Fiidiyow: Quixel waxa uu ka sameeyay goobta musqusha ee Silent Hill 2 isaga oo isticmaalaya Mashiinka Unreal Engine 4 oo leh baafinta iftiinka

Agaasimaha fanka istuudiyaha Quixel Wiktor Ohman ayaa la wadaagay sawirro cajiib ah oo muuqaal ah oo laga soo qaaday Silent Hill 4 oo dib loogu soo celiyay Engineerka Unreal 2. Waxa xiisaha lihi leh, qoraagu waxa uu adeegsaday raadraaca wakhtiga dhabta ah si uu u sii nooleeyo musqusha murugada leh. Mashruucani wuxuu muujinayaa sida dib-u-samaynta soo socota ee Silent Hill 2 u ekaan karto.

Fiidiyow: Quixel waxa uu ka sameeyay goobta musqusha ee Silent Hill 2 isaga oo isticmaalaya Mashiinka Unreal Engine 4 oo leh baafinta iftiinka

Fiidiyow: Quixel waxa uu ka sameeyay goobta musqusha ee Silent Hill 2 isaga oo isticmaalaya Mashiinka Unreal Engine 4 oo leh baafinta iftiinka

Victor Okhman waxa uu isticmaalay agabka dhijitaalka ah ee maktabadda Quixel Megascans, taas oo si cad uga muuqata qaab-dhismeedka iyo moodooyinka la socda dib-u-dhiskan. Intaa waxaa dheer, farshaxanku wuxuu adeegsaday raadinta raajo kaliya ma aha inuu si sax ah u xisaabiyo iftiinka, laakiin sidoo kale wuxuu u adeegsaday abuurista milicsi macquul ah.

Fiidiyow: Quixel waxa uu ka sameeyay goobta musqusha ee Silent Hill 2 isaga oo isticmaalaya Mashiinka Unreal Engine 4 oo leh baafinta iftiinka

Nasiib darro, Konami wax qorshe ah uma hayo inuu dib u bilaabo ciyaarta naxdinta leh ee Silent Hill 2, markaa ha filanin inaad awoodo inaad ciyaarto dib-u-samayntan mustaqbalka la filayo. Si kastaba ha ahaatee, runtii waa wax xiiso leh in la arko sida farshaxannadu ay dib ugu abuuraan walxaha madadaalada isdhexgalka caadiga ah ee matoorada casriga ah.

Fiidiyow: Quixel waxa uu ka sameeyay goobta musqusha ee Silent Hill 2 isaga oo isticmaalaya Mashiinka Unreal Engine 4 oo leh baafinta iftiinka

Marka laga soo tago sawirada kor ku xusan, qoraagu wuxuu sidoo kale sii daayay fiidiyoow muujinaya si faahfaahsan habka loo abuurayo muuqaalka Mashiinka aan dhabta ahayn 4. Kuwa xiiseynaya waxay sidoo kale baran karaan kuwa lagu muujiyay GDC 2019 filim gaaban Rebirth by Quixel, kaas oo sidoo kale la abuuray iyadoo la isticmaalayo Unreal Engine, in kasta oo ay ku guulaysato sawir-qaadista iyada oo aan la isticmaalin raadinta raajo.



Source: 3dnews.ru

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