{"id":109281,"date":"2023-07-07T09:10:15","date_gmt":"2023-07-07T07:10:15","guid":{"rendered":"https:\/\/prohoster.info\/?p=109281"},"modified":"2023-07-07T10:16:46","modified_gmt":"2023-07-07T08:16:46","slug":"kompaniya-imagination-ispolzovala-drajver-zink-dlya-podderzhki-opengl-4-6-v-svoih-gpu","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/news\/kompaniya-imagination-ispolzovala-drajver-zink-dlya-podderzhki-opengl-4-6-v-svoih-gpu","title":{"rendered":"Kompania Imagination p\u00ebrdori drejtuesin Zink p\u00ebr mb\u00ebshtetje OpenGL 4.6 n\u00eb GPU-t\u00eb e saj","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Kompania Imagination Technologies shpalli mb\u00ebshtetje p\u00ebr API-n\u00eb grafike OpenGL 4.6 n\u00eb GPU-t\u00eb e saj, e realizuar p\u00ebrmes drejtuesit t\u00eb hapur Zink, q\u00eb zhvillohet n\u00eb depozitat e projektit Mesa. Zink ofron nj\u00eb implementim t\u00eb OpenGL mbi Vulkan, duke lejuar nj\u00eb OpenGL t\u00eb p\u00ebrshpejtuar nga hardueri n\u00eb pajisje q\u00eb mb\u00ebshtesin vet\u00ebm API-n\u00eb Vulkan. Performanca e Zink \u00ebsht\u00eb af\u00ebr performanc\u00ebs s\u00eb implementimeve t\u00eb natyrshme t\u00eb OpenGL, duke lejuar prodhuesit e harduerit t\u00eb mos shpenzojn\u00eb burime p\u00ebr implementimin e OpenGL n\u00eb GPU-t\u00eb e tyre dhe t\u00eb kufizohen vet\u00ebm n\u00eb mb\u00ebshtetje t\u00eb API-s\u00eb Vulkan, nd\u00ebrsa OpenGL implementohet p\u00ebrmes nj\u00eb nd\u00ebrmjet\u00ebsi. Kompania Imagination Technologies u b\u00eb prodhuesi i par\u00eb q\u00eb shfryt\u00ebzoi nj\u00eb skem\u00eb t\u00eb till\u00eb.      <\/p>\n<p>Zgjidhja e p\u00ebrgatitur kaloi me sukses verifikimin n\u00eb paket\u00ebn e testit CTS (Khronos Conformance Test Suite) dhe u njoh si plot\u00ebsisht e p\u00ebrputhshme me specifikacionin OpenGL 4.6. Ky \u00ebsht\u00eb produkti i par\u00eb q\u00eb bazohet n\u00eb Zink, i certifikuar zyrtarisht nga organizata Khronos. Sipas kritereve t\u00eb Khronos, n\u00eb rast t\u00eb certifikimit t\u00eb nj\u00eb implementimi tjet\u00ebr q\u00eb bazohet n\u00eb Zink, drejtuesi Zink si nj\u00eb nd\u00ebrmjet\u00ebs i p\u00ebrgjithsh\u00ebm do t\u00eb pranohet zyrtarisht si i p\u00ebrputhsh\u00ebm me OpenGL 4.6. Marrja e certifikat\u00ebs jep mund\u00ebsin\u00eb p\u00ebr t\u00eb deklaruar zyrtarisht p\u00ebrputhshm\u00ebrin\u00eb me standardet grafike dhe p\u00ebr t\u00eb p\u00ebrdorur markat tregtare t\u00eb lidhura me to nga Khronos.     <\/p>\n<p>Nga pun\u00ebt e tjera, vlen t\u00eb theksohet zhvillimi i kompanis\u00eb Imagination Technologies t\u00eb nj\u00eb pakete t\u00eb hapur drejtuesish p\u00ebr GPU-t\u00eb e saj t\u00eb bazuara n\u00eb arkitektur\u00ebn Rogue. N\u00eb paket\u00eb ofrohet nj\u00eb drejtues DRM (Direct Rendering Manager) p\u00ebr b\u00ebrtham\u00ebn Linux, nj\u00eb drejtues me implementim t\u00eb fillestarc\u00ebm t\u00eb Vulkan 1.0 dhe nj\u00eb grup firmware p\u00ebr GPU. Drejtuesi Vulkan tashm\u00eb \u00ebsht\u00eb dor\u00ebzuar n\u00eb p\u00ebrb\u00ebrjen kryesore t\u00eb Mesa, nd\u00ebrsa drejtuesi DRM \u00ebsht\u00eb n\u00eb faz\u00ebn e p\u00ebrgatitjes p\u00ebr t'u p\u00ebrfshir\u00eb n\u00eb b\u00ebrtham\u00ebn kryesore t\u00eb Linux. N\u00eb t\u00eb ardhmen, n\u00eb k\u00ebt\u00eb paket\u00eb mund t\u00eb shtohet mb\u00ebshtetje p\u00ebr Zink dhe t\u00eb arrihet nj\u00eb grumbull plot\u00ebsisht t\u00eb hapur grafik p\u00ebr pajisjet Imagination, q\u00eb mb\u00ebshtet OpenGL dhe Vulkan.<br \/>\n<br \/>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=59394\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Imagination Technologies \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e\u0431 \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0438\u0438 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0433\u043e API OpenGL 4.6 \u0432 \u0441\u0432\u043e\u0438\u0445 GPU, \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u043d\u043e\u0439 \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430 Zink, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u0435\u043c\u043e\u0433\u043e \u0432 \u0440\u0435\u043f\u043e\u0437\u0438\u0442\u043e\u0440\u0438\u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 Mesa. Zink \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e OpenGL \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan, \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u044e\u0449\u0443\u044e \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u0430\u043f\u043f\u0430\u0440\u0430\u0442\u043d\u043e \u0443\u0441\u043a\u043e\u0440\u0435\u043d\u043d\u044b\u0439 OpenGL \u043d\u0430 \u0443\u0441\u0442\u0440\u043e\u0439\u0441\u0442\u0432\u0430\u0445, \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u044e\u0449\u0438\u0445 \u0442\u043e\u043b\u044c\u043a\u043e API Vulkan. \u041f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c Zink \u0431\u043b\u0438\u0437\u043a\u0430 \u043a \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u0438 \u0440\u043e\u0434\u043d\u044b\u0445 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0439 OpenGL, \u0447\u0442\u043e \u0434\u0430\u0451\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044f\u043c \u0430\u043f\u043f\u0430\u0440\u0430\u0442\u043d\u043e\u0433\u043e [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-109281","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Imagination Technologies \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e\u0431 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Zink p\u00ebr mb\u00ebshtetje t\u00eb OpenGL 4.6 n\u00eb GPU-t\u00eb e saj | ProHoster","description":"Kompania Imagination Technologies shpalli mb\u00ebshtetje p\u00ebr API-n\u00eb grafike OpenGL 4.6 n\u00eb GPU-t\u00eb e saj, e realizuar p\u00ebrmes drejtuesit t\u00eb hapur Zink, q\u00eb zhvillohet n\u00eb depozitat e projektit Mesa.","canonical_url":"https:\/\/prohoster.info\/sq\/blog\/news\/kompaniya-imagination-ispolzovala-drajver-zink-dlya-podderzhki-opengl-4-6-v-svoih-gpu","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"sq_AL","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS 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