{"id":106917,"date":"2023-02-23T12:48:21","date_gmt":"2023-02-23T10:48:21","guid":{"rendered":"https:\/\/prohoster.info\/?p=106917"},"modified":"2023-02-23T23:51:25","modified_gmt":"2023-02-23T21:51:25","slug":"pervyj-vypusk-otkrytogo-mnogopolzovatelskogo-igrovogo-dvizhka-ambient","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/news\/pervyj-vypusk-otkrytogo-mnogopolzovatelskogo-igrovogo-dvizhka-ambient","title":{"rendered":"Dalja e par\u00eb e motorit t\u00eb hapur shum\u00ebp\u00ebrdorues p\u00ebr loj\u00ebra Ambient","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Pas nj\u00eb vit zhvillimi, \u00ebsht\u00eb prezantuar nj\u00eb version i par\u00eb i motorit t\u00eb ri t\u00eb lojrave ambientale. Motori ofron nj\u00eb runtime p\u00ebr krijimin e loj\u00ebrave shum\u00ebloj\u00ebshe dhe aplikacioneve 3D, t\u00eb cilat kompilohet n\u00eb formatin WebAssembly dhe p\u00ebrdorin API WebGPU p\u00ebr renderim. Kodi \u00ebsht\u00eb shkruar n\u00eb gjuh\u00ebn Rust dhe shp\u00ebrndahet n\u00ebn licenc\u00ebn MIT.      <\/p>\n<p>Detyra kryesore gjat\u00eb zhvillimit t\u00eb Ambient \u00ebsht\u00eb ofrimi i mjeteve q\u00eb thjeshtojn\u00eb zhvillimin e loj\u00ebrave shum\u00ebloj\u00ebshe dhe b\u00ebjn\u00eb q\u00eb krijimi i tyre t\u00eb mos jet\u00eb m\u00eb i v\u00ebshtir\u00eb se ai i projekteve nj\u00ebloj\u00ebshe. Motori fillimisht \u00ebsht\u00eb orientuar p\u00ebr t\u00eb krijuar nj\u00eb runtime universale, duke mb\u00ebshtetur zhvillimin e loj\u00ebrave dhe aplikacioneve n\u00eb \u00e7do gjuh\u00eb programimi, p\u00ebr t\u00eb cilat \u00ebsht\u00eb e mundur kompilimi n\u00eb kodin nd\u00ebrmjet\u00ebs WebAssembly. Megjithat\u00eb, n\u00eb versionin e par\u00eb p\u00ebr momentin \u00ebsht\u00eb implementuar vet\u00ebm mb\u00ebshtetje p\u00ebr zhvillimin n\u00eb gjuh\u00ebn Rust.     <\/p>\n<p>Ve\u00e7orit\u00eb kryesore t\u00eb motorit t\u00eb ri:  <\/p>\n<ul>\n<li class=\"l\"> Mb\u00ebshtetje transparente e nd\u00ebrveprimit n\u00eb rrjet. Motori kombinon funksionet e klientit dhe serverit, ofron t\u00eb gjith\u00eb komponent\u00ebt e nevojsh\u00ebm p\u00ebr krijimin e logjik\u00ebs s\u00eb klientit dhe serverit, dhe gjithashtu sinkronizon automatikisht statusin e serverit te klient\u00ebt. N\u00eb an\u00ebn e klientit dhe serverit p\u00ebrdoret nj\u00eb model i p\u00ebrbashk\u00ebt t\u00eb dh\u00ebnash, \u00e7ka thjeshton transferimin e kodit midis backend-it dhe frontend-it.\n<li class=\"l\"> Kryerja e \u00e7do moduli n\u00eb nj\u00eb mjedis t\u00eb izoluar, duke kufizuar ndikimin e kodit q\u00eb nuk \u00ebsht\u00eb i besuesh\u00ebm. Mbyllja e papritur e modulit nuk \u00e7on n\u00eb mbylljen e papritur t\u00eb gjith\u00eb aplikacionit.\n<li class=\"l\"> Arkitektura e orientuar nga t\u00eb dh\u00ebnat (Data-oriented). Ofrimi i nj\u00eb modeli t\u00eb dh\u00ebnash t\u00eb bazuar n\u00eb sistemin e komponent\u00ebve, me t\u00eb cil\u00ebt mund t\u00eb manipuloj\u00eb \u00e7do modul WASM. P\u00ebrdorimi i modelit t\u00eb projektimit ECS (Entity Component System). Ruajtja e t\u00eb dh\u00ebnave t\u00eb t\u00eb gjitha komponent\u00ebve n\u00eb nj\u00eb DB t\u00eb centralizuar n\u00eb <a class=\"wpil_keyword_link\" href=\"https:\/\/prohoster.info\/sq\/server\/dts-newyork\/\"   title=\"server\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"2749\">server<\/a>, gjendja e s\u00eb cil\u00ebs replicohet automatikisht te klienti, i cili n\u00eb an\u00ebn e tij mund t\u00eb zgjas\u00eb t\u00eb dh\u00ebnat duke marr\u00eb parasysh gjendjen lokale.\n<li class=\"l\"> Mund\u00ebsia e krijimit t\u00eb moduleve Ambient n\u00eb \u00e7do gjuh\u00eb programimi, q\u00eb kompilohet n\u00eb WebAssembly (p\u00ebr momentin mb\u00ebshtetet vet\u00ebm Rust).\n<li class=\"l\"> Formimi n\u00eb dalje t\u00eb skedar\u00ebve ekzekutiv\u00eb universale, t\u00eb cil\u00ebt mund t\u00eb ekzekutohen n\u00eb Windows, macOS dhe Linux, dhe t\u00eb funksionojn\u00eb si klient dhe server.\n<li class=\"l\"> Mund\u00ebsia p\u00ebr t\u00eb p\u00ebrcaktuar komponent\u00ebt dhe \"konceptet\" e veta (koleksionet e komponenteve). N\u00eb projektet q\u00eb p\u00ebrdorin komponent\u00eb dhe koncepte t\u00eb nj\u00ebjta, sigurohet transportueshm\u00ebria dhe ndarja e t\u00eb dh\u00ebnave, madje edhe n\u00ebse k\u00ebto t\u00eb dh\u00ebna nuk jan\u00eb llogaritur posa\u00e7\u00ebrisht p\u00ebr t'u p\u00ebrdorur n\u00eb projekte specifike.\n<li class=\"l\"> Mb\u00ebshtetje p\u00ebr kompilimin e burimeve n\u00eb formate t\u00eb ndryshme, duke p\u00ebrfshir\u00eb .glb dhe .fbx. Mund\u00ebsia p\u00ebr ngarkimin n\u00eb koh\u00eb reale t\u00eb burimeve p\u00ebrmes rrjetit \u2014 klienti mund t\u00eb marr\u00eb t\u00eb gjitha burimet e nevojshme gjat\u00eb lidhjes me serverin (mund t\u00eb filloni t\u00eb luani pa pritur q\u00eb t\u00eb ngarkohen t\u00eb gjitha burimet). Format e modeleve FBX dhe glTF mb\u00ebshteten, si dhe formate t\u00eb ndryshme t\u00eb z\u00ebrit dhe imazheve.\n<li class=\"l\"> Nj\u00eb sistem i avancuar i renderimit, duke p\u00ebrdorur GPU p\u00ebr t\u00eb p\u00ebrshpejtuar daljen dhe duke mb\u00ebshtetur ekzekutimin e prerjes n\u00eb zon\u00ebn e dukshm\u00ebris\u00eb dhe kalimin n\u00eb nivele detajesh nga ana e GPU. P\u00ebrdorimi p\u00ebr default i renderimit fizikisht korrekt (PBR), mb\u00ebshtetje p\u00ebr animacionin dhe harta e hijes n\u00eb kaskad\u00eb.\n<li class=\"l\"> Mb\u00ebshtetje p\u00ebr simulimin e proceseve fizike mbi baz\u00ebn e motorit PhysX.\n<li class=\"l\"> Nj\u00eb sistem nd\u00ebrtimi t\u00eb nd\u00ebrfaqeve t\u00eb p\u00ebrdoruesit, i ngjash\u00ebm me React.\n<li class=\"l\"> Nj\u00eb sistem i unifikuar i inputit, i pavarur nga platforma aktuale.\n<li class=\"l\"> Nj\u00eb sistem z\u00ebri hap\u00ebsinor me filtra t\u00eb mundsh\u00ebm p\u00ebr t'u lidhur.      <\/ul>\n<p>Zhvillimi \u00ebsht\u00eb ende n\u00eb faz\u00ebn alfa. Nga funksionalitetet q\u00eb nuk jan\u00eb realizuar ende, mund t\u00eb p\u00ebrmendim mund\u00ebsin\u00eb e lansimit n\u00eb Web, API klienti, API p\u00ebr menaxhimin e shum\u00ebproceseve, biblioteka p\u00ebr nd\u00ebrtimin e nd\u00ebrfaqeve t\u00eb p\u00ebrdoruesit, API p\u00ebr p\u00ebrdorimin e shader-ve t\u00eb veta, mb\u00ebshtetje p\u00ebr z\u00ebrin, ngarkimin dhe ruajtjen e komponent\u00ebve ECS (Sistemi i Komponent\u00ebve Entitet), rifreskimin e burimeve gjat\u00eb funksionimit, dhe shkall\u00ebzimin automatik. <a class=\"wpil_keyword_link\" href=\"https:\/\/prohoster.info\/sq\/server\/\"   title=\"server\u00ebsh\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1689\">server\u00ebsh<\/a>, nj\u00eb redaktor p\u00ebr krijimin e p\u00ebrbashk\u00ebt t\u00eb hartave t\u00eb loj\u00ebrave dhe skenave t\u00eb loj\u00ebrave.      <center>  <div class=\"youtube-placeholder\" data-id=\"f_BaT3LDwo8\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/f_BaT3LDwo8\/hqdefault.jpg\" alt=\"Luaj videon\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><br \/>\n<br \/>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=58697\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u043e\u0441\u043b\u0435 \u0433\u043e\u0434\u0430 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u043f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u043d\u043e\u0432\u043e\u0433\u043e \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Ambient. \u0414\u0432\u0438\u0436\u043e\u043a \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 runtime \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f \u043c\u043d\u043e\u0433\u043e\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044c\u0441\u043a\u0438\u0445 \u0438\u0433\u0440 \u0438 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439, \u043a\u043e\u043c\u043f\u0438\u043b\u0438\u0440\u0443\u0435\u043c\u044b\u0445 \u0432 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d\u0438\u0435 WebAssembly \u0438 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044e\u0449\u0438\u0445 API WebGPU \u0434\u043b\u044f \u043e\u0442\u0440\u0438\u0441\u043e\u0432\u043a\u0438. \u041a\u043e\u0434 \u043d\u0430\u043f\u0438\u0441\u0430\u043d \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 Rust \u0438 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 MIT. \u041a\u043b\u044e\u0447\u0435\u0432\u043e\u0439 \u0437\u0430\u0434\u0430\u0447\u0435\u0439 \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0435 Ambient \u043d\u0430\u0437\u044b\u0432\u0430\u0435\u0442\u0441\u044f \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u0435\u043d\u0438\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432, \u0443\u043f\u0440\u043e\u0449\u0430\u044e\u0449\u0438\u0445 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0443 \u043c\u043d\u043e\u0433\u043e\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044c\u0441\u043a\u0438\u0435 \u0438\u0433\u0440 \u0438 \u0434\u0435\u043b\u0430\u044e\u0449\u0438\u0445 \u0438\u0445 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-106917","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041f\u043e\u0441\u043b\u0435 \u0433\u043e\u0434\u0430 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u043f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u043d\u043e\u0432\u043e\u0433\u043e \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Ambient.\" \/>\n\t<meta name=\"robots\" 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