{"id":147757,"date":"2025-11-09T11:12:03","date_gmt":"2025-11-09T09:12:08","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/reliz-svobodnogo-igrovogo-dvizhka-openmw-0-50"},"modified":"2025-11-09T11:12:03","modified_gmt":"2025-11-09T09:12:08","slug":"reliz-svobodnogo-igrovogo-dvizhka-openmw-0-50","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/novosti-interneta\/reliz-svobodnogo-igrovogo-dvizhka-openmw-0-50","title":{"rendered":"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>\u00cbshte prezantuar versioni i projektit OpenMW 0.50, i cili zhvillon nj\u00eb implementim t\u00eb lir\u00eb t\u00eb motorit p\u00ebr loj\u00ebn role n\u00eb zhanrin fantastiko-shkencor The Elder Scrolls 3: Morrowind. Krahasuar me motorin origjinal, OpenMW ofron nj\u00eb nd\u00ebrfaqe p\u00ebrdoruesi t\u00eb modernizuar, grafik\u00eb t\u00eb p\u00ebrmir\u00ebsuar, \u00ebsht\u00eb shtuar redaktori i vet OpenMW-CS p\u00ebr krijimin e loj\u00ebrave dhe modifikimeve t\u00eb reja, \u00ebsht\u00eb angazhuar motori i simulimit t\u00eb proceseve fizike Bullet, \u00ebsht\u00eb shtuar mb\u00ebshtetje p\u00ebr platformat macOS dhe Linux, dhe \u00ebsht\u00eb p\u00ebrmir\u00ebsuar sjellja e bot\u00ebve.       <\/p>\n<p>Kodi i projektit \u00ebsht\u00eb shkruar n\u00eb C++ dhe shp\u00ebrndahet n\u00ebn licenc\u00ebn GPLv3. N\u00eb nd\u00ebrfaqen e redaktorit OpenMW-CS dhe t\u00eb lan\u00e7uesit p\u00ebrdoret Qt, nd\u00ebrsa n\u00eb nd\u00ebrfaqen brenda loj\u00ebs aplikohet MyGUI. P\u00ebr t\u00eb punuar me pajisjet e hyrjes p\u00ebrdoret SDL, dhe p\u00ebr daljen e z\u00ebrit \u2014 OpenAL. Nd\u00ebrtimet e p\u00ebrgatitura jan\u00eb t\u00eb disponueshme p\u00ebr Linux (PPA, flatpak), Windows dhe macOS. P\u00ebr t\u00eb filluar, nevojiten skedar\u00ebt me burimet e loj\u00ebs nga loja origjinale Morrowind ose instalimi i nj\u00eb seti alternativ burimesh.    <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/df6a0863e747df6afe093dac6c093007.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>      <\/p>\n<p>Nd\u00ebr ndryshimet n\u00eb versionin e ri:  <\/p>\n<ul>\n<li class=\"l\"> \u00cbsht\u00eb p\u00ebrmir\u00ebsuar sjellja e bot\u00ebve dhe \u00ebsht\u00eb modernizuar sistemi i k\u00ebrkimit t\u00eb rrug\u00ebve.\n<li class=\"l\"> \u00cbsht\u00eb realizuar ruajtja e cil\u00ebsimeve pas p\u00ebrfundimit t\u00eb pun\u00ebs me dritaren e ndryshimit t\u00eb cil\u00ebsimeve, n\u00eb vend t\u00eb pas daljes nga loja.\n<li class=\"l\"> Jan\u00eb eliminuar disa p\u00ebrputhshm\u00ebri t\u00eb loj\u00ebs me loj\u00ebn origjinale Morrowind, p\u00ebr shembull, jan\u00eb rishikuar aft\u00ebsit\u00eb kur ndodhen n\u00eb burg, dhe n\u00eb sistemin gjyq\u00ebsor jan\u00eb p\u00ebrjashtuar akuzat e p\u00ebrs\u00ebritura p\u00ebr t\u00eb nj\u00ebjtin krim.\n<li class=\"l\"> \u00cbsht\u00eb p\u00ebrmir\u00ebsuar implementimi i animacionit skeletor dhe jan\u00eb zgjidhur problemet gjat\u00eb skinning-ut, p\u00ebr shembull, q\u00eb \u00e7onin n\u00eb zhvendosjen e vela n\u00eb anije n\u00eb drejtimin e gabuar.    <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/af7566e46a21f3a453b335d79639df90.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Jan\u00eb eliminuar papajtueshm\u00ebrit\u00eb e vendosjes s\u00eb objekteve n\u00eb hart\u00ebn e terrenit gjat\u00eb vizatimit me OpenGL.      <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/ff7f268f8dbd172883b6d20f73b997a5.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> N\u00eb sistemin e skriptimit OpenMW-Lua \u00ebsht\u00eb realizuar mund\u00ebsia p\u00ebr modifikimin e mekanik\u00ebs s\u00eb betej\u00ebs, p\u00ebr shembull, ndryshimi i ndikimit t\u00eb arm\u00ebve mbi d\u00ebmin e shkaktuar nga lojtari. \u00cbsht\u00eb shtuar mb\u00ebshtetje p\u00ebr modifikimin e cil\u00ebsimeve t\u00eb motit nga skriptet dhe p\u00ebr marrjen e t\u00eb dh\u00ebnave mbi terrenin. \u00cbsht\u00eb ofruar mund\u00ebsia p\u00ebr t\u00eb lexuar dhe modifikuar ditarin e lojtarit. \u00cbsht\u00eb shtuar mb\u00ebshtetje p\u00ebr krijimin e NPC-ve t\u00eb rinj pa p\u00ebrdorur plug-in.\n<li class=\"l\"> P\u00ebr tingullin 3D \u00ebsht\u00eb aktivizuar efekti Doppler, duke e b\u00ebr\u00eb m\u00eb real\u00ebshtuar tingujt e objekteve n\u00eb l\u00ebvizje.\n<li class=\"l\"> \u00cbsht\u00eb ri-projektuar nd\u00ebrfaqja p\u00ebr gamepads. \u00cbsht\u00eb krijuar mund\u00ebsia p\u00ebr t\u00eb p\u00ebrdorur butonat e gamepad-it p\u00ebr navigimin n\u00eb nd\u00ebrfaqen e loj\u00ebs dhe p\u00ebr kontrollin e plot\u00eb t\u00eb procesit t\u00eb loj\u00ebs vet\u00ebm me gamepad pa emulim t\u00eb miut.    <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/628c91a12cab0718f5971efae4e4e0b9.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> N\u00eb redaktorin e p\u00ebrmbajtjes jan\u00eb ri-dizajnuar treguesit e zgjedhjes s\u00eb elementeve.  <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/2221b3491f5025b179f80067db562854.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> \u00cbsht\u00eb vazhduar puna mbi mb\u00ebshtetje p\u00ebr loj\u00ebt m\u00eb t\u00eb reja t\u00eb motorit Bethesda, si Oblivion (2006), Skyrim, Fallout 3, Fallout: New Vegas dhe Fallout 4. Kodi p\u00ebr teksturimin e terrenit \u00ebsht\u00eb ri-projektuar. \u00cbsht\u00eb shtuar mb\u00ebshtetje p\u00ebr shfaqjen e objekteve t\u00eb larg\u00ebta, duke p\u00ebrfshir\u00eb pem\u00ebt, duke p\u00ebrdorur funksionin e ngarkimit faqe pas faqe.     <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/08b0beee1f4b319f97d95418bb68c6f1.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>  <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/ae6c840f1ed9f4d541628bc3acfbe91e.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>  <center><img decoding=\"async\" alt=\"L\u00ebshimi i motorit t\u00eb loj\u00ebrave t\u00eb lir\u00eb OpenMW 0.50\" src=\"\/wp-content\/uploads\/2025\/11\/e589b049a49a3012a02cfb56674144dd.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>    <\/ul>\n<p>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=64206\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 OpenMW 0.50, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0435\u0433\u043e \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u0443\u044e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0434\u0432\u0438\u0436\u043a\u0430 \u0434\u043b\u044f \u0440\u043e\u043b\u0435\u0432\u043e\u0439 \u0438\u0433\u0440\u044b \u0432 \u0436\u0430\u043d\u0440\u0435 \u0444\u044d\u043d\u0442\u0435\u0437\u0438 The Elder Scrolls 3: Morrowind. \u041f\u043e \u0441\u0440\u0430\u0432\u043d\u0435\u043d\u0438\u044e \u0441 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u044b\u043c \u0434\u0432\u0438\u0436\u043a\u043e\u043c \u0432 OpenMW \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d \u043c\u043e\u0434\u0435\u0440\u043d\u0438\u0437\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0439 \u0438\u043d\u0442\u0435\u0440\u0444\u0435\u0439\u0441 \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044f, \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0430 \u0433\u0440\u0430\u0444\u0438\u043a\u0430, \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d \u0441\u043e\u0431\u0441\u0442\u0432\u0435\u043d\u043d\u044b\u0439 \u0440\u0435\u0434\u0430\u043a\u0442\u043e\u0440 OpenMW-CS \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f \u043d\u043e\u0432\u044b\u0445 \u0438\u0433\u0440 \u0438 \u043c\u043e\u0434\u043e\u0432, \u0437\u0430\u0434\u0435\u0439\u0441\u0442\u0432\u043e\u0432\u0430\u043d \u0434\u0432\u0438\u0436\u043e\u043a \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0438 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u0432 Bullet, \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c macOS \u0438 Linux, [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":147758,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-147757","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 OpenMW 0.50, 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content=\"\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 OpenMW 0.50, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0435\u0433\u043e \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u0443\u044e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0434\u0432\u0438\u0436\u043a\u0430 \u0434\u043b\u044f \u0440\u043e\u043b\u0435\u0432\u043e\u0439 \u0438\u0433\u0440\u044b \u0432 \u0436\u0430\u043d\u0440\u0435 \u0444\u044d\u043d\u0442\u0435\u0437\u0438 The Elder Scrolls 3: Morrowind. \u041f\u043e \u0441\u0440\u0430\u0432\u043d\u0435\u043d\u0438\u044e \u0441 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u044b\u043c \u0434\u0432\u0438\u0436\u043a\u043e\u043c \u0432 OpenMW \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d \u043c\u043e\u0434\u0435\u0440\u043d\u0438\u0437\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0439 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