Siideynta mashruuca DXVK 1.3 oo leh Direct3D 10/11 hirgelinta dusha sare ee Vulkan API

La sameeyay sii daynta interlayer DXVK 1.3, kaas oo bixiya hirgelinta DXGI (Kaabayaasha Garaafyada DirectX), Direct3D 10 iyo Direct3D 11, oo ka shaqeynaya turjumaada wicitaanada Vulkan API. Si aad u isticmaasho DXVK loo baahan yahay taageerada darawallada Vulkan APIsida
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 iyo AMDVLK.

DXVK waxaa loo isticmaali karaa in lagu socodsiiyo codsiyada 3D iyo ciyaaraha Linux iyadoo la isticmaalayo Wine, taasoo u adeegta sidii wax qabad sare oo ka duwan hirgelinta Wine's Direct3D 11 oo ku kor socda OpenGL. IN ciyaaraha qaarkood waxqabadka isku dhafka Wine+DXVK kala duwan Ka shaqeynta Windows kaliya 10-20%, halka marka la isticmaalayo hirgelinta Direct3D 11 ee ku saleysan OpenGL, waxqabadka ayaa si aad ah hoos ugu dhacaya.

Horumarinta lagu daray:

  • Hagaajinta la hirgaliyay iyadoo la adeegsanayo tilmaanta "iska tuur" ee hadhkaha, iyadoo lagu salaynayo kordhinta VK_EXT_shader_demote_to_helper_invocation waxayna wanaajin kartaa waxqabadka ciyaaraha qaarkood. Si aad u isticmaasho hagaajinta, waxaad u baahan tahay inaad cusboonaysiiso qaybta winevulkan iyo darawalada (Intel ilaa Mesa 19.2-git iyo NVIDIA ilaa darawalka lahaanshaha 418.52.14-beta, darawalada AMD weli ma taageeraan VK_EXT_shader_demote_to_helper_invocation kordhinta);
  • Nidaaminta isku-dhafka ah ee soo saarista natiijada u soo bandhigida shaashadda ayaa la bixiyaa (marxaladda bandhig). Si loo dhimo daahida dunta wax soo saarka ee ugu weyn, habaynta wax soo saarka ayaa hadda lagu sameeyaa dunta soo gudbinta ee taliska. Faa'iidooyinka waxqabadka habaynta asynchronous ayaa si gaar ah loogu arki karaa soosaarka heerka sare iyo wareejinta amarka kheyraadka Ciyaaraha ka mid ah kuwa kor u kaca waxqabadka lagu arkay, Quake Champions waxaa lagu xusaa marka lagu shaqeynayo nidaamyada AMD GPUs;
  • Hadda waa suurtogal in la bootstrap ilaha iyadoo la adeegsanayo matoorada koobiga ee ay bixiso aaladda karti u leh Vulkan (hadda waxaa taageeraya oo keliya darawallada AMDVLK iyo NVIDIA). Qaabka cusubi wuxuu u oggolaanayaa in waxoogaa horumar ah lagu sameeyo joogteynta waqtiga jir ee ciyaaraha kuwaas oo tiro badan oo textures inta lagu guda jiro gameplay;
  • Qaladaadka la hagaajiyay ee ku dhaca xaaladaha xusuusta hooseeya;
  • La jaanqaadka MSVC oo la hagaajiyay (Microsoft Visual C++);
  • Jeegaga soo noqnoqda ee soo noqnoqda ee meesha laga saaray, kaas oo si weyn u yarayn kara culayska CPU ee xaaladaha GPU-da xaddidan.
  • La xaliyay arrin ku saabsan khariidaynta laba-laabka ah ee agab-hoosaadka sawirka ee ka dhacay Final Fantasy XIV;
  • Go'an shil sababtoo ah dhaqanka khaldan ee habka RSGetViewport ee ka dhacay ciyaarta Scrap Mechanic.

Source: opennet.ru

Add a comment