Sameeyaha Halo ma rabo inuu ku celiyo khaladaadkii Bungie ee istuudiyaha cusub - dib uma shaqeeyo

V1 Interactive President iyo la-hawlgalaha taxanaha Halo Marcus Lehto ayaa carrabka ku adkeeyay in, si ka duwan goobtiisii ​​hore ee shaqada, aysan jirin dib-u-hawlgal muddada fog ah ee istuudiyihiisa. Waqti dheer oo uu guriga ku soo daahay ayaa ahayd mid ka mid ah sababaha uu uga tagay Bungie ka hor inta aan la sii deyn aayaha, mana rabo in kooxdiisu ay noqoto mid aad u shaqaysa oo gubatay.

Sameeyaha Halo ma rabo inuu ku celiyo khaladaadkii Bungie ee istuudiyaha cusub - dib uma shaqeeyo

Lahadalka GameSpot Kahor Bilawga nooca beta farsamada ee Burburinta (loo qorsheeyay toddobaadka soo socda), Leto wuxuu ka hadlay dib-u-shaqaynta Bungie.

"Mid ka mid ah sababaha aan uga tagay Bungie - waana ogahay inay sidoo kale tahay mid ka mid ah sababaha ay dadka ka socda warshadaha noogu yimaadeen V1 - waa in qaar badan oo naga mid ah ay arkeen dhinaca xun ee muddada dheer ee dhibaatada, taas oo socotay muddo bilo ah ... Ma rabno inaan mar dambe la kulano tan, ma rabno inaan ku celino tan gabi ahaanba [V1 Interactive],” ayuu yidhi.

Si kastaba ha ahaatee, Leto wuxuu qirtay in V1 Interactive, kooxdu ay shaqeyso wakhti dheeraad ah inta lagu jiro marxaladaha muhiimka ah ee horumarka, laakiin kaliya "usbuuc ama wax ka badan."

2017, Bungie madaxa injineernimada Luke Timmins sheegay, in 18-kii bilood ee dhibaatada dib-u-shaqayneed ee horseeday sii deynta Halo 2 "ku dhawaad ​​​​la dilay Bungie shirkad ahaan." Sannadkii hore, istuudiyaha ayaa dib u dhigay cusboonaysiinta Destiny 2 si uu "u ilaaliyo dheelitirka nolosha shaqada kooxda" bilo ka hor intaan la bilaabin ballaarinta Shadowkeep.

Sanadihii la soo dhaafay, arrinta saacadaha dheeraadka ah ayaa sii kordheysa welwelka warshadaha. Kadib wareejin sii deynta Cyberpunk 2077 dayrta, studio CD Projekt RED ayaa shaaca ka qaaday in kooxda waxay yeelan doontaa ka shaqee bilahan oo dhan si aad ula kulanto wakhtiga lagu dhawaaqay.



Source: 3dnews.ru

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