Pejana, Radeon Rays e ne e ka matha feela ka OpenCL ho CPU kapa GPU, e neng e le moeli o moholo. Kaha joale li-accelerator tse tlang tsa AMD tsa RDNA2 li se li netefalitsoe hore li na le likarolo tsa lisebelisoa tsa marang-rang, Radeon Rays 4.0 qetellong e fumana lintlafatso tsa BVH tse etselitsoeng li-GPU, hammoho le tšehetso ea li-API tsa boemo bo tlase: Microsoft DirectX 12, Khronos Vulkan, le Apple Metal. Hona joale theknoloji e thehiloe ho HIP (Heterogeneous-Compute Interface for Portability) - AMD C++ parallel computing platform (e lekanang le NVIDIA CUDA) - 'me ha e tšehetse OpenCL.
Ntho e tenang ka ho fetisisa ke hore Radeon Rays 4.0 e ile ea lokolloa ntle le mohloli o bulehileng, ho fapana le mefuta e fetileng ea theknoloji. Kamora litletlebo tse tsoang ho basebelisi ba bang, AMD e nkile qeto ea ho khutlisa qeto ea eona hanyane.
“Re hlahlobile taba ena hape ka hare ho naha ’me re tla etsa liphetoho tse latelang: AMD e tla phatlalatsa Radeon Rays 4.0 e le mohloli o bulehileng, empa mahlale a mang a AMD a tla beoa lilaeboraring tsa kantle tse ajoang ka har’a SLA. Joalokaha ho boletsoe
Ka sebele tsena ke litaba tse monate ho ba batlang ho sebelisa Radeon Rays, haholo-holo kaha AMD ProRender e se e fumaneha le ofisiri.
Source: 3dnews.ru