{"id":53445,"date":"2019-12-02T00:00:00","date_gmt":"2019-12-01T21:00:00","guid":{"rendered":"https:\/\/prohoster.info\/blog\/blog_prohoster\/russian-railway-simulator-rrs-pervyj-publichnyj-reliz"},"modified":"2020-02-18T14:01:21","modified_gmt":"2020-02-18T11:01:21","slug":"russian-railway-simulator-rrs-pervyj-publichnyj-reliz","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sq\/blog\/news\/russian-railway-simulator-rrs-pervyj-publichnyj-reliz","title":{"rendered":"Simuluesi i Shkoll\u00ebs Hekurudhore Ruse (RRS): publikimi i par\u00eb publik","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Ka arritur ai dit\u00eb e shum\u00ebpritur prej meje, kur m\u00eb n\u00eb fund mund ta prezantoj k\u00ebt\u00eb zhvillim. Projekti u nis pik\u00ebrisht nj\u00eb vit m\u00eb par\u00eb, m\u00eb 1 Shtator 2018, t\u00eb pakt\u00ebn n\u00eb <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/maisvendoo\/RRS\">repozitorin RRS n\u00eb Gtihub<\/a><\/noindex> komiti i par\u00eb ka k\u00ebt\u00eb dat\u00eb.<\/p>\n<p><i>Treni pasagjer\u00eb n\u00eb stacionin Rostov Kryesor (kliko k\u00ebtu)<\/i><\/p>\n<p><noindex><a rel=\"nofollow\" href=\"https:\/\/habrastorage.org\/webt\/vg\/r1\/xn\/vgr1xnojpt_kjy_bwde5n-tb-za.jpeg\"><img decoding=\"async\" alt=\"Simuluesi i Shkoll\u00ebs Hekurudhore Ruse (RRS): publikimi i par\u00eb publik\" src=\"\/wp-content\/uploads\/2019\/12\/59243607bcc0ff977e3f874394ad3f48.jpeg\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/p>\n<p>\u00c7far\u00eb \u00ebsht\u00eb RRS? \u00cbsht\u00eb nj\u00eb simulator i hapur shum\u00ebplatform\u00ebsh p\u00ebr l\u00ebvizjen e mjeteve me shina 1520 mm. Lexuesi ndoshta do t\u00eb pyes\u00eb: \"Lejoni, pse \u00ebsht\u00eb nevoja p\u00ebr k\u00ebt\u00eb projekt, n\u00ebse ekzistojn\u00eb mjaft simulator\u00eb t\u00eb tematik\u00ebs hekurudhore, si komercial\u00eb ashtu dhe t\u00eb hapur?\" P\u00ebr p\u00ebrgjigjen e k\u00ebsaj pyetje un\u00eb propozoj t\u00eb hedhim nj\u00eb v\u00ebshtrim m\u00eb posht\u00eb.<br \/>\n<noindex><a rel=\"nofollow\" name=\"habracut\"><\/a><\/noindex><\/p>\n<h1>Historia e projektit<\/h1>\n<p>\nNj\u00ebher\u00eb e nj\u00eb koh\u00eb, n\u00eb vitin 2001, doli n\u00eb drit\u00eb <noindex><a rel=\"nofollow\" href=\"https:\/\/ru.wikipedia.org\/wiki\/Microsoft_Train_Simulator\">Microsoft Train Simulator (MSTS)<\/a><\/noindex>, i cili krijoi nj\u00eb komunitet t\u00eb madh pasardh\u00ebsish t\u00eb hekurudhave n\u00eb vendin ton\u00eb. Gjat\u00eb disa viteve, gjat\u00eb ekzistenc\u00ebs s\u00eb k\u00ebtij projekti (derisa Microsoft e braktisi at\u00eb p\u00ebr t'u marr\u00eb me gj\u00ebra m\u00eb interesante p\u00ebr ta, si d\u00ebshtimi i Nokia-s e k\u00ebshtu me radh\u00eb) projekti u rrit me shum\u00eb plot\u00ebsime t\u00eb krijuara p\u00ebr t\u00eb: rruge, mjete l\u00ebviz\u00ebse, skenar\u00eb.<\/p>\n<p>N\u00eb baz\u00eb t\u00eb MSTS, m\u00eb pas u krijuan nj\u00eb s\u00ebr\u00eb projektesh t\u00eb tjera, si <noindex><a rel=\"nofollow\" href=\"http:\/\/openrails.org\/\">OpenRails<\/a><\/noindex>, <noindex><a rel=\"nofollow\" href=\"http:\/\/www.trainsim.ru\/forum\/showthread.php?t=15633\">RTrainSim (RTS)<\/a><\/noindex> dhe plot\u00ebsime e derivat\u00eb t\u00eb tjera. U shfaq\u00ebn gjithashtu projekte komerciale, si i famshmi <noindex><a rel=\"nofollow\" href=\"http:\/\/www.auran.com\/\">Trainz<\/a><\/noindex>. Dhe gjith\u00e7ka do t\u00eb ishte mir\u00eb, por shum\u00eb adhurues t\u00eb transportit hekurudhor nuk jan\u00eb t\u00eb k\u00ebnaqur me k\u00ebto produkte p\u00ebr arsye mjaft objektive \u2014 ato nuk reflektojn\u00eb aspak specifik\u00ebn e mjeteve hekurudhore t\u00eb vendit ton\u00eb, q\u00eb jan\u00eb p\u00ebrdorur dhe zhvilluar n\u00eb hap\u00ebsir\u00ebn post-sovjetike. Kjo manifeston ve\u00e7an\u00ebrisht qart\u00eb kur shikojm\u00eb se si realizohen frenat e trenit \u2014 n\u00eb asnj\u00eb nga projektet e p\u00ebrmendura nuk ka dhe nuk do t\u00eb ket\u00eb implementim t\u00eb duhur t\u00eb frenave automatike t\u00eb sistemit Matrosov.<\/p>\n<p>N\u00eb vitin jo aq t\u00eb larg\u00ebt 2008, u shfaq nj\u00eb projekt tjet\u00ebr \u2014 <noindex><a rel=\"nofollow\" href=\"https:\/\/zdsimulator.com.ua\/\">ZDSimulator<\/a><\/noindex>, i zhvilluar nga Vyacheslav Usov. Projekti \u00ebsht\u00eb shum\u00eb i ve\u00e7ant\u00eb sepse merr parasysh dhe korrigjon t\u00eb metat e p\u00ebrmendura m\u00eb lart dhe \u00ebsht\u00eb fillimisht orientuar p\u00ebr mjete hekurudhore t\u00eb rrug\u00ebs ruse. Por ka nj\u00eb \"por\" t\u00eb madhe \u2014 projekti \u00ebsht\u00eb pronar i kufizuar dhe i mbyllur, duke mos lejuar inkorporimin e mjeteve t\u00eb veta l\u00ebviz\u00ebse. <\/p>\n<p>Un\u00eb vet\u00eb kam ardhur n\u00eb tematik\u00ebn hekurudhore n\u00eb vitin 2007, kur fillova t\u00eb punoj n\u00eb <noindex><a rel=\"nofollow\" href=\"http:\/\/www.velnii.ru\">OAO VELNII<\/a><\/noindex>, n\u00eb pozit\u00ebn e k\u00ebrkuesit shkencor, dhe pas mbrojtjes s\u00eb disertacionit t\u00eb doktorat\u00ebs n\u00eb vitin 2008 - k\u00ebrkues i lart\u00eb shkencor. At\u00ebher\u00eb, un\u00eb u njoh\u00ebm me arritjet m\u00eb t\u00eb fundit n\u00eb fush\u00ebn e loj\u00ebrave-simuluese t\u00eb hekurudhave. Dhe ajo q\u00eb pash\u00eb, nuk m\u00eb p\u00eblqeu, nd\u00ebrsa projekti ZDSimulator nuk ekzistonte ende at\u00ebher\u00eb. M\u00eb von\u00eb, i apasionuar pas dinamik\u00ebs s\u00eb mjeteve l\u00ebviz\u00ebse, erdha n\u00eb Universitetin Shtet\u00ebror t\u00eb Hekurudhave t\u00eb Rostovit (<noindex><a rel=\"nofollow\" href=\"http:\/\/rgups.ru\">RSGUPS<\/a><\/noindex>) me tem\u00ebn e disertacionit t\u00eb doktorat\u00ebs p\u00ebr dinamik\u00ebn e frenimit t\u00eb trenit t\u00eb mallrave. Sot udh\u00ebheq zhvillimin e kompleksit t\u00eb trajnimeve p\u00ebr transportin hekurudhor p\u00ebr universitetin ton\u00eb dhe jap l\u00ebnd\u00ebt profesionale n\u00eb katedr\u00ebn \"Mjetet l\u00ebviz\u00ebse t\u00eb t\u00ebrheqjes.\"<\/p>\n<p>N\u00eb lidhje me gjith\u00e7ka t\u00eb p\u00ebrmendur m\u00eb sip\u00ebr, lindi ideja p\u00ebr krijimin e nj\u00eb simulatori q\u00eb do t'i lejonte zhvilluesit e shtesave t\u00eb merrnin kontroll t\u00eb plot\u00eb mbi proceset fizike q\u00eb ndodhin n\u00eb mjetet l\u00ebviz\u00ebse. E ngjashme me simulatorin hap\u00ebsinor Orbiter, p\u00ebr t\u00eb cilin un\u00eb zhvillova n\u00eb at\u00eb koh\u00eb nj\u00eb shtes\u00eb n\u00eb form\u00ebn e nj\u00eb familjeje raketash bart\u00ebsish t\u00eb bazuara n\u00eb R-7. Nj\u00eb vit m\u00eb par\u00eb, mora p\u00ebrsip\u00ebr k\u00ebt\u00eb pun\u00eb dhe u angazhua plot\u00ebsisht n\u00eb t\u00eb. M\u00eb 26 dhjetor 2018, doli n\u00eb drit\u00eb kjo <noindex><a rel=\"nofollow\" href=\"https:\/\/vk.com\/video-161688836_456239064\">demo teknologjike<\/a><\/noindex>.<\/p>\n<p>Puna ime u vu re nga entuziast\u00ebt, dhe i njohur n\u00eb rrethin e simmers hekurudhor\u00eb, krijuesi i p\u00ebrmbajtjes vizuale p\u00ebr ZDsimulator <noindex><a rel=\"nofollow\" href=\"https:\/\/vk.com\/id250649942\">Roman Biryukov (Romych RZhDUZ)<\/a><\/noindex> propozoi ndihm\u00ebn dhe bashk\u00ebpunimin tim n\u00eb zhvillimin e m\u00ebtejsh\u00ebm t\u00eb projektit. M\u00eb von\u00eb, nj\u00eb zhvillues tjet\u00ebr iu bashkua ekipit ton\u00eb - <noindex><a rel=\"nofollow\" href=\"https:\/\/vk.com\/alexandrmishenko\">Alexander Mishchenko (Ulovskii2017<\/a><\/noindex>), krijuesi i itinerareve p\u00ebr ZDsimulator. Pune e p\u00ebrbashk\u00ebt na \u00e7oi n\u00eb l\u00ebshimin e par\u00eb. N\u00eb video - nj\u00eb p\u00ebrmbledhje e asaj si duket lojak\u00ebs n\u00eb l\u00ebshimin e saj t\u00eb par\u00eb.<\/p>\n<p><center><div class=\"youtube-placeholder\" data-id=\"K5XeqmfaJKk\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/K5XeqmfaJKk\/hqdefault.jpg\" alt=\"Luaj videon\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center><\/p>\n<h1>Karakteristikat e simulatorit RRS<\/h1>\n<p>\nPara s\u00eb gjithash, kjo \u00ebsht\u00eb - nj\u00eb arkitektur\u00eb e hapur programore. Pa e p\u00ebrmendur q\u00eb kodi i simulatorit \u00ebsht\u00eb i hapur, ekziston nj\u00eb API dhe SDK i orientuar ndaj zhvilluesve t\u00eb shtesave t\u00eb jashtme p\u00ebr t\u00eb. Pragu i hyrjes \u00ebsht\u00eb mjaft i lart\u00eb - k\u00ebrkohen aft\u00ebsi bazike t\u00eb zhvillimit n\u00eb gjuh\u00ebn C++. Simulatori \u00ebsht\u00eb shkruar pik\u00ebrisht n\u00eb t\u00eb, duke p\u00ebrdorur kompilerin GCC dhe variantin e tij MinGW p\u00ebr sistemin operativ Windows. P\u00ebr m\u00eb tep\u00ebr, \u00ebsht\u00eb e d\u00ebshirueshme q\u00eb zhvilluesi t\u00eb jet\u00eb i njohur me korniz\u00ebn Qt, pasi shum\u00eb koncepte nga ajo jan\u00eb n\u00eb themelin e arkitektur\u00ebs s\u00eb loj\u00ebs.<\/p>\n<p>Megjithat\u00eb, me p\u00ebrpjekje dhe d\u00ebshir\u00eb t\u00eb mjaftueshme, ky projekt ofron mund\u00ebsi t\u00eb m\u00ebdha p\u00ebr zhvilluesit e shtesave. Nj\u00ebsit\u00eb e l\u00ebvizshme jan\u00eb t\u00eb realizuara n\u00eb form\u00ebn e modulave q\u00eb bazohen n\u00eb bibliotekat dinamike. Elementi kryesor strukturor n\u00eb simulator <i>\u00ebsht\u00eb nj\u00ebsia e l\u00ebvizshme<\/i>, ose nj\u00ebsia l\u00ebviz\u00ebse (NL) \u2014 vagon (jo vet\u00ebl\u00ebviz\u00ebs ose n\u00eb p\u00ebrb\u00ebrje t\u00eb trenit me motor) ose seksioni i lokomotiv\u00ebs. API ofron mund\u00ebsin\u00eb p\u00ebr t\u00eb caktuar momentin e rrotullimit t\u00eb aplikuar n\u00eb \u00e7iftet e rrotave t\u00eb NL, n\u00eb p\u00ebrgjigje duke marr\u00eb shpejt\u00ebsin\u00eb k\u00ebndore t\u00eb \u00e7ift\u00ebve t\u00eb rrotave, si dhe parametrat e jasht\u00ebm, si tensioni dhe tipi i rrym\u00ebs n\u00eb rrjetin kontaktues. Simulatori nuk di dhe nuk d\u00ebshiron t\u00eb dij\u00eb asgj\u00eb tjet\u00ebr, q\u00eb i l\u00eb fizik\u00ebn e funksionit t\u00eb pajisjeve t\u00eb brendshme n\u00eb p\u00ebrgjegj\u00ebsin\u00eb e zhvilluesit t\u00eb lokomotiv\u00ebs ose vagonit t\u00eb caktuar.<\/p>\n<p>Nuk \u00ebsht\u00eb e v\u00ebshtir\u00eb t\u00eb kuptohet se nj\u00eb qasje relativisht e ul\u00ebt e nivelit ofron mund\u00ebsin\u00eb p\u00ebr t\u00eb realizuar nuancat m\u00eb t\u00eb vogla t\u00eb skem\u00ebs s\u00eb lokomotiv\u00ebs. P\u00ebr m\u00eb tep\u00ebr, n\u00eb paket\u00ebn e simulatorit p\u00ebrfshihet nj\u00eb grup pajisjesh standarde q\u00eb instaluar n\u00eb nj\u00ebsit\u00eb e l\u00ebvizshme vendase: krani i ngas\u00ebsit numri 395, shp\u00ebrndar\u00ebsi i ajrit numri 242, krani i frenave ndihm\u00ebs numri 254 dhe elemente t\u00eb tjera t\u00eb pajisjeve t\u00eb frenave. Zhvilluesi i shtesave vet\u00ebm duhet t\u00eb lidh\u00eb k\u00ebto elemente n\u00eb skem\u00ebn pneumatik\u00eb t\u00eb lokomotiv\u00ebs ose vagonit t\u00eb caktuar. P\u00ebr m\u00eb tep\u00ebr, ekziston nj\u00eb API p\u00ebr krijimin e blloqeve t\u00eb veta t\u00eb pajisjeve.<\/p>\n<p>Arkitektura RRS \u00ebsht\u00eb e nd\u00ebrtuar mbi bashk\u00ebveprimin e dy proceseve kryesore<\/p>\n<ul>\n<li><i>simulator<\/i> \u2014 motori fizik i dinamik\u00ebs s\u00eb trenit TrainEngine 2. Realizon fizik\u00ebn e l\u00ebvizjes s\u00eb trenit duke marr\u00eb parasysh shum\u00eb faktor\u00eb t\u00eb jasht\u00ebm, duke konsideruar nd\u00ebrveprimin e nj\u00ebsive t\u00eb l\u00ebvizshme p\u00ebrmes pajisjeve lidh\u00ebse, merret me p\u00ebrpunimin e t\u00eb dh\u00ebnave q\u00eb vijn\u00eb nga modul\u00ebt e jasht\u00ebm q\u00eb realizojn\u00eb fizik\u00ebn e funksionit t\u00eb pajisjeve t\u00eb nj\u00ebsive t\u00eb l\u00ebvizshme<\/li>\n<li><i>viewer<\/i> \u2014 n\u00ebn-sistemi grafik q\u00eb realizon vizualizimin e l\u00ebvizjes s\u00eb trenit, i vendosur mbi motorin grafik <noindex><a rel=\"nofollow\" href=\"http:\/\/www.openscenegraph.org\/\">OpenSceneGraph<\/a><\/noindex><\/li>\n<\/ul>\n<p>\nK\u00ebto n\u00ebn-sisteme nd\u00ebrveprojn\u00eb me nj\u00ebra-tjetr\u00ebn p\u00ebrmes nj\u00eb memorjeje t\u00eb p\u00ebrbashk\u00ebt, e cila realizohet n\u00eb baz\u00eb t\u00eb klas\u00ebs QSharedMemory t\u00eb korniz\u00ebs Qt. Versionet e para demo p\u00ebrdor\u00ebn IPC mbi soket\u00eb, dhe m\u00eb von\u00eb planifikohet t\u00eb kthehemi n\u00eb k\u00ebt\u00eb teknologji, duke marr\u00eb parasysh p\u00ebrfundimin e disa pjes\u00ebve t\u00eb simulimit dhe nevojat me shikim n\u00eb t\u00eb ardhmen. Kalimi n\u00eb memorjen e p\u00ebrbashk\u00ebt ishte nj\u00eb mas\u00eb n\u00eb nj\u00eb far\u00eb m\u00ebnyre e nevojshme, e cila ka qen\u00eb e kaluara.<\/p>\n<p>Nuk do t\u00eb p\u00ebrshkruaj nuancat \u2014 shum\u00eb nga peripecit\u00eb e zhvillimit t\u00eb k\u00ebtij projekti jan\u00eb shpjeguar tashm\u00eb n\u00eb publikimet e mia n\u00eb burimin, n\u00eb ve\u00e7anti kam nj\u00eb <noindex><a rel=\"nofollow\" href=\"https:\/\/habr.com\/ru\/post\/429816\/\">cik\u00ebl tutorialesh mbi motorin OpenSceneGraph<\/a><\/noindex>, q\u00eb \u00ebsht\u00eb zhvilluar pik\u00ebrisht nga praktika e pun\u00ebs n\u00eb k\u00ebt\u00eb projekt.<\/p>\n<p>N\u00eb projekt nuk \u00ebsht\u00eb gjith\u00e7ka kaq e qet\u00eb sa do t\u00eb donim. N\u00eb ve\u00e7anti, n\u00ebn-sistemi grafik \u00ebsht\u00eb shum\u00eb larg perfekcionit n\u00eb lidhje me cil\u00ebsin\u00eb e renderimit, dhe gjithashtu performanca e simit l\u00eb p\u00ebr t\u00eb d\u00ebshiruar. Ky l\u00ebshim ka nj\u00eb q\u00ebllim \u2014 t\u00eb njoh\u00eb komunitetin e adhuruesve t\u00eb transportit hekurudhor me projektin, t\u00eb p\u00ebrshkruaj\u00eb mund\u00ebsit\u00eb e tij dhe p\u00ebrfundimisht t\u00eb krijoj\u00eb nj\u00eb simulator hekurudhor t\u00eb hapur, me platforma t\u00eb shumta dhe nj\u00eb API t\u00eb avancuar p\u00ebr zhvilluesit e shtesave.<\/p>\n<h1>Perspektivat<\/h1>\n<p>\nPerspektivat varen nga ju, p\u00ebrdoruesit dhe zhvilluesit tan\u00eb t\u00eb ardhsh\u00ebm t\u00eb dashur. Projekti \u00ebsht\u00eb i hapur, ekziston <noindex><a rel=\"nofollow\" href=\"http:\/\/rusrailsim.org\/\">faqja zyrtare<\/a><\/noindex>, ku mund t\u00eb shkarkoni simulatorin, me <noindex><a rel=\"nofollow\" href=\"http:\/\/rusrailsim.org\/?page_id=159\">dokumentacionin<\/a><\/noindex>, nj\u00eb p\u00ebrmbajtje q\u00eb do t\u00eb plot\u00ebsohet n\u00eb m\u00ebnyr\u00eb t\u00eb vazhdueshme. Ekziston <noindex><a rel=\"nofollow\" href=\"http:\/\/forum.rusrailsim.org\/\">forum<\/a><\/noindex> projekti, <noindex><a rel=\"nofollow\" href=\"https:\/\/vk.com\/rusrailsim\">grupi VK<\/a><\/noindex>, dhe <noindex><a rel=\"nofollow\" href=\"https:\/\/www.youtube.com\/channel\/UC5Fw-TYL0zg_cZyLDwUZcxQ\">kanalet n\u00eb YouTube<\/a><\/noindex>, ku mund t\u00eb merrni konsultimin dhe ndihm\u00ebn m\u00eb t\u00eb detajuar.<\/p>\n<p>Faleminderit p\u00ebr v\u00ebmendjen!<br \/>\n<br \/>Burimi: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/habr.com\/ru\/post\/465689\/\">habr.com<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041d\u0430\u0441\u0442\u0443\u043f\u0438\u043b \u0442\u043e\u0442 \u0434\u043e\u043b\u0433\u043e\u0436\u0434\u0430\u043d\u043d\u044b\u0439 \u043c\u043d\u043e\u0439 \u0434\u0435\u043d\u044c, \u043a\u043e\u0433\u0434\u0430 \u044f \u043d\u0430\u043a\u043e\u043d\u0435\u0446 \u043c\u043e\u0433\u0443 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u044d\u0442\u0443 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0443. \u041f\u0440\u043e\u0435\u043a\u0442 \u0431\u044b\u043b \u043d\u0430\u0447\u0430\u0442 \u0440\u043e\u0432\u043d\u043e \u0433\u043e\u0434 \u043d\u0430\u0437\u0430\u0434, 1 \u0441\u0435\u043d\u0442\u044f\u0431\u0440\u044f 2018 \u0433\u043e\u0434\u0430, \u043f\u043e \u043a\u0440\u0430\u0439\u043d\u0435\u0439 \u043c\u0435\u0440\u0435 \u0432 \u0440\u0435\u043f\u043e\u0437\u0438\u0442\u043e\u0440\u0438\u0438 RRS \u043d\u0430 Gtihub \u043f\u0435\u0440\u0432\u044b\u0439 \u043a\u043e\u043c\u043c\u0438\u0442 \u0438\u043c\u0435\u0435\u0442 \u0438\u043c\u0435\u043d\u043d\u043e \u0442\u0430\u043a\u0443\u044e \u0434\u0430\u0442\u0443. \u041f\u0430\u0441\u0441\u0430\u0436\u0438\u0440\u0441\u043a\u0438\u0439 \u043f\u043e\u0435\u0437\u0434 \u043d\u0430 \u0441\u0442\u0430\u043d\u0446\u0438\u0438 \u0420\u043e\u0441\u0442\u043e\u0432 \u0413\u043b\u0430\u0432\u043d\u044b\u0439 (\u043a\u043b\u0438\u043a\u0430\u0431\u0435\u043b\u044c\u043d\u043e) \u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 RRS? \u042d\u0442\u043e \u043e\u0442\u043a\u0440\u044b\u0442\u044b\u0439 \u043a\u0440\u043e\u0441\u0441\u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u0435\u043d\u043d\u044b\u0439 \u0441\u0438\u043c\u0443\u043b\u044f\u0442\u043e\u0440 \u043f\u043e\u0434\u0432\u0438\u0436\u043d\u043e\u0433\u043e \u0441\u043e\u0441\u0442\u0430\u0432\u0430 \u043a\u043e\u043b\u0435\u0438 1520 \u043c\u043c. [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":53446,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-53445","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041d\u0430\u0441\u0442\u0443\u043f\u0438\u043b \u0442\u043e\u0442 \u0434\u043e\u043b\u0433\u043e\u0436\u0434\u0430\u043d\u043d\u044b\u0439 \u043c\u043d\u043e\u0439 \u0434\u0435\u043d\u044c, \u043a\u043e\u0433\u0434\u0430 \u044f \u043d\u0430\u043a\u043e\u043d\u0435\u0446 \u043c\u043e\u0433\u0443 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u044d\u0442\u0443 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0443.\" \/>\n\t<meta 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