3D anomiririra, tsigiro isiri-inoparadza editing (inodarika pane kutsiva), inogona kureva mamwe mafaera, uye inogadziridzwa kuti ibatane nevashandisi vakawanda. Kuburitswa kutsva kunovandudzawo glTF kupinza uye kutumira kunze kwenyika uye kunovimbisa kuenderana ne ;
- MuMajikoni ekupa injini noise suppression mechanism , yakapihwa neNVIDIA uye kushandisa nzira dzekudzidza muchina. Injini inotsigira kukwidziridzwa kwemahara pamakadhi eNVIDIA RTX, kusanganisira kugona kushandisa akawanda maGPU. OptiX inokurumidza kupfuura yaimbovepo nzira dzekudzikisa ruzha uye inogona kushandiswa pakuona kana kupa kwekupedzisira kwemifananidzo (iyo haisati yagadzikana zvakakwana kune animation);

- Ma Cycles anewo akavandudzwa shader node. Ikozvino inobvumidza iwe kutsanangura tsika yekupa pass uchishandisa iyo itsva AOV Output node, inogona kuiswa chero pamuti we shader.
Sarudzo ye "Random Per Island" yawedzerwa kuma geometry nodes, zvichikubvumidza kuti ugone kuita randomized textures kana mavara ezvikamu zvakasiyana zve mesh. Mabasa matsva akawedzerwa kuMath node: trunc, snap, wrap, compare, pingpong, sign, radians, degrees, cosh, sinh, tanh, exp, smoothmin, uye inversesqrt. Maitiro matsva e interpolation akawedzerwa kuMap Range node: Linear, Stepped Linear, Smoothstep, uye Smootherstep. Kukanganiswa kwema nodes eNoise neWave kwakagadziridzwa, ikozvino kwashandiswa zvakaenzana kumativi ese, kwete kungoenderana chete. Kuburitsa papuratifomu kwakawedzerwa zvakanyanya. Windows, mashandiro ayo ari pedyo ne Linux и macOS; - Iyo Eevee inopa injini inotsigira chaiyo-yakavakirwa-nguva yekupa uye inoshandisa chete GPU (OpenGL) yekupa, Iko kugona kwekutarisa 3D maonero ekupa anopfuura muViewport, ichikubvumidza iwe kusarudza kuti ndeipi inopfuura icharatidzwa mune chiitiko chinopa maitiro. Parizvino, kutarisisa kunowanikwa kune Yakasanganiswa, Ambient Occlusion, Normal, Mist, Subsurface Direct, uye Subsurface Ruvara rekupa kupfuura;
- Eevee yakagamuchirawo mhando uye kuvandudzwa kwekuita kwekupa mapasi. Transparent zvinhu zvino zvinosanganiswa nemazvo ne volumetric mhedzisiro;
- Zvishandiso zvitsva uye vashandisi vekuveza nekupenda, mabhurashi akagadziridzwa. Chishandiso cheSlide/relax chaitwa, chichikubvumidza kuti uchinje mesh topology usingakanganise vhoriyamu yayo, pamwe neMultiplane scrape chishandiso chekugadzira mupendero wakapinza pakati pendege mbiri dzemesh. Mutsva weMask Slice opareta akaunzwa kuti abvise ma vertices akacherechedzwa kubva kune mesh, kuzadza iyo inobuda voids, uye kugadzira zvinhu zvitsva kubva kune akabviswa vertices.
- Muchidimbu penzura (Girezi Penzura) Iyo mushandisi interface yakagadziridzwa, nyowani yekuzadza uye layer zvivakwa zvaitwa, uye chishandiso chekugadzira zvinhu chaitwa. A new modifier yekugadzira aripadhuze sitiroko padivi peyekutanga yawedzerwa.
- В Maturusi mazhinji, kusanganisira iyo UV Mharidzo, ikozvino inotsigira gizmos (inongedza axis zviratidzi zvekuseta nzvimbo yekuona kona kana kushandura chinzvimbo chechinhu muchiitiko). Zvishandiso zveFallback zvakawedzerwa, zvichikubvumidza kuti usarudze chimwe chiitiko uchishandisa chishandiso chinoshanda. Kubatanidzwa kwezvigadziriso zvebhurashi kwakashandurwa. Iyo Girafu Mharidzo ine yakagadziridzwa interface yekusarudza nekushandura makiyi makiyi uye vanobata.
- Paunogonesa Developer Extras muSettings, tebhu nyowani yava kuoneka iyo inokutendera kuti uvhure uye uedze maficha ekuedza ayo asati agadzirira kushandiswa zvakajairika;
- Mune maturusi ekuenzanisa muBevel chishandiso uye modifier Iko kugona kushandisa maprofile akagadziridzwa. Cutoff Vertex Mesh, nzira yakareruka yekugadzira meshes yekutsiva vertex, yakawedzerwa. Magadzirirwo matsva akaunzwa: Weld, yekujoinha mapoka emavertices ane chinhambwe chisingadarike pachikumbaridzo chakatarwa, uye Solidify, yekugadzira micheto mikobvu kana paine zviso zvinopfuura zviviri zviri pedyo.
- Zvitsva zvekuwedzera: Pinza Palettes, PDT, Wedzera Node Presets, Collection Manager, Sun Position, uye Amaranth Toolkit. Yakagadziridzwa ma-add-ons: Rigify, Wedzera Mesh Yakawedzerwa Zvinhu, uye BlenderKit.

Source: opennet.ru

