{"id":105060,"date":"2022-09-10T21:36:54","date_gmt":"2022-09-10T19:36:55","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3"},"modified":"2022-09-10T21:36:54","modified_gmt":"2022-09-10T19:36:55","slug":"vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3","title":{"rendered":"Utgivningen av det fria 3D-modelleringssystemet Blender 3.3","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Blender Foundation har publicerat en ny version av det fria 3D-modelleringspaketet Blender 3.3, som \u00e4r l\u00e4mpligt f\u00f6r olika uppgifter relaterade till 3D-modellering, 3D-grafik, spelutveckling, simulering, rendering, komposition, r\u00f6relse sp\u00e5rning, skulptural modellering, skapande av animationer och videoredigering. Koden distribueras under GPL-licensen. F\u00e4rdiga versioner \u00e4r tillg\u00e4ngliga f\u00f6r Linux, Windows och macOS. Utg\u00e5van har status som en version med l\u00e5ngsiktigt st\u00f6d (LTS) och kommer att st\u00f6djas fram till september 2024.     <\/p>\n<p>Bland de tillagda f\u00f6rb\u00e4ttringarna:  <\/p>\n<ul>\n<li class=\"l\"> Ett helt omarbetat h\u00e5rsimuleringssystem har f\u00f6reslagits, som inkluderar en ny typ av objekt \u2013 \"Curves\" \u2013 som \u00e4r anv\u00e4ndbar i skulpturl\u00e4get och i geometriska noder. M\u00f6jligheten att anv\u00e4nda det gamla partikelbaserade h\u00e5rgenereringssystemet har bevarats, och h\u00e5r skapade i olika system kan \u00f6verf\u00f6ras fr\u00e5n ett system till ett annat.\n<li class=\"l\"> En skulpturmodellering av kurvor har lagts till, vilket kan anv\u00e4ndas f\u00f6r att styra h\u00e5r- och frisyrgenerering. Kurvor som deformeras med geometriska noder kan anv\u00e4ndas, samt definition av kontrollpunkter eller kontrollkurvor, justering av symmetri och skapande av filter i tablettredigeraren. F\u00f6ljande verktyg har implementerats: Add\/Delete, Density (T\u00e4ckning), Comb (Kam), Snake Hook (H\u00e4nga), Pinch (Kl\u00e4mma), Puff (Uppbl\u00e5sa), Smooth (Sl\u00e4ta) och Slide (Skjuta). F\u00f6r rendering kan motorerna EEVEE och Cycles anv\u00e4ndas.    <center>  <video controls=\"\" style=\"width: 480px; height: 236px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2022\/09\/hair_sculpt_tools_v2.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> I implementeringen av geometriska noder har nya noder lagts till f\u00f6r att hitta v\u00e4gar l\u00e4ngs n\u00e4tverkskanterna, som kan anv\u00e4ndas f\u00f6r att generera labyrinter, blixtar och v\u00e4xter \u2013 Shortest Edge Path (kortaste v\u00e4gen mellan h\u00f6rn), Edge Paths to Selection (urval av kanter som v\u00e4gen g\u00e5r igenom) och Edge Paths to Curves (generering av en kurva som inkluderar alla kanter i v\u00e4gen). St\u00f6det f\u00f6r procedurm\u00e4ssig UV-unrullning har ut\u00f6kats \u2013 f\u00f6r att skapa och \u00e4ndra UV-kartor med hj\u00e4lp av geometriska noder har nya noder UV Unwrap (UV-unrullning) och Pack UV Islands (Packa UV-\u00f6ar) f\u00f6reslagits. Prestandan f\u00f6r noder UV Sphere (3,6 g\u00e5nger snabbare vid h\u00f6guppl\u00f6sning), Curve (3\u201310 g\u00e5nger snabbare), Separate XYZ och Separate Color (20 % snabbare) har betydligt f\u00f6rb\u00e4ttrats.\n<li class=\"l\"> M\u00f6jligheterna i systemet f\u00f6r tv\u00e5dimensionell ritning och animation Grease Pencil har ut\u00f6kats, vilket g\u00f6r det m\u00f6jligt att skapa skisser i 2D och sedan anv\u00e4nda dem i en 3D-milj\u00f6 som tredimensionella objekt (en 3D-modell bildas baserat p\u00e5 flera plana skisser fr\u00e5n olika vinklar). St\u00f6d f\u00f6r att k\u00e4nna igen silhuetter runt objekt och samlingar har lagts till, liksom m\u00f6jligheten att ange olika prioriteringar vid sk\u00e4rning av objekt och ber\u00e4kning av ljus- och skugglinjer. I Dopesheet Editor visas nyckelramar f\u00f6r Grease Pencil, som kan anv\u00e4ndas tillsammans med vanliga objekt vid animation och inst\u00e4llning av egenskaper. Laddningstiden f\u00f6r konstlinjeobjekt har minskat avsev\u00e4rt (med 4-8 g\u00e5nger) och prestandan har \u00f6kat (ber\u00e4kning av modifieraren g\u00f6rs nu i flertr\u00e5digt l\u00e4ge).    <center><img decoding=\"async\" alt=\"Utgivningen av det fria 3D-modelleringssystemet Blender 3.3\" src=\"\/wp-content\/uploads\/2022\/09\/793534d24b036104cddd3787d4b0f3e9.jpg\" style=\"display:block;margin: 0 auto;\" \/><img decoding=\"async\" alt=\"Utgivningen av det fria 3D-modelleringssystemet Blender 3.3\" src=\"\/wp-content\/uploads\/2022\/09\/5ca6fbaf3206d44d226c89b4fc0fc0f0.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> I renderingssystemet Cycles har st\u00f6d f\u00f6r h\u00e5rdvaruaccelererad ber\u00e4kning med oneAPI-gr\u00e4nssnittet, implementerat i Intel Arc GPU, inf\u00f6rts. P\u00e5 Linux- och Windowsplattformar har st\u00f6d f\u00f6r h\u00e5rdvaruacceleration p\u00e5 GPU och APU baserade p\u00e5 AMD Vega-arkitekturen (Radeon VII, Radeon RX Vega, Radeon Pro WX 9100) lagts till. Optimeringar f\u00f6r Apple Silicon-chip har lagts till. Minnesanv\u00e4ndningen har minskat vid bearbetning av stora data i OpenVDB-format.\n<li class=\"l\"> Gr\u00e4nssnittet f\u00f6r biblioteks\u00f6verskrivningar (Library Overrides) har genomg\u00e5tt betydande f\u00f6r\u00e4ndringar, d\u00e4r alla \u00f6verskrivna egenskaper nu visas i en hierarkisk vy med tillg\u00e4ngliga etiketter och ikoner. M\u00f6jligheten att snabbt v\u00e4xla mellan redigerbara och icke-redigerbara \u00f6verskrivningar har lagts till. En undermeny f\u00f6r biblioteks\u00f6verskrivningar har lagts till i sammanhangmenyn i Outliner (Projektstruktur).   <center><img decoding=\"async\" alt=\"Utgivningen av det fria 3D-modelleringssystemet Blender 3.3\" src=\"\/wp-content\/uploads\/2022\/09\/3187319a29c4cd4240545fd15bcb70b8.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> I r\u00f6relseg\u00f6relsen har m\u00f6jligheten att skapa och uppdatera bilder fr\u00e5n pixlar bakom planet markerats, vilket kan anv\u00e4ndas f\u00f6r att skapa en odefinierad textur baserat p\u00e5 befintligt videomaterial och projicera denna textur tillbaka in i videomaterialet efter redigering i externa applikationer.    <center>  <div class=\"youtube-placeholder\" data-id=\"PDphO-w2SsA\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/PDphO-w2SsA\/hqdefault.jpg\" alt=\"Spela video\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center>\n<li class=\"l\"> I den icke-linj\u00e4ra videoredigeraren (Video Sequencer) har ett nytt system f\u00f6r omr\u00e4kning inf\u00f6rts f\u00f6r att \u00e4ndra uppspelningshastigheten eller anpassa till \u00f6nskat FPS.\n<li class=\"l\"> Anv\u00e4ndargr\u00e4nssnittet ger m\u00f6jlighet att f\u00e4sta scener vid arbetsytan. Rullgardinsf\u00e4lt \u00e4r st\u00e4ndigt synliga. En visning av manipulatorn (Gizmo) ges vid transformationer.              <\/ul>\n<p>K\u00e4lla: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=57760\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440, \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0435\u0439, \u0440\u0435\u043d\u0434\u0435\u0440\u0438\u043d\u0433\u043e\u043c, \u043a\u043e\u043c\u043f\u043e\u0437\u0438\u0442\u0438\u043d\u0433\u043e\u043c, \u0442\u0440\u0435\u043a\u0438\u043d\u0433\u043e\u043c \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u0439, \u0441\u043a\u0443\u043b\u044c\u043f\u0442\u0443\u0440\u043d\u044b\u043c \u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u0435\u043c \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u043c\u043e\u043d\u0442\u0430\u0436\u043e\u043c \u0432\u0438\u0434\u0435\u043e. \u041a\u043e\u0434 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GPL. \u0413\u043e\u0442\u043e\u0432\u044b\u0435 \u0441\u0431\u043e\u0440\u043a\u0438 \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u044b \u0434\u043b\u044f Linux, Windows \u0438 macOS. \u0412\u044b\u043f\u0443\u0441\u043a \u043f\u043e\u043b\u0443\u0447\u0438\u043b \u0441\u0442\u0430\u0442\u0443\u0441 \u0440\u0435\u043b\u0438\u0437\u0430 \u0441 \u0440\u0430\u0441\u0448\u0438\u0440\u0435\u043d\u043d\u044b\u043c \u0441\u0440\u043e\u043a\u043e\u043c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":105061,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-105060","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"sv_SE\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2022-09-10T19:36:55+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2022-09-10T19:36:55+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Utgivning av den fria 3D-modelleringssystemet Blender 3.3 | ProHoster","description":"Blender Foundation har publicerat versionen av den fria 3D-modelleringsprogramvaran Blender 3.3, som \u00e4r l\u00e4mplig f\u00f6r att l\u00f6sa olika uppgifter inom 3D-modellering, 3D-grafik och spelutveckling.","canonical_url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"sv_SE","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3 | ProHoster","og:description":"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.","og:url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-3","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2022-09-10T19:36:55+00:00","article:modified_time":"2022-09-10T19:36:55+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":[],"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/105060","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/comments?post=105060"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/105060\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/media\/105061"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/media?parent=105060"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/categories?post=105060"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/tags?post=105060"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}