{"id":138798,"date":"2025-07-07T17:11:55","date_gmt":"2025-07-07T15:11:55","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-dxvk-2-7-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan"},"modified":"2025-07-07T17:11:55","modified_gmt":"2025-07-07T15:11:55","slug":"vypusk-dxvk-2-7-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/novosti-interneta\/vypusk-dxvk-2-7-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan","title":{"rendered":"L\u00ebshimi i DXVK 2.7, implementimi i Direct3D 8\/9\/10\/11 mbi API Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>L\u00ebshohet versioni i shtres\u00ebs DXVK 2.7, q\u00eb siguron nj\u00eb implementim t\u00eb DXGI (Infrastruktur\u00ebs Grafike t\u00eb DirectX), Direct3D 8, 9, 10 dhe 11, i cili funksionon p\u00ebrmes transmetimit t\u00eb thirrjeve n\u00eb API Vulkan. P\u00ebr t\u00eb p\u00ebrdorur DXVK, \u00ebsht\u00eb e nevojshme t\u00eb keni drejtor\u00eb me mb\u00ebshtetje p\u00ebr API Vulkan 1.3, si Mesa RADV 25.0, NVIDIA 550.54.14 dhe Intel ANV 25.0. DXVK mund t\u00eb p\u00ebrdoret p\u00ebr t\u00eb drejtuar aplikacione dhe loj\u00ebra 3D n\u00eb Linux me ndihm\u00ebn e Wine, duke sh\u00ebrbyer si nj\u00eb alternativ\u00eb me performanc\u00eb t\u00eb lart\u00eb ndaj implementimeve t\u00eb integruar t\u00eb Wine p\u00ebr Direct3D q\u00eb funksionojn\u00eb mbi OpenGL.      <\/p>\n<p>Ndryshimet kryesore:  <\/p>\n<ul>\n<li class=\"l\"> N\u00eb numrin e detyruesh\u00ebm \u00ebsht\u00eb p\u00ebrfshir\u00eb zgjerimi Vulkan VK_KHR_maintenance5, i cili ka rritur k\u00ebrkesat p\u00ebr drejtuesit e p\u00ebrdorur. Tani, p\u00ebr t\u00eb punuar me DXVK, jan\u00eb t\u00eb nevojshme minimalisht drejtuesit Vulkan RADV dhe ANV si pjes\u00eb e Mesa 25.0 ose drejtuesit pronar\u00eb NVIDIA 550.54.14 (rekomandohet p\u00ebrdorimi i versioneve m\u00eb t\u00eb reja Mesa 25.1 dhe NVIDIA 575.51.02). M\u00eb par\u00eb, DXVK mund t\u00eb punonte me versione t\u00eb Mesa RADV 24.0, NVIDIA 535.183.01 dhe Intel ANV 24.0.\n<p>Ndryshimi do t\u00eb ket\u00eb ndikim kryesisht te p\u00ebrdoruesit e platform\u00ebs Windows q\u00eb p\u00ebrdorin GPU AMD Polaris dhe Vega, mb\u00ebshtetje e t\u00eb cilave \u00ebsht\u00eb nd\u00ebrprer\u00eb n\u00eb versionet aktuale t\u00eb drejtuesve AMD p\u00ebr Windows. P\u00ebr m\u00eb tep\u00ebr, p\u00ebr shkak t\u00eb shqet\u00ebsimeve gjithnj\u00eb e m\u00eb t\u00eb rritura mbi kompatibilitetin, \u00ebsht\u00eb vendosur t\u00eb mb\u00ebshteten drejtuesit AMD p\u00ebr Windows vet\u00ebm n\u00eb nj\u00eb princip tjet\u00ebr.    <\/p>\n<li class=\"l\"> Menaxhimi i deskriptor\u00ebve t\u00eb shader\u00ebve \u00ebsht\u00eb riparuar dhe modernizuar. N\u00eb sistemet me modele t\u00eb reja GPU AMD dhe NVIDIA, p\u00ebr t\u00eb punuar me deskriptor\u00ebt, n\u00eb m\u00ebnyr\u00eb default \u00ebsht\u00eb aktivizuar zgjerimi Vulkan VK_EXT_descriptor_buffer, i cili lejon t\u00eb reduktohet ndjesh\u00ebm ngarkesa mbi CPU. Ky ndryshim ka mund\u00ebsuar rritjen e performanc\u00ebs s\u00eb loj\u00ebrave q\u00eb varen nga performanca e CPU-s\u00eb, si\u00e7 jan\u00eb Final Fantasy XIV, God of War, Metaphor: ReFantazio dhe Watch Dogs 2. N\u00eb disa situata, p\u00ebr shkak t\u00eb performanc\u00ebs m\u00eb stabile t\u00eb p\u00ebrgjithshme, mund t\u00eb v\u00ebrehet nj\u00eb r\u00ebnie e vog\u00ebl e performanc\u00ebs n\u00eb loj\u00ebra q\u00eb varen nga performanca e GPU-s\u00eb. P\u00ebr t\u00eb \u00e7aktivizuar optimizimin, mund t\u00eb p\u00ebrdoret konfigurimi dxvk.enableDescriptorBuffer.\n<li class=\"l\"> N\u00eb sistemet me GPU Intel Battlemage dhe Lunar Lake, si\u00e7 \u00ebsht\u00eb paracaktuar, aktivizohet nj\u00eb modalitet q\u00eb her\u00eb pas here nis procesin e defragmentimit dhe i rikthen sistemit kujtes\u00ebn e pap\u00ebrdorur. Fal\u00eb reduktimit t\u00eb fragmentimit t\u00eb kujtes\u00ebs, v\u00ebrehet nj\u00eb ulje e konsumit maksimal t\u00eb kujtes\u00ebs gjat\u00eb loj\u00ebrave. P\u00ebr t\u00eb menaxhuar aktivizimin e defragmentimit, \u00ebsht\u00eb parashikuar nj\u00eb opsion p\u00ebr konfigurimin dxvk.enableMemoryDefrag.\n<li class=\"l\"> N\u00eb GPU t\u00eb ve\u00e7anta, tani merren parasysh, kur \u00ebsht\u00eb e mundur, t\u00eb dh\u00ebnat e transmetuara nga drejtori p\u00ebr shpenzimin e lejuar t\u00eb memorie video (buxheti VRAM), si dhe rikthehen m\u00eb aktivisht burimet e pap\u00ebrdorura n\u00eb sistem kur ka munges\u00eb t\u00eb kujtes\u00ebs. Ky ndryshim ka lejuar rritjen e performanc\u00ebs n\u00eb shum\u00eb loj\u00ebra q\u00eb p\u00ebrdorin motorin Unity n\u00eb sistemet me nj\u00eb volum t\u00eb kufizuar t\u00eb memorie video.\n<li class=\"l\"> Me q\u00ebllim t\u00eb thjeshtimit t\u00eb mir\u00ebmbajtjes s\u00eb baz\u00ebs s\u00eb kodit, \u00ebsht\u00eb nd\u00ebrprer\u00eb mb\u00ebshtetje p\u00ebr funksionalitete t\u00eb vjetra ose t\u00eb p\u00ebrdorura rrall\u00eb, si\u00e7 jan\u00eb memoria e gjendjeve (state cache, e cila ka humbur kuptimin pas paraqitjes s\u00eb zgjerimit VK_EXT_graphics_pipeline_library) dhe opsioni d3d9.forceSwapchainMSAA.\n<li class=\"l\"> N\u00eb shenjuesit D3D11, \u00ebsht\u00eb aktivizuar q\u00eb n\u00eb fillim zerozimi i t\u00eb gjitha variablave dhe buferave t\u00eb p\u00ebrbashk\u00ebt gjat\u00eb inicializimit.\n<li class=\"l\"> \u00cbsht\u00eb shtuar mb\u00ebshtetje p\u00ebr nd\u00ebrfaqen ID3DDestructionNotifier.\n<li class=\"l\"> Jan\u00eb b\u00ebr\u00eb optimizime q\u00eb kan\u00eb rritur performanc\u00ebn e lojrave n\u00eb motorin Source.\n<li class=\"l\"> Zgjidhur problemet n\u00eb loj\u00ebrat:\n<ul>\n<li> Astebreed\n<li> GTR \u2014 Loja e Loj\u00eb FIA GT\n<li> Simuluesi i Trenit JR EAST\n<li> LEGO City Undercover\n<li> Modulus\n<li> Star Trek: Komanda e Flot\u00ebs III\n<li> Test Drive Unlimited 2\n<li> Wargame: Eskalimi Evropian  <\/ul>\n<\/ul>\n<p>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=63538\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.7, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 8, 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.3, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 25.0, NVIDIA 550.54.14 \u0438 Intel ANV 25.0. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 \u0438\u0433\u0440 \u0432 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-138798","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.7, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 8, 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.3, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 25.0, NVIDIA 550.54.14 \u0438 Intel ANV 25.0. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 \u0438\u0433\u0440 \u0432\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/sq\/blog\/novosti-interneta\/vypusk-dxvk-2-7-realizaczii-direct3d-8-9-10-11-poverh-api-vulkan\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.10\" \/>\n\t\t<meta property=\"og:locale\" content=\"sq_AL\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a DXVK 2.7, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 Direct3D 8\/9\/10\/11 \u043f\u043e\u0432\u0435\u0440\u0445 API Vulkan | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.7, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 8, 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.3, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 25.0, NVIDIA 550.54.14 \u0438 Intel ANV 25.0. 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