{"id":160653,"date":"2026-02-11T23:12:01","date_gmt":"2026-02-11T21:12:01","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/reliz-mesa-26-0-svobodnoj-realizaczii-opengl-i-vulkan"},"modified":"2026-02-11T23:12:01","modified_gmt":"2026-02-11T21:12:01","slug":"reliz-mesa-26-0-svobodnoj-realizaczii-opengl-i-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/novosti-interneta\/reliz-mesa-26-0-svobodnoj-realizaczii-opengl-i-vulkan","title":{"rendered":"L\u00ebshimi i Mesa 26.0, realizimi i lir\u00eb i OpenGL dhe Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Pas tre muajsh zhvillimi, \u00ebsht\u00eb publikuar versioni i lir\u00eb i implementimit t\u00eb API-s\u00eb OpenGL dhe Vulkan \u2014 Mesa 26.0.0. L\u00ebshimi i par\u00eb i deg\u00ebs Mesa 26.0.0 ka status eksperimental \u2014 pas stabilizimit p\u00ebrfundimtar t\u00eb kodit, do t\u00eb publikohet versioni stabil 26.0.1.     <\/p>\n<p>N\u00eb Mesa 26.0, \u00ebsht\u00eb n\u00eb dispozicion mb\u00ebshtetje p\u00ebr API-n\u00eb grafike Vulkan 1.4 n\u00eb driverat ANV p\u00ebr GPU-t\u00eb Intel, RADV p\u00ebr GPU-t\u00eb AMD, NVK p\u00ebr GPU-t\u00eb NVIDIA, HoneyKrisp (hk) p\u00ebr GPU-t\u00eb Apple, Turnip p\u00ebr GPU-t\u00eb Qualcomm, PanVK p\u00ebr GPU-t\u00eb ARM Mali, n\u00eb rasterizuesin programatik lavapipe (lvp) dhe n\u00eb modin emulator (vn). N\u00eb driverat v3dv (GPU Broadcom VideoCore p\u00ebr Raspberry Pi 4+) dhe dzn (implementimi i Vulkan mbi Direct3D 12) mb\u00ebshtetet Vulkan 1.0, n\u00eb driverin kk (KosmicKrisp, Vulkan mbi Metal) \u2014 Vulkan 1.1, dhe n\u00eb driverin pvr (GPU Imagination PowerVR) \u2014 Vulkan 1.2.    <\/p>\n<p>N\u00eb Mesa gjithashtu sigurohet mb\u00ebshtetje e plot\u00eb p\u00ebr OpenGL 4.6 p\u00ebr drejtuesit iris (GPU Intel Gen 8+), radeonsi (AMD), Crocus (GPU t\u00eb vjetra Intel Gen4-Gen7), AMD (r600), zink, llvmpipe, virgl (GPU virtual Virgil3D p\u00ebr QEMU\/KVM), freedreno (Qualcomm Adreno), d3d12 (layer p\u00ebr organizimin e funksionimit t\u00eb OpenGL mbi DirectX 12) dhe asahi (GPU AGX, e p\u00ebrdorur n\u00eb \u00e7ipat Apple M1 dhe M2). Mb\u00ebshtetje p\u00ebr OpenGL 4.5 \u00ebsht\u00eb e disponueshme p\u00ebr GPU NVIDIA (nvc0). Mb\u00ebshtetje p\u00ebr OpenGL 3.3 \u00ebsht\u00eb e pranishme n\u00eb drejtuesit softpipe (rasterizator programor) dhe nv50 (NVIDIA NV50). N\u00eb drejtuesit  panfrost (GPU ARM Mali) dhe v3d (GPU Broadcom VideoCore) mb\u00ebshtetet OpenGL 3.1.          <\/p>\n<p>T\u00eb rejat kryesore:  <\/p>\n<ul>\n<li class=\"l\"> Drejtoresha RadeonSI \u00ebsht\u00eb kaluar n\u00eb p\u00ebrdorimin e parazgjedhur t\u00eb p\u00ebrfaq\u00ebsimit nd\u00ebrmjet\u00ebs (IR) t\u00eb shader\u00ebve NIR dhe backend-it t\u00eb kompilimit t\u00eb shader\u00ebve ACO, i zhvilluar nga Valve si nj\u00eb alternativ\u00eb ndaj kompilatorit t\u00eb shader\u00ebve LLVM. Backend-i ACO synon t\u00eb siguroj\u00eb gjenerimin e kodit sa m\u00eb optimal t\u00eb jet\u00eb e mundur p\u00ebr shader\u00ebt e aplikacioneve t\u00eb loj\u00ebrave, si dhe t\u00eb arrij\u00eb nj\u00eb shpejt\u00ebsi shum\u00eb t\u00eb lart\u00eb kompilimi. P\u00ebrdorimi i ACO lejon rritjen e shpejt\u00ebsis\u00eb s\u00eb kompilimit t\u00eb shader\u00ebve, uljen e konsumit t\u00eb memories, reduktimin e madh\u00ebsis\u00eb s\u00eb p\u00ebrfaq\u00ebsimit binar t\u00eb shader\u00ebve dhe gjenerimin e nj\u00eb kodi m\u00eb t\u00eb optimizuar. Krahasuar me LLVM, p\u00ebrdorimi i backend-it ACO ka lejuar deri n\u00eb 8 her\u00eb uljen e koh\u00ebs s\u00eb kompilimit t\u00eb shader\u00ebve, \u00e7ka ndjesh\u00ebm shkurton koh\u00ebn e nisjes s\u00eb programeve.\n<li class=\"l\"> Krijohet Vulkan-drejtoresha KosmicKrisp (kk), e cila implementon API-grafik Vulkan mbi API-n\u00eb Metal, e zhvilluar nga Apple dhe e p\u00ebrdorur n\u00eb macOS. Drejtori \u00ebsht\u00eb krijuar nga LunarG p\u00ebr p\u00ebrdorim n\u00eb kompjuter\u00ebt Mac me \u00e7ipa Apple Silicon.\n<li class=\"l\"> N\u00eb Vulkan-drejtoresha RADV (GPU AMD) \u00ebsht\u00eb rritur ndjesh\u00ebm performanca e gjurmimit t\u00eb rrezeve.\n<li class=\"l\"> N\u00eb variablin e mjedisit RADV_DEBUG, mb\u00ebshtetje p\u00ebr opsionet e vjetruara invariantgeom, nodynamicbounds, nongg_gs dhe splitfma \u00ebsht\u00eb nd\u00ebrprer\u00eb; n\u00eb vend t\u00eb tyre, n\u00eb driconf duhet t\u00eb p\u00ebrdoren variablat radv_invariant_geom, radv_no_dynamic_bounds, radv_disable_ngg_gs dhe radv_split_fma.\n<li class=\"l\"> N\u00eb drejtuesin panfrost (GPU ARM Mali) \u00ebsht\u00eb shtuar mb\u00ebshtetje p\u00ebr zgjerimin e OpenGL GL_EXT_shader_pixel_local_storage.\n<li class=\"l\"> \u00cbsht\u00eb shtuar mb\u00ebshtetje p\u00ebr zgjerimet Vulkan:\n<ul>\n<li class=\"l\"> VK_KHR_relaxed_block_layout p\u00ebr pvr\n<li class=\"l\"> VK_KHR_storage_buffer_storage_class p\u00ebr pvr\n<li class=\"l\"> VK_EXT_external_memory_acquire_unmodified p\u00ebr panvk\n<li class=\"l\"> VK_EXT_discard_rectangles p\u00ebr NVK\n<li class=\"l\"> VK_KHR_present_id p\u00ebr HoneyKrisp\n<li class=\"l\"> VK_KHR_present_id2 p\u00ebr HoneyKrisp\n<li class=\"l\"> VK_KHR_present_wait p\u00ebr HoneyKrisp\n<li class=\"l\"> VK_KHR_present_wait2 p\u00ebr HoneyKrisp\n<li class=\"l\"> VK_KHR_maintenance10 p\u00ebr ANV, NVK, RADV\n<li class=\"l\"> VK_EXT_shader_uniform_buffer_unsized_array p\u00ebr ANV, HK, NVK, RADV\n<li class=\"l\"> VK_EXT_device_memory_report p\u00ebr panvk\n<li class=\"l\"> VK_VALVE_video_encode_rgb_conversion p\u00ebr radv\n<li class=\"l\"> VK_EXT_custom_resolve p\u00ebr RADV\n<li class=\"l\"> VK_EXT_image_drm_format_modifier p\u00ebr panvk\/v7\n<li class=\"l\"> VK_KHR_sampler_ycbcr_conversion p\u00ebr panvk\/v7\n<li class=\"l\"> VK_KHR_surface_maintenance1 p\u00ebr anv, hk, lvp, nvk, radv, tu, v3dv, vn\n<li class=\"l\"> VK_KHR_swapchain_maintenance1 p\u00ebr anv, hk, lvp, nvk, radv, tu, v3dv, vn\n<li class=\"l\">\n<br \/>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=64780\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u043e\u0441\u043b\u0435 \u0442\u0440\u0451\u0445 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 API OpenGL \u0438 Vulkan &#8212; Mesa 26.0.0. \u041f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u0432\u0435\u0442\u043a\u0438 Mesa 26.0.0 \u0438\u043c\u0435\u0435\u0442 \u044d\u043a\u0441\u043f\u0435\u0440\u0438\u043c\u0435\u043d\u0442\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0442\u0430\u0442\u0443\u0441 &#8212; \u043f\u043e\u0441\u043b\u0435 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0438\u044f \u043e\u043a\u043e\u043d\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u0439 \u0441\u0442\u0430\u0431\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u043a\u043e\u0434\u0430 \u0431\u0443\u0434\u0435\u0442 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u0430 \u0441\u0442\u0430\u0431\u0438\u043b\u044c\u043d\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f 26.0.1. \u0412 Mesa 26.0 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0433\u043e API Vulkan 1.4 \u0432 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430\u0445 ANV \u0434\u043b\u044f GPU Intel, RADV \u0434\u043b\u044f GPU AMD, NVK \u0434\u043b\u044f [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-160653","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - 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Mesa 26.0.0. 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