{"id":117274,"date":"2024-07-10T21:43:30","date_gmt":"2024-07-10T19:43:30","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-dxvk-2-4-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan"},"modified":"2024-07-10T21:43:30","modified_gmt":"2024-07-10T19:43:30","slug":"vypusk-dxvk-2-4-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/news\/vypusk-dxvk-2-4-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan","title":{"rendered":"L\u00ebshimi i DXVK 2.4, implementimi i Direct3D 8\/9\/10\/11 mbi API Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Versioni e lir\u00eb e DXVK 2.4, e cila ofron implementimin e DXGI (Infrastruktura Grafikave t\u00eb DirectX), Direct3D 8, 9, 10 dhe 11, duke punuar p\u00ebrmes p\u00ebrkthimit t\u00eb thirrjeve n\u00eb API Vulkan. P\u00ebr t\u00eb p\u00ebrdorur DXVK k\u00ebrkohen driver\u00eb q\u00eb mb\u00ebshtesin API Vulkan 1.3, si Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0 dhe AMDVLK. DXVK mund t\u00eb p\u00ebrdoret p\u00ebr t\u00eb b\u00ebr\u00eb t\u00eb mundur ekzekutimin e aplikacioneve dhe loj\u00ebrave 3D n\u00eb Linux p\u00ebrmes Wine, si nj\u00eb alternativ\u00eb m\u00eb e fuqishme ndaj implementimeve t\u00eb integruara t\u00eb Direct3D 9\/10\/11 n\u00eb Wine, q\u00eb funksionojn\u00eb mbi OpenGL.      <\/p>\n<p>Ndryshimet kryesore:  <\/p>\n<ul>\n<li class=\"l\"> Jan\u00eb integruar p\u00ebrpjekjet e projektit D8VK, i cili ofron p\u00ebrkthimin e Direct3D 8 n\u00eb API Vulkan. Zhvilluesit kan\u00eb testuar mb\u00ebshtetje p\u00ebr mbi 200 loj\u00ebra t\u00eb vjetra t\u00eb lidhura me Direct3D 8, p\u00ebrfshir\u00eb GTA III, The Elder Scrolls III: Morrowind, Freelancer, Postal 2, Warcraft III, Another World 15, Need for Speed: High Stakes, Need for Speed III: Hot Pursuit, Red Faction II, Max Payne 2, Unreal II: The Awakening, Silent Hill 3.\n<li class=\"l\"> N\u00eb dxvk-native, nj\u00eb variant i DXVK q\u00eb funksionon duke u ndar\u00eb nga Wine, \u00ebsht\u00eb shtuar mund\u00ebsia e p\u00ebrdorimit t\u00eb back-end-\u00ebve WSI (Integrimi me Sistem Windows) p\u00ebr sisteme t\u00eb ndryshme dritareje. Aktualisht jan\u00eb propozuar back-end p\u00ebr SDL2 dhe GLFW, t\u00eb cilat mund t\u00eb ngarkohen dinamikisht gjat\u00eb pun\u00ebs, jo gjat\u00eb lidhjes.\n<li class=\"l\"> \u00cbsht\u00eb shtuar mb\u00ebshtetja p\u00ebr emulimin e frekuenc\u00ebs s\u00eb rifreskimit t\u00eb pap\u00ebrkrahur n\u00eb sistem, e cila mund t\u00eb p\u00ebrdoret n\u00eb sisteme q\u00eb nuk lejojn\u00eb nd\u00ebrrimin e modaliteteve grafike.\n<li class=\"l\"> Raporti i p\u00ebrdorimit t\u00eb memories \u00ebsht\u00eb reduktuar, fal\u00eb p\u00ebrdorimit t\u00eb zgjerimit t\u00eb Vulkan VK_NV_descriptor_pool_overallocation dhe p\u00ebrmir\u00ebsimit t\u00eb menaxhimit t\u00eb pool-it t\u00eb p\u00ebrshkruesve.\n<li class=\"l\"> Jan\u00eb zgjidhur problemet e shfaqura n\u00eb loj\u00ebrat:\n<ul>\n<li class=\"l\"> Battlefield 2\n<li class=\"l\"> Dead Space 2\n<li class=\"l\"> Dragonshard\n<li class=\"l\"> Fallout 4\n<li class=\"l\">   Fallout New Vegas\n<li class=\"l\"> Ghostbusters Remastered\n<li class=\"l\">  Gothic 3\n<li class=\"l\"> Guild Wars 2\n<li class=\"l\"> Prototype\n<li class=\"l\"> Red Faction Guerrila Remastered\n<li class=\"l\">  Rise of Nations\n<li class=\"l\"> Star Citizen\n<li class=\"l\">  The Sims 2\n<li class=\"l\"> Tomb Raider Legend\n<li class=\"l\">   Watch Dogs\n<li class=\"l\"> Watch Dogs 2\n<li class=\"l\">  WRC 4  <\/ul>\n<p>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=61518\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.4, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 8, 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.3, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0 \u0438 AMDVLK. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 \u0438\u0433\u0440 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-117274","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.4, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 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