{"id":103478,"date":"2022-03-05T09:37:05","date_gmt":"2022-03-05T07:37:05","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux"},"modified":"2022-03-05T09:37:05","modified_gmt":"2022-03-05T07:37:05","slug":"vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux","title":{"rendered":"Utg\u00e5van av DXVK 1.10 och VKD3D-Proton 2.6, implementeringar av Direct3D f\u00f6r Linux","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Version 1.10 av DXVK \u00e4r tillg\u00e4nglig, vilket ger en implementation av DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 och 11, som fungerar genom att \u00f6vers\u00e4tta anrop till Vulkan API. F\u00f6r att anv\u00e4nda DXVK kr\u00e4vs drivrutiner som st\u00f6der Vulkan API 1.1, s\u00e5som Mesa RADV 20.2, NVIDIA 415.22, Intel ANV 19.0 och AMDVLK. DXVK kan anv\u00e4ndas f\u00f6r att k\u00f6ra 3D-applikationer och spel p\u00e5 Linux med hj\u00e4lp av Wine, som en mer h\u00f6gpresterande alternativ till de integrerade implementationerna av Direct3D 9\/10\/11 som k\u00f6rs p\u00e5 OpenGL.        <\/p>\n<p>Huvudsakliga f\u00f6r\u00e4ndringar:  <\/p>\n<ul>\n<li class=\"l\"> \u00d6verfl\u00f6diga synkroniseringshanterare som anv\u00e4nds vid inladdning av resurser i implementationerna av D3D11 och D3D9 har tagits bort. \u00c4ndringen har avsev\u00e4rt f\u00f6rb\u00e4ttrat prestandan i Assassin's Creed: Origins och andra spel baserade p\u00e5 AnvilNext-motorn, samt haft en positiv inverkan p\u00e5 prestandan i Elex II, God of War och GTA IV.\n<li class=\"l\"> Optimisering av anv\u00e4ndningen av D3D11_MAP_WRITE f\u00f6r resurser som laddas in i GPU har genomf\u00f6rts, vilket har \u00f6kat prestandan i spelet Quantum och potentiellt i andra applikationer.\n<li class=\"l\"> Utf\u00f6randet av operationen UpdateSubresource f\u00f6r att uppdatera sm\u00e5 fasta buffertar har blivit optimerat. \u00c4ndringen har haft en positiv effekt p\u00e5 prestandan i God of War och m\u00f6jligtvis andra spel.\n<li class=\"l\"> Laddningsbehandlingen av resurser och mellanbuffertar i D3D11 har p\u00e5skyndats. \u00c4ndringen har minskat CPU-belastningen i vissa spel.\n<li class=\"l\"> Det har lagts till information i HUD (s\u00e5 kallad visuellt gr\u00e4nssnitt) som \u00e4r anv\u00e4ndbar f\u00f6r att diagnostisera prestandaproblem, s\u00e5som synkroniseringsuppgifter.\n<li class=\"l\"> GPU-synkroniseringskoden har befriats fr\u00e5n anv\u00e4ndning av \u00f6verfl\u00f6diga cykler (busy-waiting), vilket har minskat energif\u00f6rbrukningen p\u00e5 mobila enheter i vissa spel.\n<li class=\"l\"> En stubb f\u00f6r 3D11On12CreateDevice-anropet har lagts till, vilket tidigare ledde till att applikationerna kraschade.\n<li class=\"l\"> Prestandan i spelen Total War: Warhammer III, Resident Evil 0\/5\/6 och Resident Evil: Revelations 2 har f\u00f6rb\u00e4ttrats.\n<li class=\"l\"> Problem i spelen ArmA 2, Black Mesa, Age of Empires 2: Definitive Edition, Anno 1800, Final Fantasy XIV, Nier Replicant och The Evil Within har l\u00f6sts.      <\/ul>\n<p>Dessutom har Valve publicerat versionen VKD3D-Proton 2.6, en gren av kodbasen vkd3d, som skapats f\u00f6r att f\u00f6rb\u00e4ttra st\u00f6det f\u00f6r Direct3D 12 i Proton-spelpaketet. VKD3D-Proton st\u00f6der specifika \u00e4ndringar, optimeringar och f\u00f6rb\u00e4ttringar f\u00f6r Proton f\u00f6r att m\u00f6jligg\u00f6ra b\u00e4ttre prestanda f\u00f6r Windows-spel baserade p\u00e5 Direct3D 12, som \u00e4n s\u00e5 l\u00e4nge inte har accepterats i den prim\u00e4ra vkd3d-koden. Bland skillnaderna kan n\u00e4mnas en inriktning mot anv\u00e4ndning av moderna Vulkan-funktioner och m\u00f6jligheterna hos de senaste versionerna av grafiska drivrutiner f\u00f6r att uppn\u00e5 fullst\u00e4ndig kompatibilitet med Direct3D 12.      <\/p>\n<p>I den nya versionen:  <\/p>\n<ul>\n<li class=\"l\"> Problem i spelen Horizon Zero Dawn, Final Fantasy VII: Remake and Warframe, Guardians of the Galaxy, Elden Ring och Age of Empires: IV har \u00e5tg\u00e4rdats.\n<li class=\"l\"> DXIL har f\u00f6rb\u00e4ttrat den genererade shaderkoden f\u00f6r vektoriserade in- och utlastningsoperationer.\n<li class=\"l\"> CPU-belastningen vid kopiering av descriptorer har minskats.\n<li class=\"l\"> D3D12-pipelinebiblioteket har skrivits om, vilket har m\u00f6jliggjort cachen f\u00f6r SPIR-V-representationen som genereras fr\u00e5n DXBC\/DXIL. Denna f\u00f6r\u00e4ndring har lett till snabbare laddning av spel som Monster Hunter: Rise, Guardians of the Galaxy och Elden Ring.\n<li class=\"l\"> Shader-modellen version 6.6 har implementerats helt, inklusive st\u00f6d f\u00f6r direkt \u00e5tkomst till ResourceDescriptorHeap[], 64-bitars atom\u00e4ra operationer, metoden IsHelperLane(), derivatber\u00e4knande shaders, attributet WaveSize och packade matematiska inbyggda funktioner (Intrinsics).        <\/ul>\n<p>Det kan ocks\u00e5 noteras att Valve har publicerat koden f\u00f6r SteamOS Devkit Service och SteamOS Devkit Client. <a class=\"wpil_keyword_link\" href=\"https:\/\/prohoster.info\/sv\/server\/dts-los-angeles\/\"   title=\"servern\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"3796\">servern<\/a> och klienterna som g\u00f6r det m\u00f6jligt att ladda upp egna spelbyggen direkt fr\u00e5n datorn till Steam Deck-konsolen samt utf\u00f6ra fels\u00f6kning och andra relaterade uppgifter som kan uppst\u00e5 under utvecklingsprocessen.<br \/>\n<br \/>K\u00e4lla: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=56805\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.10, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.1, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 20.2, NVIDIA 415.22, Intel ANV 19.0 \u0438 AMDVLK. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 \u0438\u0433\u0440 \u0432 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-103478","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.10, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"sv_SE\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a DXVK 1.10 \u0438 VKD3D-Proton 2.6, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0439 Direct3D \u0434\u043b\u044f Linux | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.10, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2022-03-05T07:37:05+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2022-03-05T07:37:05+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Utg\u00e5van av DXVK 1.10 och VKD3D-Proton 2.6, implementationer av Direct3D f\u00f6r Linux | ProHoster","description":"Versionen av lagret DXVK 1.10 \u00e4r tillg\u00e4nglig, vilket ger en implementation av DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 och 11, som fungerar genom att \u00f6vers\u00e4tta anrop till Vulkan-API.","canonical_url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"sv_SE","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a DXVK 1.10 \u0438 VKD3D-Proton 2.6, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0439 Direct3D \u0434\u043b\u044f Linux | ProHoster","og:description":"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.10, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.","og:url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-dxvk-1-10-i-vkd3d-proton-2-6-realizaczij-direct3d-dlya-linux","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2022-03-05T07:37:05+00:00","article:modified_time":"2022-03-05T07:37:05+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":{"post_id":"103478","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"seo_analyzer_scan_date":null,"breadcrumb_settings":null,"limit_modified_date":false,"reviewed_by":null,"ai":null,"created":"2022-03-05 07:37:32","updated":"2026-02-22 15:30:41","focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/103478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/comments?post=103478"}],"version-history":[{"count":1,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/103478\/revisions"}],"predecessor-version":[{"id":162324,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/103478\/revisions\/162324"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/media?parent=103478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/categories?post=103478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/tags?post=103478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}