Xenoblade Chronicles waxay u noqotay shirkad weyn Nintendo tobankii sano ee la soo dhaafay, iyada oo ay ugu wacan tahay laba qaybood oo lambaraysan iyo mid.
Isagoo la hadlaya Vandal, Monolith Soft madaxa iyo abuuraha taxanaha Xenoblade Chronicles Tetsuya Takahashi ayaa sheegay in istuudiyaha uu diiradda saarayo kobcinta astaanta Xenoblade Chronicles oo ay sii wadi doonto sii deynta ciyaaraha dhexdeeda.
"Marka la eego bixinta Monolith Soft noocyo badan oo kala duwan, waxaan jeclaan lahaa inaan sameeyo mashruuc yar haddii fursaddu soo baxdo," ayuu yidhi. "Laakin hadda waxaan qabaa inaan diirada saarno kordhinta qiimaha astaanta aan ka dhisnay Xenoblade Chronicles." Dabcan, haddii aan ku guuleysano inaan is abaabulno si ay taasi u suurtogasho, waxaan weli jeclaan lahaa inaan fursad siiyo mashruuc yar."
Waxaa mudan in la xuso in 2018, Monolith Soft ay sheegtay in "aysan lahayn qorshooyin cad oo lagu sii wado taxanaha," laakiin sida muuqata.
Takahashi ayaa dhawaan xaqiijisay in Monolith Soft ay leedahay saddex kooxood oo kala duwan, kuwaas oo mid ka mid ah uu ka shaqeynayo IP-ga cusub. Sida laga soo xigtay xanta, mashruucu wuxuu ka dhici doonaa adduunyo khiyaali ah oo dhexe, inkastoo ay suurtogal tahay in goobtu ay la mid tahay Xenoblade Chronicles 3. Intaa waxaa dheer, istuudiyaha ayaa gacan ka geysanaya horumarinta taxanaha.
Source: 3dnews.ru