Mashruuca Wine wuxuu daabacay siideynta xirmada vkd3d 1.5 iyadoo la fulinayo Direct3D 12 kaas oo ka shaqeeya baahinta wicitaanada sawirada Vulkan API. Xirmada waxaa ka mid ah maktabadaha libvkd3d oo leh hirgelinta Direct3D 12, libvkd3d-shader oo leh tarjumaha moodooyinka shader 4 iyo 5 iyo libvkd3d-utils oo leh hawlo fududeynaya gudbinta codsiyada Direct3D 12, iyo sidoo kale tusaaleyaal demo ah, oo ay ku jirto deked of glxgears to Direct3D 12. Xeerka mashruuca waxa lagu qaybiyay shati hoos yimaada LGPLv2.1.
Maktabada libvkd3d waxay taageertaa inta badan astaamaha Direct3D 12, oo ay ku jiraan garaafyada iyo tas-hiilaadka xisaabinta, safafka iyo liisaska amarka, gacan-qabsiga iyo gacan-ku-taagga, saxeexyada xididka, gelitaanka amarka-ka-baxsan, Sampler-yada, saxeexyada amarka, xididdada xididdada, gudbinta tooska ah, habab cad * ( ) iyo Nuqul*().
libvkd3d-shader, tarjumaadda bytecode ee moodooyinka shader 4 iyo 5 ee matalaada SPIR-V ee dhexdhexaadka ah ayaa la hirgeliyay. Waxay taageertaa vertex, pixel, tessellation, xisaabinta iyo hadhka joomatari fudud, taxanta saxeexa xididka iyo kala fogaynta. Tilmaamaha shader waxaa ka mid ah xisaabinta, atomikada iyo hawlaha yara, isbarbardhigga iyo hawlwadeenada xakamaynta socodka xogta, muunad, ururin iyo tilmaamo rari, hawlgallada gelitaanka aan la dalban (UAV, Aragtida Helitaanka Aan La Dalbanayn).
Nooca cusub:
- ΠΠ½Π΅ΡΠ΅Π½Ρ ΠΌΠ½ΠΎΠ³ΠΎΡΠΈΡΠ»Π΅Π½Π½ΡΠ΅ ΡΠ»ΡΡΡΠ΅Π½ΠΈΡ Π² ΠΊΠΎΠΌΠΏΠΈΠ»ΡΡΠΎΡ ΡΠ΅ΠΉΠ΄Π΅ΡΠΎΠ² Π½Π° ΡΠ·ΡΠΊΠ΅ HLSL (High-Level Shader Language), ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΠ΅ΠΌΠΎΠΌ Π½Π°ΡΠΈΠ½Π°Ρ Ρ DirectX 9.0. Π ΡΠΎΠΌ ΡΠΈΡΠ»Π΅ Π² ΡΡΡΡΠΊΡΡΡΠ°Ρ ΠΈ ΠΌΠ°ΡΡΠΈΠ²Π°Ρ ΡΠ»ΡΡΡΠ΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΎΠ±ΡΠ΅ΠΊΡΠ½ΡΡ ΡΠΈΠΏΠΎΠ² HLSL, ΡΠ°ΠΊΠΈΡ ΠΊΠ°ΠΊ Texture2D, Π΄ΠΎΠ±Π°Π²Π»Π΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° Π²ΡΡΡΠΎΠ΅Π½Π½ΡΡ ΡΡΠ½ΠΊΡΠΈΠΉ dot(), ldexp() ΠΈ lerp(), Π΄Π»Ρ 4 ΠΈ 5 ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΡΠ΅ΠΉΠ΄Π΅ΡΠΎΠ² Π΄ΠΎΠ±Π°Π²Π»Π΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° Π»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΡ ΠΎΠΏΠ΅ΡΠ°ΡΠΎΡΠΎΠ² Β«andΒ», Β«orΒ» ΠΈ Β«notΒ», Π° ΡΠ°ΠΊΠΆΠ΅ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΠΏΡΠΈΠ²Π΅Π΄Π΅Π½ΠΈΡ Π±ΡΠ»Π΅Π²ΡΡ ΡΠΈΠΏΠΎΠ².
- Π Π΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Π° ΠΎΠΏΡΠΈΡ VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV Π΄Π»Ρ Π·Π°Π³ΡΡΠ·ΠΊΠΈ Π½Π΅ΡΠΏΠΎΡΡΠ΄ΠΎΡΠ΅Π½Π½ΠΎΠ³ΠΎ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ΠΈΡ Π΄ΠΎΡΡΡΠΏΠ° (UAV) Π΄Π»Ρ ΠΌΠ½ΠΎΠ³ΠΎΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½ΡΠ½ΡΡ ΡΠΎΡΠΌΠ°ΡΠΎΠ² SPIR-V (DXGI_FORMAT).
Source: opennet.ru